In Path of Exile 2, each class has its own unique weapons, combat style, and attributes. The full version of Path of Exile 2 is expected to include 12 classes, but at the time of the early access release, players can only choose six of them: Ranger, Witch, Warrior, Monk, Sorceress, and Mercenary.
Below is a brief introduction to these classes and their key features. After reading this guide thoroughly, you will choose PoE 2 classes that are best for you.
PoE 2 Early Access Classes
As one of the most anticipated ARPG versions since Diablo 4, PoE 2 early access has attracted the attention of many players. When starting to play an ARPG, one of the most difficult decisions player’s face is which class to choose.
Each class has its own unique skill tree, play style, and combat mechanics, and when unlocked with POE 2 Currency, players need to carefully consider their play style and preferences. Generally speaking, the best starting classes are Mercenary and Sorceress.
Sorceress
Sorceress is ranked alongside Witch as a spell user. She is proficient in elemental destruction and can use her staff to release elemental magic, such as fire, frost, and lightning, to damage enemies. Although she is relatively fragile, Sorceress can freeze, stun, or burn opponents with powerful elemental attacks, and also has some defensive skills, able to push enemies away to protect herself when necessary.
Compared with other professions, Sorceress is easier to start and manage. Grinding Gear Games recently released a potential Ball Lightning Sorceress build example, showing how to use support spells, buffs, and a unique Lightning Staff to build a powerful character. This build is not only exciting but also stimulates players’ interest and desire to explore Sorceress.
Witch
As a classic profession, Witch returns, not only inherits the elemental control ability of the traditional mage but also incorporates unique summoning and chaos spells. Witch is adept at using her wands to unleash powerful spells that are not limited to direct elemental damage, but also include more insidious disease-spreading skills that can gradually erode the vitality of the enemy and weaken its combat effectiveness.
In addition, she can summon undead minions as her servants. These loyal followers will perform various tasks according to her orders and distract the enemy. In addition, she is also proficient in the art of giving the enemy a critical blow, through carefully calculated bone spells and various debuffs, making her a deadly ranged mage.
Monk
Monk is a melee fighter who can skillfully combine spells with melee attacks. And he is very good at using the three elemental powers of lightning, ice, and wind, which not only provide them with powerful ranged attack means but also are the key to their rapid shuttle on the battlefield.
As a result, Monk can easily shuttle between enemies, use elemental damage to initially weaken the target, and then complete the kill with a series of powerful melee strikes. This seamless switching between ranged and melee makes Monk elusive on the battlefield.
Ranger
Ranger is a versatile class that excels at long-range attacks with bows and arrows. She can enhance the effect of her arrows by infusing them with elemental power, making them effective against both close-range enemies and distant targets.
In addition, Ranger has mastered a series of earth-based skills, such as using vines to entangle and poison enemies. When faced with a difficult situation, Ranger can also flexibly escape with actions such as backflips. Not only does she have a large amount of AoE, but she can also continue to shoot while riding a mount, showing extremely high mobility and adaptability.
Warrior
Based on powerful strength, Warrior is good at sending out war cries and using one and two-handed melee weapons such as maces and clubs to fiercely attack the ground and cause heavy damage to groups of enemies. In addition, Warrior can also use shield skills or protective armor for effective blocking.
Mercenary
Mercenary is designed with the shooting gameplay of a crossbow in mind, and is a class that focuses on medium and long-range shooting. Mercenary’s crossbow can use a variety of special ammunition types, allowing it to function like a traditional firearm, such as an assault rifle, shotgun, or sniper.
In order to make Mercenary operate efficiently, Grinding Gear Games chose WASD control mapping. It seems to be designed to cater to fans of the looter-shooter genre.
Besides traditional ammunition types, Mercenary can also use a variety of elemental ammunitions, such as releasing a Glacial Bolt to slow or freeze enemies, or firing an Explosive Shot to set everything on fire. Mercenary’s emphasis on mobility and a careful mix of various ammunition types seems to be a very tempting choice.
Please note that the above information is based on the current known game data, and the specific details may change with subsequent development. I hope this guide can help you better understand the differences between the various classes and find the one that suits you best!