If you’re a dedicated solo player in Dark and Darker, you’re probably well aware of the importance of choosing the right profession for your adventure. Each class has its own unique strengths and weaknesses, and understanding them is key to maximizing your success as a solo player.
In this solo tier guide, we’ll break down each class, diving into their pros and cons and why you may or may not want to play them solo. We’re going to cover them in order from worst to best. Without further ado, let’s get started.
D Tier - Wizard
First, let’s talk about the advantages of Wizard. He can use spells such as Fireball and Chain Lightning to cause significant damage to enemies. Meanwhile, he is effective against Fighter builds with high physical damage reduction. Wizard provides useful buffs to the team, such as Invisibility and Haste.
But its shortcomings are also obvious. Wizard requires equipment to function, which can be challenging for beginners. And they deal with very little physical damage, making hand-to-hand combat difficult without equipment. Also, Wizards have some of the lowest health in the game, making them vulnerable.
C Tier - Ranger
Many solo players like Ranger because he has good mob removal capabilities and can move at a reasonable speed. In addition, his ability to use a variety of weapons also provides players with ideas for new builds.
But Rangers have low health, which makes them vulnerable in combat. And they need Arrow or Bolt management. This means you need to invest more Dark and Darker Gold and time in this class. Also, he is vulnerable to fighter builds with high physical damage reduction.
C Tier - Bard
Bard excels in team play, providing powerful buffs to teammates. And they get to wear high-quality gear.
In comparison, Bard’s attack power is relatively weak and cannot be used as the main damage dealer. The limited weapon selection makes it less versatile in combat. So in solo games, Bard as a support can often get you into trouble.
B Tier - Rogue
Rogue’s movement speed and interaction speed are the fastest of all classes, allowing for fast and flexible gameplay. Also, they can perform magical and physical attacks, making them more adaptable in combat.
Rogue can use Invisibility skill to ambush and escape. This is an immense advantage for solo players. Meanwhile, they can detect traps, speed up map exploration and avoid fatal surprises.
It’s just that Rogue’s health is low, so it’s easy to die from powerful direct attacks. And except for Rapier, Rogue weapons have limited range.
B Tier - Cleric
As for Cleric, his self-healing is valuable for solo players. And they can wear heavy armor for extra protection. In teamwork, Cleric also provides powerful buffs to heal and resurrect allies.
But his slower attack and interaction speed affect his abilities. And he has limited ranged attack options, relying mostly on spells. As a result, many of Cleric’s abilities are designed for teamwork rather than use in single-player games.
A Tier - Barbarian
Barbarian has the highest base health in the game. This is a great option for newbies who need extra durability.
In addition, Barbarian also has powerful melee damage. Even with basic weapons, Barbarian deals with significant melee damage, allowing it to destroy enemy creatures.
So, aided by its higher base health and melee damage, it’s relatively easy to upgrade and grind for better gear as a solo player.
We should note that Barbarian’s slow movement speed makes chasing enemies difficult. Also, he lacks ranged attack options. If you can’t close the gap quickly, you’re vulnerable to ranged attackers.
S Tier - Fighter
Fighter’s high physical damage reduction is very attractive for solo players. Even after the recent nerfs, Fighter can be used to create high physical damage reduction builds.
Moreover, they can use any weapon in the game, including ranged weapons like Bows and Crossbows. In addition, Fighter’s Second Wind can help him restore a large amount of health, although it is a onetime ability.
It’s just that the effectiveness of a fighter’s abilities depends heavily on successful blocking and parrying. This may be challenging for some players. In addition, although Fighter’s physical defense is high, it is weak against magic attacks.
S Tier - Warlock
Finally, for Warlock, his high damage output is definitely the best choice for solo players. Especially high-damage spells like Hellfire, which can clear out enemies quickly. With lifesteal and proper equipment, Warlock can cast unlimited spells.
And his Phantom ability and Corrupted Strike can provide solo players with surprising mobility and extra damage.
But their shortcomings still deserve attention. Warlocks often need good equipment to reach their full potential. Their physical damage is lower when unequipped. Also, they don’t have the highest health, so correct positioning is crucial.
Final Thoughts
In Dark and Darker, the class you choose will affect your single-player experience. While each class has its pros and cons, solo players should consider their preferred play style and adaptability.
Therefore, Fighter and Warlock are often the first choice for solo adventurers, as they can provide excellent damage output and survivability. However, even lower level professions can be picked up quickly. However, experiment and find the class that best suits your play style. Good luck with your raid!