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Path Of Exile 2 Status Ailments: How Do They Work?

Posted: Mar 19, 2025 Views: 106

Posted: Mar 19, 2025

Source:  IGGM

Views: 106

Status Ailments are a common mechanic in Path of Exile 2 that adds debuffs to targets on hit. Some Status Ailments cause the target to take damage over time, while others slow the target down or immobilize it.

Status Ailments can be roughly divided into two categories: Damaging and Elemental Ailments. Damaging Ailments causes the target’s health to decay over time, such as Bleeding, Poison, and Ignite. Elemental Ailments cause the target to be debuffed or immobilized, such as Chill, Freeze, Shock, Ignite, or Electrocute.

How Do Ailments Work?

Generally speaking, Ailments only work when your Hits or Attacks hit the target. Ailments are only applied to certain attack types. For example, physical attacks have a chance to cause the target to bleed, while fire damage can cause the enemy to be ignited. Ailments have some restrictions. For example, you need to apply Lightning Damage continuously to the target to put it into Electrocution state.

Path Of Exile 2 Status Ailments: How Do They Work?

For Ailments to work, the following conditions must be met:

  • The hit damage is related to the type of damage that can cause Ailments.
  • Ailments can only be effective if the damage is caused in a certain way. (Attacks with bleeding effects must directly damage the enemy’s health to cause bleeding).
  • Once a threshold or accumulation is reached, Ailments will take effect (Freeze and Electrocution Buildup).
  • If all conditions are met, and the target is not immune, it will enter Ailments state.

Some elite enemies or bosses will also apply various Ailments states to the player, and the player can add corresponding resistance modifiers to items through Exalted Orb or Chaos Orb. If you don’t have enough currency in your backpack, why not enter POE 2 Currency Giveaways In IGGM Discord? There will be frequent draws on this channel to give away various currencies.

Ailments

Damaging Ailments

1. Bleeding

Bleeding is a status effect that deals Physical damage over time, lasting 5 seconds by default. Damage from bleeding bypasses energy shields. Bleeding deals 15% of the damage done to health by the hit, and lasts for 5 seconds. If a unit moves while bleeding, it takes 100% more damage.

Damage Type: Physical

Bleed-related Gems:

  • Bloodlust
  • Bone Blast
  • Deep Cuts
  • Lacerate
  • Rupture

Bleed-related Weapons:

  • Serrated Quiver
  • Bone Wand
  • The Blood Thorn

Bleed-related Armor:

  • Apron of Emiran
  • Coat of Red
  • Edyrn’s Tusks
  • Beetlebite

These unique items can make enemies more susceptible to Ailments, or make Ailments last less long on you or even make you immune to them. You can obtain these unique items by farming bosses or elite enemies. A quicker way is to trade them with other players at the Currency Exchange using POE 2 Currency. However, these unique items often require a lot of Divine Orbs. If you don't have enough Divine Orbs, you can buy POE 2 currency first, and then trade with them when you have enough.

2. Ignite

Ignite is an ailment that deals fire damage over time. The target will take 20% fire damage. The default duration is 4 seconds. Ignite is also an Elemental Ailment.

Damage Type: Fire

  • Ignite-related Gems:
  • Fire Exposure
  • Flame Wall
  • Ignition
  • Infernal Legion

Ignite-related Weapons:

  • Blackgleam
  • Gothic Quarterstaff
  • The Searing Touch

Ignite-related Armor:

  • Candlemaker
  • Radiant Grief
  • Birth of Fury

3. Poison

Poison is an Ailment that deals Chaos damage over time. The default duration is 2 seconds. The damage caused by poison can penetrate energy shields. When a unit is affected by Poison, they will take 20% of the total physical and chaos damage taken as Chaos Damage over 2 seconds. Damage is affected by Ailment Effect and Magnitude. Multiple instances of Poison can exist on a target, each with its own duration.

Damage Type: Physical and Chaotic

Poison-related Gems:

  • Envenom
  • Gas Arrow
  • Gas Grenade

Poison-related Weapons:

  • Toxic Quiver
  • Splinter of Loratta
  • Atsak’s Sight
  • Snakebite

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Elemental Ailments

1. Chill

Chill is an Ailment that slows the affected target by up to 50% for a default duration of 2 seconds. Chill itself does not cause any damage to the affected unit. However, some affixes could increase the damage taken by enemies you hit while Chilled.

Damage type: Cold

  • Chill-related Skills:
  • Escape Shot
  • Freezing Salvo
  • Glacial Bolt
  • Glacial Cascade
  • Hailstorm Rounds
  • Ice Shards
  • Ice Shot
  • Ice Spear
  • Ice Strike
  • Permafrost Bolts
  • Shattering Palm
  • Skeletal Frost Mage
  • Wave of Frost
  • Cold Snap (Sorceress)
  • Comet (Sorceress)
  • Eye of Winter (Sorceress)
  • Freezing Shards (Sorceress)
  • Frost Bomb (Sorceress)
  • Frost Wall (Sorceress)
  • Frostbolt (Sorceress)
  • Hypothermia (Sorceress)
  • Ice Nova (Sorceress)

Chill-related Weapons:

  • Asphyxia’s Wrath
  • Chill-related Armor:
  • Grip of Winter (Gloves)

2. Electrocution

Electrocution is a state that interrupts the target’s movement and prevents it from taking any action. It lasts for 5 seconds by default.

Damage type: Lightning

Electrocution-related Skills:

  • Voltaic Grenade

Electrocution-related Weapons:

  • Brain Rattler (Greatclub)
  • Beyond Reach (Quivers)

Electrocution-related Armor:

  • Kitoko’s Current (Gloves)

3. Freeze

Freeze is somewhat similar to Electrocution. It is also an Ailment that prevents the target from moving or taking any action. It lasts for 4 seconds by default.

Damage type: Cold

Freeze-related Skills:

  • Escape Shot
  • Glaciation
  • Ice Nova
  • Permafrost Bolts
  • Wave of Frost
  • Freezing Mark (Monk)
  • Freezing Shards

Freeze-related Weapons:

  • Beyond Reach
  • Mist Whisper
  • Taryn’s Shiver
  • Winter’s Bite

Freeze-related Armor:

  • Grip of Winter

4. Shock

Shock is an Ailment that increases the damage taken by the target by 20% and lasts for 4 seconds by default.

Damage type: Lightning

Shock-related Skills:

  • Arc
  • Ball Lightning
  • Conduction
  • Electrocuting Arrow
  • Falling Thunder
  • Gathering Storm
  • Lasting Shock
  • Lightning Arrow
  • Lightning Bolt
  • Lightning Rod
  • Lightning Storm
  • Lightning Warp
  • Magnetic Salvo
  • Plasma Blast
  • Shockburst Rounds
  • Shockchain Arrow
  • Skeletal Storm Mage
  • Storm Spear
  • Storm Wave
  • Stormblast Bolts
  • Stormcaller Arrow
  • Tempest Flurry
  • Voltaic Grenade
  • I am the Thunder (Invoker - Ascendancy)

Shock-related Weapons:

  • Levinstone
  • Skysliver

Read More: How To Use Vaal Orb In Path Of Exile 2?

The above is a brief introduction to Ailments. Every item related to Ailments is very valuable. If you get an item related to Ailments that you don’t need, you can exchange it with other players.

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