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News Tag: Black Ops 6 Emergence Mission

  • CoD Black Ops 6 Emergence Mission: How Should You Handle This Complex Mission? - Introduction & Steps

    Posted: Jan 20, 2025

    There are many exciting missions to explore in Call of Duty Black Ops 6 campaign, and Emergence is one of them. You can start this mission after you have toured the palace in The Cradle Main Mission. This Emergence mission takes place at a research facility in Kentucky, and your mission is to discover the source of the Cradle bioweapon in the biotechnology department of this facility.

    Considering the large amount of details you need to complete and the relatively powerful enemies you will need to fight, this guide will take you step by step through the steps to complete the Emergence mission, allowing you to complete the mission successfully and learn more about the game’s background story.

    Unlocking Emergence Mission

    After you have explored the palace, you are ready to start Emergence mission. First, you will put on your mask and walk into a freight elevator shaft. When you step fully into it, the elevator below you will collapse, and you will need to control your character to jump onto the nearby ladder. Unfortunately, the ladder will break immediately, and you will fall into the water below.

    Swim to the surface and climb up the ledge that you can use for support. Your mask will probably be broken so you can ignore it for now. After you respond to the Case, you can go through the room full of uneasy-looking mannequins. At the exit of the room, you will have a tool that will allow you to open the door. It will usually be in the left corner, where you will see an axe stuck on the mannequin, which you can use to open the door to Biotechnology entrance.

    Step 1 Find Entrance

    After you open the door, you will emerge into an empty area and you will need to head to a room near the center of the facility. When you reach the room, be aware that you will need to go around to the back and press a button next to the back door.

    After pressing the button, you will need to turn around and walk over to the table and wait for the phone to ring. After it rings and you interact with the phone, you will have completed the objective of obtaining the first phone number in this side objective, and you can continue with your Emergence quest.

    You need four Director Keycards to enter the very core Biotechnology Wing. At this time, you need to open the map and find Advanced Combat Research. Use the portal or move here. This is the main location for you to complete most objectives.

    Step 2 Find Director Keycards

    About Advanced Combat Research Director Keycard

    After walking up the stairs to the research wing, continue walking inside and through the hall to a large cylindrical room. Interact with the computer on the table to start decoding the code. Each number in the hidden code word is related to a letter in the code.

    Once you reach the designated location, you can walk up the stairs to the research wing until the end. You will then walk through a hall to a large cylindrical room. You need to interact with the computer on the table and start decoding. It is important to remind you that each number in the hidden code is related to a letter in the code.

    You will see the hidden codes at the bottom of the screen. Here is an example for you. Suppose the number given to you here is 9053. Since 9 represents L and 0 represents I, it can be inferred that this is LIFT. You can try this several times and repeat the process in subsequent codes.

    After you complete all the codes, you will finally get LIFT ACCESS, which is the final code. At this time, the entire elevator carrying you will drive into the research wing. As the elevator stops and opens the door, you will arrive at a floor with numerous zombies. You can use the weapons provided to you in this area or throw ables such as C4 and Spring Mines to protect yourself, and you can also move nearby turrets to facilitate your effective defense.

    It is worth mentioning here that many players are used to using actual gunfight weapons in CoD Black Ops 6, and their control over throw ables may be weak, so here is a suggestion for you: you can practice in CoD Black Ops 6 Bot Lobbies, which may make your entire search journey easier.

    You will find ACR Keycard in the hand of a mannequin on a raised platform in this area. You can grab it with the help of the table next to the blackboard. This is a very test of your operation ability. It should be noted that when you get the card, a large zombie Cerberus-like creature will rush towards you and cause damage to you. At this time, you may need to place your viewfinder on one platform and press the button prompted on the screen.

    It is not difficult to guess that you need to defeat this creature to truly obtain this keycard. You can attack it with your weapons or use the projectiles in the entire area. The turrets and traps just set up also come in handy. You can lure this creature into it and cause damage to it.

    When you aim at its glowing mouth, you will find that its health drops very quickly, because this is its biggest weakness. But it should be noted that when you are unfortunately hurt by it, this monster will disappear for a short time and a wave of zombies will continue to attack you.

    After you solve these monsters, you can take ACR Director Keycard. When you return to the original starting point from Advanced Combat Research, there will be a ringing phone at the end of the corridor on the left. This is the second phone number target of the branch goal. You can choose to answer it.

    About Administration Director Keycard

    The next thing you need to explore is Administration Wing, which is the most accessible location in the current map. As you move to the vicinity of this location, you will notice a grappling point that you can use. Use it, then stand up, and you will find the third ringing phone in the first Administration hall. After you walk through the hall, you will enter the search area. At the back of this room, there is a table next to a large window. You can interact with the tape or cassette player here to obtain additional lore.

    After interacting, move to the right until you find a director’s mannequin holding a keycard and looking through the window of the room. However, you need to collect all the missing reports in this area before you can get this keycard. You can find some of them around where you are standing, as they will shine in obvious lights, making them easier to find.

    It may be difficult to find them in the central area of ​​the room without obvious light sources, but would it be easier if I told you that they usually appear near the blackboard? As you collect each report, mannequins will appear and try to attack you. They only cannot move if you face them head-on.

    After you have collected all four reports, return to the window where Director is and place each report in the open folder. After placing them, you need to walk around the room so that you are not surrounded by mannequins.

    Similar to the previous step, after you place all the reports, Director will run away. Immediately chase him and defeat him to obtain the final Administration Director Keycard. Note that this enemy is very resistant to bullets, so try to pull him close to the turrets and traps until his health is depleted.

    You also need to walk around the room and attack the other regular zombies with your weapons or projectiles, otherwise they will most likely trap you in a corner. During this time, use cover to avoid the boss’s ranged pulse attack. After you defeat him, you can take Administration Director Keycard.

    About Joint Projects Director Keycard

    After returning to the central area, you need to grab Joint Projects Area hard to enter this area, which is also how you enter Administration Wing. At the entrance, you will see the fourth phone ringing.

    As you walk through this area, you’ll see Keycard hanging on the camera facing Moscow replica. You’ll need to interact with the camera to get the card. Another Director will appear as a zombie creature and attack you.

    You can damage Director with any weapons and gear you have, but it’s recommended that you stay as high as possible from the glass container used by the replica. This Director will also disappear during the battle, but will turn into a regular item like a trash can or a chair. You can tell where it is by the shaking of the item, and when it falls, you can grab the third Keycard.

    About Cognitive Research Director Keycard

    After you exit Joint Projects Wing, you’ll jump into Cognitive Research, where there are stairs leading to a very important entrance. As you walk through the halls here, you can find some very valuable rewards in the locker room on the right - such as C4, Armor Plates and a GPMG-7 LMG Weapon, which you can use in the subsequent boss fight.

    In the center area of ​​the locker room, you’ll see a radio that you can interact with. After the interaction, you will be presented with a code of 3057, which will be used in the safe in the corner behind the entrance to the left, from which you can get $1,000.

    After exiting the locker room, go through the hallway and head straight to the closed door on the left. There are no tools to open the door here, so you can just break it down with your weapons. You will then need to interact with the computer terminal on the table in the room, select the dialogue option and open the Bathysphere.

    At this point, you will see an error on the screen, and you will need to drain the water first. Now you need to go back to the middle of the room and look up to see a railing that you can grab onto, which you need to use to jump into the water below. Go through the pipe that opens in the sphere, and once you are through, immediately rise to the surface of the water, and then use the stairs on the left to climb out.

    You will then find a locked door outside with a keypad next to it. At this point, you will need to open Blacklight to find some fingerprints to unlock it, then take it into the main room nearby and interact with the terminal on the table.

    In the terminal, select initiate the drain switch override to unlock the three levers used for draining the water, and set a 25 second timer. Once the water is drained, you can go to Cognitive Research Director Keycard location again and defeat Director boss there.

    You have collected all four Director Keycards you need, and then you can go to the central area terminal and insert all the keycards into the slots.

    Step 3 Enter Biotechnology Wing

    After you place all the keycards, head to the elevator again and enter. You will need to interact with the buttons quickly in the elevator so that you can avoid the zombies that are approaching you. After the elevator stops, you will find the last side objective phone, which must be answered in order to continue the mission.

    After you interact with the phone, the last boss of Emergence mission appears - Executive Director. You can use some hooks to escape from its shooting, and then shoot it hard at the right time, so that this boss encounter will not last too long.

    You can use the elevator as a cover for yourself in this battle, and it is recommended to fight this battle on the top floor, because it takes longer for the Executive Director and the zombies to approach you, giving you more time to prepare your weapons and ammunition.

    After you defeat Executive Director, you will watch a cutscene that tells the story of you being saved from the hallucination experience by the team. At the end of the cutscene, your Emergence mission is successfully completed.

    The above are all the steps and precautions for completing Emergence mission in CoD Black Ops 6. Hopefully, with the help of this guide, you can complete this mission that plays a big role in the game’s story more smoothly and easily. If you encounter slow progress or stagnation in the game because of missing products, you can also enrich your inventory by participating in the giveaway channel in IGGM Discord. Have fun playing!

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