Path Of Exile 2 Patch 0.1.1 Update Revealed: What Issues Are Fixed?
Posted: Jan 18, 2025
Posted: Jan 18, 2025
Source: IGGMExiles, I believe you have had a great time during the early access release of Path of Exile 2, but this does not mean that POE 2 is problem-free. Fortunately, GGG is always actively listening to player feedback and looking for solutions. Recently, Path of Exile 2 released Patch 0.1.1, which aims to solve some problems that can be solved relatively quickly without creating a new league or a new economy immediately.
Here, we will discuss some of the issues that have been discovered in POE 2 and the measures the developers plan to take in Patch 0.1.1. It’s worth emphasizing that if you find a particular issue is not on this list, it doesn’t mean that GGG is not aware of it or that it won’t be fixed, it just means that they either can’t fix it quickly or can’t fix it without the need for a new economy. So we just need to wait and let time solve all the problems.
Map Basic Experience Improvements
First of all, one of the main areas that needs a lot of attention is the map basic experience, and the developers have made a lot of changes here.
Endgame Balance
It is worth mentioning that the number of monsters, chests, magic and rare monsters, Essences, Strongboxes and Precursor Artifacts in endgame maps have been balanced. With these adjustments, you should find that map farming is more valuable than before, because maps are usually focused on one or more particularly valuable elements. So you can farm POE 2 Currency in a targeted way without wasting more time getting a bunch of useless items.
Added Tower Map
Now, Towers are very important for players because we need to run a lot, but there is only one Tower map at present, which makes many mechanisms for this useless.
Shortly after Early Access was released, many players gave feedback that they hope to add more changes here as soon as possible, so Patch 0.1.1 added four Tower maps: Alpine Ridge, Bluff, Mesa, and Sinking Spire.
Lost Towers Map Rework
In addition, the developers have reworked the existing Lost Towers Map to make playing there less boring. At the same time, since some maps cannot spawn bosses, the probability of loot drops is much lower than we expected at the beginning. Therefore, they chose to compensate for this problem by increasing the drop probability so that they can get the actual expected probability. Then, the developers also added a new type of Tablet that allows you to add bosses to your map using your own mod pool.
Strongboxes Changes
Of course, Strongboxes also need some attention. They now spawn monsters faster, the fog effect is less annoying, and the timing and effects of the mods have also been changed. Players can get a better gaming experience here.
Adjusting Effect Visibility
Now, let’s talk about the visibility of effects. Because many maps are too cluttered, the effects on the ground cannot be rendered, and you can’t see and dodge them in time. For these reasons, the developers have changed both the clutter level of some maps and some effects to ensure that they are always visible.
In addition, the visibility of elemental explosion effects has been improved, and they will last longer before exploding. If rare monsters die, they will disappear without exploding. What’s more, Volatile Plants are also easier to see before exploding.
They have also now increased the zoom level of Atlas and fixed various terrain collision issues on many maps. They have also shortened the loading time for opening World Map and Atlas panel to show the map’s biome on hover. For other in-game content systems, there is a greater focus on making all rewards consistent with what they should be.
Endgame Fixes
For Delirium, the developers recently fixed a bug that caused Delirium monster to not spawn after the opening section. Additionally, Simulacrum will now appear 20% less often to make it more consistent with the pace of finding Expedition and Ritual bosses.
For Ritual, Omens now appear 60% more often in Ritual Tribute window. For Expedition, the rarity of items in the store has been increased, but we hope that GGG will make some more substantial changes to the rewards for this league later.
Improved Pinnacle Bosses Experience
Right now, one of the main issues we still see regularly is that it takes too long to play through the Pinnacle Bosses content, and when you finally get there, you only have one attempt and no chance to get to know the boss.
To address these issues, the developers have made the following changes:
First, Citadel spawn points are closer to the center of Atlas, and they’ve also added an effect so that you can see them from farther away in the fog of war. This makes them easier to find.
To address the issue of only having one attempt, you can now get up to six respawns on Arbiter of Ash. However, respawns can only be triggered by the person who puts the key in, and everyone in your squad will respawn at the same time. Note that leaving the map will still lose your respawns, so you still need to fight the boss with the build you entered the map with.
Although the higher the difficulty of the boss, the fewer times you will respawn, but by then you should know the mechanics of the fight.
Another thing that players noticed was that there were fewer keys from Faradun Citadel on the market, and they thought it was because Citadel spawned less frequently. But it turns out that this was just because this boss killed players more often than other bosses. Still, the developers made some changes to this boss to bring it in line with other bosses.
Unique Item Buffs
On the other hand, it has to be said that many unique items in POE 2 feel unsatisfactory. Although unique items are generally designed to enable builds at high levels, they really need to ensure that more unique items also feel powerful when players first get them at low levels.
For this reason, GGG has buffed a lot of unique items in this patch. These changes should make it more fun to find POE 2 unique items at low levels. More importantly, subsequent games will also be more fun when you have some great unique items available.
In addition to this, the developers also changed a few other things to make it easier to find rare items at high levels. Not only did they slightly change the mod weights to ensure that there are fewer bad mods, but they also made it so that high-level items no longer cull the highest level modifiers for a given mod type. This means you no longer have to invest in more Exalted Orbs to re-roll modifiers to own a splendid piece of gear.
Boss Difficulty Adjustments
Now, as we continue to play, we still find many balance anomalies with specific monsters or bosses that can be annoying if you encounter them. Don’t fret now, because Patch 0.1.1 contains adjustments to a large number of these monsters and bosses. These changes should solve many cases where monsters or bosses feel too difficult in certain situations.
Item Filter System
One big issue for console players is that the web-based item filter system is currently not working properly. This means they can’t use item filters like PC users can. However, in Patch 0.1.1, the same item filter system as Path of Exile 1 will be activated again, which allows you to subscribe to item filters on the website.
Other Fixes
Of course, this patch also contains many other smaller changes and bug fixes, such as strengthening armor and Scavenged Plating, showing the number of uses left on an amulet and the effect when it is triggered, fixing the music that Una plays in town, and many other small fixes and improvements throughout the game.
While these fixes won’t solve all the problems, and it will take some time, GGG still hasn’t given up on finding things that cause frustration and trying to fix them. Hopefully, they’ll do more of this in the future, and look forward to the full release of Path of Exile 2 giving us a better gaming experience!
While waiting for the full release of POE 2, we need to be prepared for it, whether it’s completing a top-level build that suits our play style or preparing a lot of rare resources. If this is the case for you, then you might as well enter IGGM Discord, where there are often giveaways that allow you to get some great rare items for free. As long as you’re active here, lucky opportunities will always come to you.
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