Sign Up

I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?

Log In

Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now

News Tag: Diablo 4 Nightmare Dungeons

  • Diablo 4: How To Solo And Farm XP Fast In Nightmare Dungeons? - Reach The 50-100 Level

    Posted: Jul 17, 2023

    Now we’re breaking down the best way to solo quickly through optimized endgame Nightmare Dungeons while waiting for Season 1 to end, and hit the 50-100 level cap. The goal of this method is to keep you always able to kill elites. Also, maximize XP per run/hour or balance glyphs per run/hour. So let’s get straight to it.

    Note that you need to be in Diablo 4 Endgame World Tier 3 or 4 to use this XP farming strategy, preferably level 50+. Therefore, if your level is low, I suggest you can choose Diablo 4 Boosting Service to increase your level fast.

    Nightmare Dungeons Analysis

    First, to maximize your XP farming gains in Nightmare Dungeons. We’ve analyzed each tier and glyph and broken down which Nightmare Dungeons are the best, tier by tier.

    The most important is why they are the best. We base them on data not feel. And this is the key to building routines with the most authentic evidence. To maximize your Solo XP gains, S Tier Dungeons you can try include:

    • Blind Burrows
    • Guulrahn Canals
    • Sunken Ruins
    • Aldurwood
    • Raethwind Wilds

    But if you want to maximize your Glyph XP farming gains, S Tier Dungeons you can try include:

    • Guulrahn Canals
    • Aldurwood
    • Maulwood
    • Witchwater
    • Raethwind Wilds
    • Blind Burrows

     

    If you get bored with running these dungeons and want to switch it up, we recommend trying all A Tier Nightmare Dungeons in this order, ranked as follows:

    • Maulwood
    • Champion’s Demise
    • Demon’s Wake
    • Whispering Pines
    • Lost Archives
    • Witchwater

    Also Read: Diablo 4: More Stash Space Confirmed By Developers! - Season 1 Information

    If you want to optimize your Glyph XP gains, A Tier Dungeons you can try include:

    • Sunken Ruins
    • Cultist’s Refuge
    • Lost Archives
    • Maugan’s Works
    • Earthen Wound

    This means more time and Diablo 4 Gold for upgrades if you want a change of pace or scene. You are also more than welcome to run Tiers B, C and D.

    Best Events Worth Trying

    What follows is the events within Diablo 4 Nightmare Dungeons. Some dungeons will have events worth doing. I’ve figured out which events are best and which ones to skip. The list of the best activities here includes:

    • Last Stand
    • Cursed Chest
    • Cursed Well
    • Wandering Soul
    • Ritual of Blood

    Precautions

    Also, there are 3 key things you need to keep in mind. The first is to choose a Nightmare Sigil 2-3 levels above your current level to help you maximize your XP gain easily.

    Second, you need to fight mobs that are 2-3 levels above each. Because at this point you will get an additional 20-25% XP buff. But for the numbers listed in the spreadsheet grade list to be accurate, the timing of each run is equally important.

    So you also make sure to use some Diablo 4 Items like Elixirs, to boost XP and deal with negative modifiers. For example, if mobs do me 60% cold damage. As long as I use Elixirs, I can reduce a certain amount of cold damage.

    The above is our best way to get to level 50-100 solo quickly with Nightmare Dungeons while we wait for Season 1 to end. Hope this guide helps you get off to a better start. In the meantime, as we prepare for Season 1, players who want to learn how to achieve the best speed running and power levels in the 1-50 level range can use a similar method to do so.

  • What You Need To Know About Diablo IV End Game Modes?

    Posted: Feb 06, 2023

    In gaming, there's one aspect that will keep players coming back and that's the end game elements to keep players entertained, interested and drawn together. Here is a look ahead to Diablo IV's announced End Game modes and what to expect. 

    Important Note

    Before we begin, I want to advise that this detail is taken from the closed end game beta done in the ending of 2022. So, the modes and challenges discussed may change, and additional end game modes may be added to Diablo IV closer to release. 

    End Game Intro

    Diablo IV announced a few end game modes that players can experience in game, and were tested in a closed beta ending of 2022. Those modes were Helltide, Nightmare Dungeons, Fields of Hatred, Whispers of the Dead and the Paragon Boards. So, all above are what you can expect from these modes. 

    Helltides

    Helltides are region-wide events that are only available to players in World Tier 3: Nightmare difficulty. The demons of Lilith are stronger, more powerful and come in abundance. The loot you get in this mode mostly depends on the difficulty you're playing on. The higher the difficulty, the better the loot you get. 

    In addition, in this mode you will also encounter monsters that will drop Cinders. Cinders are also the dedicated currency found in common Helltide Chests.These chests provide an exclusive single item slot piece of equipement. But you have to be weary, cause you fall in Helltide, you lose all your Cinders. So, make sure you don't hoard them. 

    Nightmare Dungeons

    Nightmare Dungeons is very difficult. Once you're in that mode, it's like you are walking into your own nightmare. With massive amount of creatures and loot hauls. These Dungeons will become available to the player once you obtain a Nightmare Sigil, which are obtained by completing dungeons in nightmare modes and will add special modifiers that increase the ferocity of monsters. 

    Each Sigil provides a new form of modifier, which increases the difficulty, however at the same time increases the potential for higher-rarity item drops. The more Nightmare Dungeons you complete, the more Sigils you will receive and can continue to grow the dungeons up in difficulty, which benefits you in the end. 

    As players increase in World Tiers, new Nightmare Dungeons will become available with higher tier look and awards. 

    Whispers Of The Dead

    The Whispers of the Dead is similar concept to dailies. Once you complete a specific chapter in the main quest lines, the Whispers of the Dead become available to the player. 

    This end game mechanic will display Whispers on your map scattered through Sanctuary, which change throughout the day. Once you complete these Whispers, which are considered small tasks, you will be given gold, experience and Grim Favors. 

    The Grim Favors various depending on the Whispers you complete. But once you collect 10, you can exchange them at the Tree of Whispers for a wide haul of loot and experience.

    Fields of Hatred

    Fields of Hatred are your PVP focused end game mechanics. Mephisto has cursed specific areas of Sanctuary where players can dispatch demons earning them Seeds Of Hatred

    However, you need to keep a keen eye as other players can also run into these areas and attack you for the seeds. But if you're quick, you can bring them to the Altar of Extraction and transform them into Red Dust

    The benefit here is that once they are transformed into Red Dust, you cannot lose them if you are defeated in battle by another player. However, if you are not able to get them transformed and you fall in battle, your Seeds Of Hatred will be dropped and can be picked up by another player. So, make sure to give yourself enough time. 

    But what does the Red Dust do? You can use Red Dust at the PVP Cosmetic and mount vendors to get cosmetic rewards. Merely cosmetic attire, but worth it in my opinion. 

    These are just to name a few end game modes in the game with more expected to be announced closer to the date of release. Also make note that these can change depending on player feedback and experience. 

    Paragon Board

    And yes, I did miss one more mechanic, the Paragon Boards. 

    The Paragon Board is unlocked for each class at character level 50 and is a distillation of this focus. When turned on, characters start on the central tile of the board, from where players can make choices radiating outward. Once the hero reaches the gate tile, the player can choose which Paragon Board they want to connect to at that location.

    What are your thoughts on the end game mechanics and what are you looking forward to the most? If you want to know more Diablo IV news and guides, you can click at IGGM.com. And after Diablo IV is released, this website will also provide you with products or services of the game.

Surplus stock:
Connecting to online customer service, please wait.

.