Sign Up

I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?

Log In

Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now

News Tag: diablo 4 builds

  • Diablo 4 Season 4: How To Beat This Weekly Static Gauntlet Dungeon? - Recommended Builds & Tips

    Posted: Jun 19, 2024

    Gauntlet is a weekly static dungeon in Diablo 4 Season 4. The dungeon layout, enemy and shrine locations, and chest spawns will remain the same for one week before resetting. But since the dungeon layout is the same for the entire week, you’ll need to know how to effectively and immediately remove the monsters that spawn in order to beat the game.

    On top of that, the enemies you face in Diablo 4’s Gauntlet will be level 124, which is similar to the enemies you see in Tier 70 Nightmare Dungeons. So if you want to finish the dungeon quickly and get all Diablo 4 unique items, then building a good build will help you get the job done!

    Recommended Builds

    As a reminder, when you’re making a build for Gauntlet, you’ll need to make sure you strike a balance between the damage you deal and how fast you move. With that in mind, here are a few builds that have the potential to help you do well in Gauntlet. Let’s take a look!

    Dust Devil Double Swing Barbarian

    Dust Devil Double Swing Barbarian is a brand new build that utilizes Windlasher Aspect, Aspect of Fierce Winds, and Devilish Aspect from Diablo 4 Season 4. These three Aspects will trigger Dust Devils whenever you use Shout or use Double Swing ability in-game.

    That being said, while this build has high damage potential and is not easily Crowd Controlled, it relies heavily on Shouts, so you have to juggle cooldowns effectively to get the most out of this build.

    Charge HOTA Barbarian

    Hammer of the Ancients Barbarian has been the go-to build for most players during Season of the Construct because of the numerous buffs the character has received. This Barbarian build can instantly wipe out hordes of enemies, but is slightly held back by its low movement speed.

    If you can manage to balance your movement speed stat with Shrine buff from Gauntlet, this build can get you to the top of Weekly Leaderboard without too much trouble.

    Ball Lightning Sorcerer

    Ball Lightning Sorcerer is probably one of the most popular builds since the release of Diablo 4, so it will undoubtedly be the first choice for many players entering Gauntlet.

    It never deals a lot of damage in one attack, instead it deals a certain amount of damage in one attack, but multiple times in a short period. If you can manage your mana effectively, you will have a pleasant endgame experience with Ball Lightning Sorcerer.

    Bone Spear Necromancer

    Bone Spear Necromancer is a build that is able to deal a lot of damage at a distance, and will almost never run out of Essence, and is not dependent on Uber Uniques. However, the viability of this build is once again reduced by the lack of movement speed.

    If you can solve the movement speed problem by using Wind Striker Aspect or certain affixes on your boots, this build can be very beneficial in Gauntlet.

    Barrage Rogue

    At the beginning of Season of the Construct, Rogue was considered a weaker class because of the nerf to Twisting Blades skill. However, if you want to play a hybrid build, then Barrage Rogue is a build you shouldn’t miss.

    Barrage skill is the core of this build, and it allows you to deal considerable damage while keeping your distance from groups of enemies. This is a high-risk, high-reward playstyle that is definitely worth trying.

    Windspike Druid

    Windspike Druid is a companion build in Diablo 4 and is one of the most powerful builds in the game. This is thanks to Melted Heart of Selig, which allows you to not have many Spirit management issues as well.

    However, Melted Heart of Selig is difficult to come across, and you will have to rely heavily on aiming if you need to deal with enemies far away from you in Gauntlet. Therefore, the best strategy for running this build is to gather as many enemies as possible into one location, and then focus on killing them.

    Lightning Storm Druid

    Lightning Storm Druid is also a popular build that uses two unique skills, Tempest Roar and Unsung Ascetic’s Wraps.

    Lightning Storm’s aim can be a bit unpredictable, though, and it may not hit the targets you want. But once you hit, you’ll be able to not only easily eliminate enemies but also melt bosses as soon as they spawn in Gauntlet.

    Arc Lash Sorcerer

    Arc Lash Sorcerer is a slightly more advanced build. Considering the high density of monsters in Gauntlet, you won’t have a hard time eliminating them.

    Like Ball Lightning Sorcerer, you won’t do much damage with a single hit, but you can get multiple attacks in a short period of time. This will help you reach the terrifying damage numbers needed to eliminate anything that gets in your way.

    Dungeon Running Tips

    In Diablo 4 Season 4’s Gauntlet, you’ll encounter a few patterns, including Chest Keys and enemy spawn Shrines.

    The best way to beat Gauntlet is to find the best path through the rooms so that you can continue to spawn and clear enemies while the timer is available. But make sure to collect Chest Keys and open the treasure chests that spawn in different rooms to maximize the points you get.

    Survivability is also key to beating Gauntlet, as dying means you will lose the total time required to beat the level. Since the enemies you encounter in Gauntlet are level 124, make sure you are high enough level or they will just one-shot you.

    If you need to take a break in Gauntlet, you can always head to Pit of Artificers and collect the different Masterworking materials you need to make the most of your builds in the game.

    That’s it for the best builds and tips for clearing Gauntlet. For now, these builds will dominate Diablo 4 Weekly Leaderboard. However, over time, players may find new builds that work better in dungeons. Regardless, give these builds a try before they get nerfed!

  • Diablo 4 Season 4: Creating These Five Builds Is Your Best Choice

    Posted: May 17, 2024

    These are the best starting builds for each class in Diablo 4 Season 4.

    This is based specifically on builds that can really come online by the time they’re level 10, 15 or even 25.

    Purchasing more Diablo 4 Gold in Diablo 4 Season 4 will make your builds more perfect.

    Let’s get into it.

    1. DRUID

    The first class I want to talk about is Druid. Lightning Storm Druid is one of the fastest classes I have ever seen coming out the gate. The most important Legendary Aspect that you need for this one is Shepherd’s .

    And that’s because Shepherd’s gives you additional damage for each summon you have.

    So in reality it’s more like Lightning Storm Druid but still this build without any kind of Optimization like stats, or anything like that is able to clear almost literally any content in the game in World Tier 1, World Tier 2 and even World Tier 3 without breaking a Sweat.

    The fact that you’re able to have all of your summons tank for you while also increasing your damage by amount per active summon.

    Now the trick with this build that a lot of people don’t do is you have to actually channel your Lightning Storm in order for it to expand into more Bolts. If you just sit there and click spam it, it’ll spam whatever the most recent channeled up to amount is.

    So it won’t actually generate more Bolts if you sit there and just spam the living shit out of this button. But you can do that after you’ve channeled it up to its maximum amount of Bolts like I said, it gains more the longer you hold the button down.

    So do this when you’re at maximum resource but otherwise this build is very simple, you just use all of your companion cooldowns as soon as they’re off cooldown and you go to Moon.

    2. BARBARIAN

    Whirlwind Barbarian, similar to Lightning Storm Druid, can clear pretty much anything. It starts to suffer a tiny bit on bosses but all in all, it is absolutely one of the fastest and best starting builds that you can choose.

    A couple of the aspects that you want to use to get this off the ground right away at level 25 is whatever the echoing Fury equivalent is here in Season 4. Bold Chieftain on one of your Rings and Dire Whirlwind, all of these aspects can be obtained as soon as you hit Level 25 from various Dungeons just look up where you find them.

    This one plays very simply you just generate your resource based on your shouts and you can use those offensively or defensively. It doesn’t really matter, but then having Lunging Strike as your resource generator and gap closer, you kind of never run out of resource to begin with.

    So if you really wanted to hold the line, you can Unbridled Rage key passive at the end of your talent tree. And you most likely shouldn’t see some slowdowns with a lack of resource, but that does help on bosses where the extra damage is really necessary but in terms of ease of access Whirlwind Barbarian.

    3. ROGUE

    Next up we have Rogue.Twisting Blades Rogue is an absolute marvel of mechanical engineering. It’s really not that deep it’s just everybody that plays one thinks that but in reality it is as simple as moving around the battlefield as fast as you can, casting Shadow Imbuement whenever it’s off of cool down, Shadow stepping to your opponents and then just jamming it as many twisting blades as you can muster.

    Now the description I just gave you is every Rogue that’s ever played this game, but in all seriousness if you get Bladedancer’s aspect as well as Edgemaster’s aspect, you should be able to take out.

    Every single thing that you come across in World Tier 1 and World Tier 2, with a few minor stat changes This absolutely clears World Tier 3 goes into World Tier 4 and can be built into one of the best endgame Builds on the planet.

    In terms of ease of access, this one is a little more complicated, because you do have to factor in where you stab your twisting blades and where you’re going to be at when and they come back to you and Orbit around you. But all in all this build is nuts, and if I do play a Rogue, this is the one that I always go for.

    4. NECROMANCER

    On this list, we have Necromancer. Summon Necromancer is dramatically more powerful than it’s ever been in Diablo 4 short one year history. And this is because your Summons now benefits from most or all of your stats now instead of a fraction or a portion of them and I’m pretty sure I’m right on that feel free to fact check me in the comments that’s totally okay.

    But with this one, the only couple of aspects that you really need are reanimation. That’s going to buff everything and then hulking and that’s specifically for your cooldown. Now, for ease of access, this is a summoner build, how strong they are in this Season.

    Summon Necromancer has no breaks. It doesn’t stop for mobs. It doesn’t stop for Elites and it sure as doesn’t stop for bosses. This is one of the best, if not the best, starting build that you can possibly pick.

    5. SORCERER

    Now last on the list we have Sorcerer. With Sorcerer there’s three or four very good coming out of the gate builds that you can start, although in Season 4 one of the biggest changes is Frozen Orb now explodes where you click so that’s the one we’re going with specifically for Season 4.

    This is shockingly more powerful than it’s ever been before that little change has done wonders for this. The only few aspects you need are normal ones that you get either way and those are Storm Swell and Control.

    The changes this Season make Frozen Orb faster than Chain Lightning ever wishes it could be and I think it’s actually faster than my normal starting which is Firewall Sorcerer some a little bitter about that I may end up playing Frozen orb for starting we’ll see.

    But all in all, this build is very fast at doing pretty much everything, the only time it does slow down just a little is on bosses and that’s only because Mana is a little of an issue starting out. So obviously things like Prodigy and Umbral if that’s still a thing in Season 4 are some of the best moves you can make in terms of your defensive or supporting aspects.

    But I do mean it when I say it this build is extremely fast it actually put up the same amount of testing time exactly down to the seconds as my firewall Sorcerer did. So it’s kind of crazy now. I know this was just a brief rundown of what each class is capable of doing and what you should actually play.

    I hope you like my all analysis about builds in Diablo 4 Season 4.

Surplus stock:
Connecting to online customer service, please wait.

.