Skull And Bones: Unveil The Ultimate PvE Ship Build Featuring The Barque - Weapons, Armor & More
Posted: Apr 07, 2024
Posted: Apr 07, 2024
Source: IGGMThis is another Skull and Bones ship build guide! Today’s topic is the best PvE ship build that every player may be interested in. We’ll delve into the items and assess if this build can tackle all the PvE content. These tips and tricks should help you navigate through the PVE content effectively. So go ahead and set sail with confidence! Without wasting time, let's dive in!
First and foremost, let’s delve into the set I selected: the Barque ship, obtainable in the full season pass upon reaching Level 45. We prioritize this choice because of its exceptional perk, which replenishes 0.5% of hull damage and 0.5% of overall health per second. This unique ability, when combined with a specific armor and defensive consumables, has the potential to render your ship almost impervious to sinking, ensuring formidable resilience in the face of enemy onslaughts.
Armor
Speaking of armor, we’re utilizing the Black Prince. Apart from being one of the best armors in the game, its perk, Resolute, reduces damage taken by 50% when the whole health is less than 33%. Combined with the Barque perk, it significantly enhances durability. Alternatively, if you lack the Black Prince, you can opt for the Royal Custodian, which boasts another impressive perk called Refortify. When using any health repair kit, it applies the Fortify effect for 12 seconds, increasing armor by 35%.
Weapons
Moving on to weapons, at the front, we're using the Twin-winch Ballista, currently obtainable only in the Black Market. With its wide winds and high damage, it's perfect for targeting enemy ships' weak points. On the sides, we have the Fire Bombard III, acquired by reaching the Cutthroat rank and purchasing the blueprint. With its high damage and wide splash, it's effective against most threats. At the back, the Dardanelles Gun, also available in the Black Market, provides additional firepower.
When it comes to auxiliary options, we've opted for the Termites III, although it's worth noting that you can easily switch it out for the Leopold III if you prefer. What makes the Termites III stand out is its remarkable perk, which enhances structure damage by an impressive 50%. This makes it a potent and strategic choice for bolstering your ship's offensive capabilities, particularly when engaging in fortified targets.
Furniture
Now, let's talk about the furniture. The Scoping Station applies the marked status when hitting a target over 320m away, synergizing well with the Twin-winch Ballista. Next, the La Potence Schematics I increase damage to weak points on enemy ships by 10%. Finally, the Bombard Works 1, and Ballista Works 1 increase elemental damage multiplier by 19% for respective weapons.
Regarding the edit wheel, let's delve into its setup. Repair Kits 1, 2, and 3 are positioned on the top and right sides for quick access in case of damage. Meanwhile, the ragout, serving purposes of bracing mitigation and stamina regeneration, finds its place on the left for easy activation. Finally, the Tylosaurus occupies a slot, replenishing your ship's stamina by a significant 60%. When it comes to food choices, it's entirely up to personal preference.
For those curious about Forts, there are several solvable one worth mentioning. Take, for instance, Grand-Fort, where you only need to destroy 2 sections and hold your position in that spot. Then there's Fort Harimau, which spawns a varying number of ships depending on the situation. Additionally, Fort Duister is another feasible option, where you simply need to navigate around the fort without much concern for its walls.
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