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News Tag: vertical progression

  • ESO: How To Gear For Endgame Content?

    Posted: Jan 27, 2022

    Unique to ESO is its lack of vertical progression, once you reach level 50 and champion point 160, all gear drops stop scaling, which means you've hit the ceiling of number. As you get more Champion Points, you will get stronger. IGGM will show you how to start gearing for endgame content.

    ESO features horizontal progression for gear, there are too many gear sets, which all do different things and can be better in some situations, but worse in other situations.

    Some sets are craftable, you need to buy resources and find someone willing to craft it for you, or buy directly from Guild Traders, provided you have enough ESO Gold and your initial settings can only be Epic quality at max. Legendary materials are expensive, and you'll end up replacing those gear with your final set, which might come from Trials or Veteran Dungeons.

    Some gear can be obtained through dungeons, and these items can drop from anything in the dungeon, bosses, regular enemies, and chests. You'll always have 2 chest spawns in a dungeon, so keep an eye out for them if you're looking for specific gear pieces.

    You can get some sets from specific regions, Mother's Sorrow is an example of the "overland" sets, which drops from events in the Deshaan Region. Overland sets follow a series of rules:

    * Delve bosses drop belt and boots

    * Public Dungeon bosses drop gloves, weapons, and shoulders

    * Dolmens and chests drop jewelry

    * World bosses drop head, chest, pants, and weapons.

    Typically, you'll need to mix 2 full sets of 5 or 4 benefits with another 2 bonuses. If you're using Magicka, you'll want light armor, while Stamina users will generally want Medium or Heavy armor. It's not a hard and fast rule, but you'll want to check the set bonuses to see if they apply to your build.

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