Early in development, New World was a multiplayer game that was more focused on crafting and survival. Eventually, the game evolved into the MMORPG it is today. In a new developer update, the developers say it's time for New World to lose some of the preserve-survival gameplay systems that create friction and prevent players from fully enjoying what the game has to offer.
The game director of New World said that there are a lot of things that are preventing players from playing the game they want to play, they want things like fast travel, mutant balls, storage, and a lot of different things that people are actually hard to experience, this is A problem that game developers have been concerned about, some game forms have disappeared in the long history, some of them are from past iterations of the game when it was more of a survival/making game, a lot of times the developers have insisted on this. It's time to start getting rid of it and let people experience the game. Meanwhile, the game director said, " Over the next two to three months," the philosophy of "reducing player friction" will lead to various changes in the game's quality of life. Some of these changes can already be seen in the game's latest update, which reduces factors like fast travel costs. Small improvements will be quicker, while bigger changes - such as improvements to trading posts and territory mechanics - will take longer to implement. At that time, IGGM will also bring you first-hand information. "It seems that we are not reacting to everything as fast as you would like, but we are reacting as safely as possible," said the director, who also mentioned A few previous updates to the game came with major bugs and technical issues. The game's February update was dedicated to balance changes and bug fixes, with over 700 fixes in total.
As for what's next for the new world, a developer update has upended players' expectations for the game's story. The game's main villain, Isabella, is still at large, and New World Story protagonist Rob Chesterney has said a confrontation with her is coming. After that, the game will focus on uncovering more of the island's mysteries. When it comes to economics and PvP warfare, Verfaillie said the team is aware of the economic dominance of large corporations on many servers. The upcoming changes will help incentivize smaller companies to take on bigger ones while tweaking warfare to reduce the attacker's disadvantage when trying to capture territory. Defenders in wars currently win more than 80 percent of the time, so adjustments will be made to ensure territories change hands more frequently, Verfaillie said.
The update digs into various additional details, such as the Hatchet being the most used weapon and the Musket being the least used. There is also a detailed explanation of how the game's luck statistic works. Of course, no matter how the New World is updated or changed, the New World Coins that help you upgrade your equipment is always indispensable. In order to help you upgrade better and faster, IGGM will continue to provide you with more favorable and convenient recharge methods and will continue to bring you more game information.