Path of Exile 2 Currency Free Giveaways & Promotions
Posted: Dec 13, 2024
Posted: Dec 13, 2024
Source: IGGMThe seventh POE 2 giveaway! In order to thank the majority of IGGM Path of Exile 2 players for your trust, we are hereby holding a variety of a POE 2 Currency giveaway event in IGGM Discord. This activity is real and effective. Those who are interested can immediately visit our POE 2 giveaway channel to browse the relevant information.
Prize:
- Orb of Annulment * 3,000
- Greater Jeweller's Orb * 3,000
- Divine Orb * 700
Total Winners: 20
To Enter: Leave Reaction Emoji “Love” To Win
Note: Only For Path of Exile 2 Early Access SC Server
After this event, you can always follow IGGM Discord. We will continue to bring more welfare activities to users and hold giveaways with more prizes. Join it and try your luck now!
Event Link On Discord: https://discord.gg/iggm
Products & Services Links
- POE 2 Currency: https://www.iggm.com/poe-2-currency
- POE 2 Items: https://www.iggm.com/poe-2-items
- POE 2 Gold: https://www.iggm.com/poe-2-gold
- POE 2 Carry Run: https://www.iggm.com/poe-2-carry-run
- POE 2 Boosting: https://www.iggm.com/poe-2-boosting
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Path Of Exile 2 Ekbab And Iktab: How To Defeat This Duo Boss?
It has been more than two months since the official release of POE 2 early access. How is your game’s progress? Have you successfully entered the endgame stage? If you are still stuck in the first three acts because of insufficient level or too powerful bosses, don’t worry, we will provide you with some help!
As you know, POE series of games has always been known for its high difficulty, so in order to defeat each boss you encounter, you not only need to consume POE 2 Currency in advance to exchange for more powerful gear or armor for your character, but also need to understand the fighting style of these bosses.
Based on this, this time we will introduce you to the duo boss Ekbab And Iktab in the second act. By analyzing the different ways to deal with these two bosses, we can help you defeat them smoothly.
Introduction To Ekbab And Iktab
The full names of these two bosses are Ekbab, the Ancient Steed and Iktab, the Deathlord. You’ll encounter them in Act II because you’ll be asked to assemble Horn of the Vastiri as part of the pre-quest, and you’ll need to collect three items to do so. One of them, Mastodon Tusks, is part of A Theft of Ivory quest, and you’ll need to go to Mastodon Badlands, Bone Pits for this, where you’ll encounter this double boss.
Overall Battle Strategy
Once the battle is triggered, both bosses will attack you at the same time, so you’ll need to decide how to deal with them in advance to avoid being caught off guard. It’s worth noting that whichever boss you defeat first, the other boss will become more powerful afterwards, increasing the efficiency of each of its attacks.
So you can’t focus on taking down one of them like you would a normal Path of Exile 2 boss, it’s best to deal as much damage to them as possible, let their health drain at a similar rate, and then quickly kill them both during your attack turn.
If you find it too difficult to kill both bosses at the same time, you can also try to kill Iktab first, as he’s the more dangerous of the two. Because Ekbab’s enhanced attacks can be avoided by flexible dodging, and its attacks will not become stronger as the battle progresses, but Iktab’s attacks will be more difficult to deal with.
On this basis, it is recommended that you trade with others with POE 2 Chaos Orbs you obtain in exchange for some equipment with lightning resistance to improve your survivability in battle, because Iktab’s lightning attacks and lightning wand attacks will significantly reduce your health.
Ekbab, The Ancient Seed Attack Patterns & Skills
Since the skills and attack methods used by these two bosses in battle are different, they will be introduced to you separately.
1. Ground Slam
When using this skill, Ekbab will raise its front hooves and slam the area in front of it, causing a wave of cascading damage. When you see Ekbab standing up, move away from it immediately to avoid this attack.
2. Tusk Swipe
When Ekbab launches this skill, it will swing its head to the left to cause damage, so you can more easily avoid this attack by just staying on its right side. However, sometimes Ekbab may follow your movement trajectory and swing to the right, so always be vigilant.
3. Charge
This skill allows Ekbab to deal straight-line damage to you by charging forward, and Ekbab will retreat before charging forward. Your best bet is to keep your distance from the boss so that you can more easily avoid this attack.
In fact, most of Ekbab’s attacks can be avoided by moving to its sides, so when you see it preparing to attack, dodge to its sides in time according to the distance between you. While this is not difficult, avoiding Ekbab’s attacks while avoiding Iktab’s attacks is the real challenge.
If you kill Iktab first, Ekbab will gain more power, specifically it will create a smaller Ghost Nova of Iktab and then shoot projectiles at you, and also let one or two smaller ghost orbs follow you and explode when they get close to you, which you can detonate by dodging at the last second.
Iktab, The Dreadlord Attack Patterns & Skills
Iktab has more skills than Ekbab and is more difficult to deal with, so you have to focus on him.
1. Lightning Wand
This skill will fire small lightning projectiles at you that explode on impact. This attack is hard to avoid and hard to foresee, and the only way to avoid it is to either distance yourself from the boss as soon as you see the first set of lightning projectiles or time them to dodge.
2. Sigil Meteor
Three orange marks will appear on the ground after the boss uses this skill, and then a meteor will fall on them. Simply avoid the orange marks to avoid the meteor.
3. Lightning Strikes
With this skill, Iktab will randomly strike small areas of the arena with lightning. These lightning strikes are indicated by small light blue marks, just avoid them.
4. Ghost Nova
This skill will cause a nova to appear in the center of the arena, which will slowly rotate while firing projectiles at you at a regular interval. To avoid taking damage, you need to move to the edge of the arena and move with the nova to avoid the projectiles.
5. Bone Tendrils
After using this skill, the boss will summon five circular AOEs near your feet. After a moment, they will explode and can be avoided by keeping moving. However, Iktab will only use this attack after Ekbab dies.
When Iktab gains extra power due to Ekbab’s death, all of its attacks will become stronger. For example, Sigil Meteor will form more marks to cover a larger area of the arena; Lightning Strikes will cover a higher density; Ghost Nova’s projectiles will be fired faster, and nova will rotate faster.
It is worth noting that walking too far when dodging Ghost Nova’s projectiles may put you in the path of another projectile. So it is better to walk with the projectiles as the nova rotates, rather than dodge every projectile.
Related: Path of Exile 2 Currency Free Giveaways & Promotions
After defeating these two bosses, you will not only get the loot drops but also successfully obtain Mastodon Tusks to complete the assembly of Horn of the Vastiri and continue your journey in Path of Exile 2. But if you are short of orbs to exchange for gear during the battle, you can try to participate in the seventh POE 2 giveaway event in IGGM Discord, which will give you a chance to win a lot of free orbs!
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Path Of Exile 2 Ritual: How To Get More Loot With This Mechanic?
Although the early stages of Path of Exile 2 are easier to explore than the endgame, the endgame offers more loot. This is not only to match the high difficulty of the endgame, but also because the endgame will provide you with more mechanics to broaden your POE 2 Currency farming channels.
Among all the new content in POE 2 endgame, the most noteworthy are four main mechanics: Breach, Ritual, Delirium and Expedition. We have introduced several of them to you through other related information before, and this time we will introduce you to Ritual.
What Is Ritual?
As one of the endgame mechanics of Path of Exile 2, Ritual can help you get endgame gear and Divine Orbs through combat. In this way, you can not only enhance your game character but also exchange your Divine Orbs for more benefits through the currency exchange system.
Currency exchange is unlocked when you enter the endgame and reach the game’s Cruel difficulty, allowing you to trade currency items with other players, thus easing the intensity of your POE 2 item farming work. But before that, you need to master the operation of Ritual in order to earn enough orbs.
How Does Ritual Work?
During the operation of Ritual, corresponding altars will be generated. These altars will be scattered on specific Waystones on the map, or you can think any Waystone with a ritual symbol will have a series of altars distributed throughout the node.
At the location of these altars, there will be some enemies that must be defeated. They will be resurrected again after the altar is activated. It is worth noting that each altar will randomly come with one of 5 conditions, which will change the battle in a corresponding form and restrict your movement area. These conditions are:
- Contaminated - Blood waves will pass through the arena during the battle.
- Infested - Deadly tornadoes will always follow you.
- Sapping - Make the arena always full of purple clouds, and standing in it will reduce your elemental resistance, and enemies will gain elemental resistance.
- Smothered - Explosive pods form in the arena and follow you around.
- Tainted - Enemies spawn explosive pods when they die, which explode when you get close to them.
You’ll need to adjust your combat strategy to deal with different restrictions. In addition, when you kill an enemy with a Ritual Altar active, you’ll earn Tribute Points, which can be used to claim or delay items acquired through the altar. While these points will persist throughout the current map, they will be reset when you start running a Ritual on a new map.
Ritual Locations
First, you can find playable Rituals on randomly generated Waystones throughout the map. Second, you can find some Rituals by using Ritual Precursor Tablet on a Watchtower, which will make five to ten map nodes within range of Watchtower offer your Ritual altars. Often these tablets may drop from Ritual enemies on previous nodes.
How To Farm In Ritual?
Also Read: Player Feedback: The Endgame In Path Of Exile 2 Would Be Better With Some Changes!
If you want to get POE 2 Regal Orbs or more types of orbs through Ritual farming, then you need to get as many altars as possible. To do this, you first need to target map nodes with Ritual symbols, and get Omens and possible tablet drops by completing these Rituals, so that you can get more Ritual nodes with tablets.
How To Build Atlas Tree For Ritual?
There are some branches in POE 2 Atlas skill tree dedicated to enhancing the effects of Ritual, which is divided into two categories: rewarding you with more tributes, and making item farming more focused on enemy drops. The latter branch will have a greater effect, so it will be introduced to you in detail.
In this skill tree branch, the best skills are From The Mists, Spreading Darkness, and Ominous Portents. From The Mists adds two extra packs of monsters to each altar and increases the chance of slate drops; Spreading Darkness ensures that there are always four altars in all Ritual nodes; Ominous Portents gives you a 50% chance of Omens drops while making enemies appear faster.
If you can, you can also try to unlock He Approaches. This skill increases the rarity of monsters during Ritual and the drop rate of An Audience With The King. Due to the difficulty of this option is too high, you’d better choose it carefully unless your character is strong enough.
How To Defer Items?
Although deferring an item during a Ritual will consume a small amount of tribute, it can bring you more benefits by locking the item in place so that it will reappear in a future Ritual with a lower tribute tag. So you can repeat this process as many times as you can and unlock some related Atlas skill nodes for it.
In general, while Ritual may not be able to upgrade your builds, Omens you get when farming it can be exchanged for a variety of POE 2 orbs, giving you the opportunity to continue to exchange for more precious game items. Of course, you can also get some free orbs by participating in POE 2 giveaway event on IGGM Discord! Good luck!
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Path Of Exile 2 Acrobatics And Meta Skills: How Do They Work?
To give you more benefits and help you defeat enemies more efficiently in battle, Path of Exile 2 brings many special mechanics. They usually work in different forms, but the common point is that you must understand how they work in advance to use them better.
The two POE 2 mechanics we are going to introduce to you this time are Acrobatics and meta skills. You can think of them as the skill, the difference is that the former is a Keystone passive skill, and the latter is a special skill gem.
What Is Acrobatics?
In POE 2, when facing attacks from enemies, you can only rely on three defensive attributes to protect yourself successfully, namely evasion, armor, and energy shield. And each build in the game will combine these three attributes based on consuming enough POE 2 Currency, to protect you from attacks and avoid death in different ways.
Based on this, you will find that Acrobatics, as a Keystone passive skill in the passive skill tree, can allow you to dodge almost all attacks, which is very useful.
Acrobatics Working Principle
By default, evasion protects you from Strikes and Projectiles from enemies. Strikes are direct hits to your character, and Projectiles are attacks or spells that cause effects on the target, such as a poison with a yellow trail. Evasion gives you a chance to dodge these attacks by a certain percentage.
But Acrobatics can take evasion a step further. For example, it can give your character a chance to dodge not only Strikes and Projectiles but also any damage that counts as a hit - in fact, hits account for 90% of all damage that can be dealt in POE 2, except for damage over time or DOT.
Another main reason to recommend you to choose Acrobatics is that it can prevent you from being killed by random slams or AOE attacks from bosses and monsters, which can sometimes be very deadly in the endgame because neither evasion nor armor can protect you from them. But with Acrobatics, you can do this with evasion.
The current evasion cap in the game is 95%, and if you have the right passive skills and high evasion gear, you can reach this cap with Acrobatics activated. However, this does not mean that you will evade 95% of the hits, it just means that you have a 95% chance of evading the first hit you receive, and then the chance of evading the second hit you receive will decrease slightly, and then decrease in sequence.
When To Use Acrobatics?
Acrobatics can only be used when you can make up for the 70% evasion loss and get at least 80% evasion score with Acrobatics activated. To do this, you not only need to increase the passive skill points of evasion but also have to exchange POE 2 Exalted Orbs for some high evasion gear.
What Are Meta Skills?
Meta Skills are actually special skill gems that can trigger the corresponding effects when you socket it with other skill gems in the support gem slot and meet its energy requirements.
It is worth noting that all meta gems need to be socketed with at least one skill gem to be triggered. Currently, you can identify if a gem is a meta gem by checking the “Meta” tag below the name of the skill gem.
Meta Skills Working Principle
Most meta gems require enough energy to trigger their special effects, and energy can only be generated by repeatedly performing specific actions. As a special Path of Exile 2 resource, energy is actually used specifically to trigger the effects of meta gems and activate their socketed skills.
You May Like: Path of Exile 2 Currency Free Giveaways & Promotions
For example, if you cast a meta skill while freezing an enemy, you will not only gain energy but also automatically trigger the corresponding socketed skill of the meta gem when you reach 100 energy. So if you want to make a basic build with this mechanic, you need to freeze as many times as possible to trigger the relevant skills constantly.
With the exception of Hand of Chayula and Ancestral Warrior Totem, all meta gems require at least 60 Spirit Reservation to work, and this resource can be collected through permanent rewards in the campaign, amulets, body armor, and spirit modifiers on scepters.
How To Collect Energy For Meta Skills?
There are currently four ways to increase the rate at which your meta skills gain energy in POE 2, and they are as follows:
- Inlay Impetus Support Gem: This will give your meta skill gems a 40% energy gain, but you can only have one Impetus Support Gem at a time.
- Increase Gem Quality: When you use Gemcutter’s Prism on certain meta gems, you can increase their energy absorption rate by 20%, thereby improving the quality of the gem and its usability in combat.
- Unlock relevant Passive Skill Tree Points: There are some passive skill points in the skill tree that can increase the effectiveness of triggered meta skills, including energy gains, after being unlocked.
- Sapphire Jewels: This jewelry can give your meta skills better suffixes by rolling properties. If you don’t have Sapphire Jewels, you can exchange them by orbs on the trading website.
You should have discovered that in order for the above two mechanisms to work better, you need to have enough POE 2 orbs, so hurry up and join the sixth 2025 POE 2 giveaway in IGGM Discord, which has not yet ended! You will have a chance to receive 250 Orbs of Chance & 150 Orbs of Annulment & 25 Divine Orbs!
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Path Of Exile 2 Pushy Mechanic Improvements: How To Optimize This Awful Mechanic?
If you are an old player of Path of Exile, you know that GGG showed the relevant content of POE 2 as early as ExileCon 2023. Among them, Pushy Mechanic that debuted at the event attracted a lot of players’ attention. It looks very cool, but after playing for a while after Early Access release, you will find that the performance of this new mechanism is really unsatisfactory! We can even say that it is one of the worst systems in PoE 2 at present, because it makes melee worse than it is now.
Pushy Mechanic
Now, Pushy mechanic is a system in Path of Exile 2, which basically allows one entity to push another entity and change their position.
At ExileCon, when the developers talked about this issue, they basically described it as each of these entities. For example, your character and monsters will have different push values, and it’s usually based on the actual size of the entity, so bigger monsters will be able to roll or move towards you and push you out of the way, while smaller monsters shouldn’t have that effect on you. At the same time, the player character should also be able to push things that are smaller than them out of the way.
But we actually saw in a patch released right after Path of Exile 2 was released that GGG improved Dodge Roll so that you can push smaller monsters out of the way more easily, because Pushy mechanic is not working properly right now.
Screen Desync
In my opinion, Pushy mechanic is currently the worst mechanic in the game, especially it feels terrible to interact with it.
Honestly, it doesn’t feel like a specific mechanic that was deliberately positioned in the game to provide this Pushy system. On the contrary, it actually feels like a glitch, it feels like a bug. Because every time it happens, our character will be out of sync, you will even feel like you have a connection problem and completely lose control of your character. Then after a second or half a second, the screen will return to the center of the character, and then we will be in a different position.
From a player’s perspective, there’s no animation or feedback to indicate how the character is being pushed, or which direction they’re being pushed in, they’re just being thrown around. The out-of-sync screen makes them not only unable to deal with enemies normally and pick up POE 2 Currency, but they are even at risk of being killed by the boss. As a result, it feels terrible to interact with it, and it’s undoubtedly the worst mechanic in the game.
Pulls Down The Melee Experience
Now one thing that makes this problem worse is that it’s even worse when you’re playing a melee character, especially a mace character. Because mace swings very slowly, and you’re usually placed close to monsters to launch these slow swing attacks, which means you’re the most vulnerable to being pushed around. Imagine when you’re just standing there, casting Sunder or doing a Rolling Slam, and suddenly you’re pushed across the screen. It’s a bit awkward.
We all know that GGG is committed to making POE 2 the savior of melee combat, you know it’s destined to improve melee combat, and they’re aiming to be much better than POE 1. Because in POE 1, they didn’t have the systems and infrastructure to make melee combat really good, so in POE 2, all these new systems and new things were started from scratch.
And Pushy mechanic, as one of the systems they implemented, this forced mechanism completely deprives melee combat of its power. It doesn’t add anything to melee combat, it just makes you constantly pushed and bullied by monsters, which is terrible!
If you are also in this situation and want to seek a breakthrough, then it is recommended that you enter the giveaway channel in IGGM Discord. The large number of giveaways provided here will allow you to optimize your inventory as soon as possible and greatly improve your character's melee ability.
How To Fix This Mechanic?
So, at this point, I think this mechanic is in desperate need of fixing. Here we will outline a few things GGG can do to fix this mechanic.
1. Try To Remove It
First, we are going to remove it now. Of course, this is probably the worst idea on this list, and removing this mechanic may not even be possible. Maybe it is completely hard-coded in Path of Exile, including all the moving animations and things like that.
We don’t know how important this mechanic is to the system working in terms of game development or something like that, and whether it can be removed. But I can definitely say that if we read the 0.2.0 patch notes and found out that the entire Pushy mechanic has been completely removed from the game, many people wouldn’t care too much.
2. Improve Mechanic Bugs
But honestly, I think it’s unlikely that it will be completely removed, so the next step is to improve this mechanic. Pushy system actually has a lot of bugs and issues. It’s not just because the system itself doesn’t capture the entire area they’re after, but because it has many bugs in itself. For example, Rolling Slam completely breaks down when you’re being pushed.
What happens with Rolling Slam is that during the animation, if a monster pushes you, you’re pushed in the direction of that monster. But the game’s entire camera angle doesn’t capture the center of the character during the animation, so you move to one side of the screen. Then, once your animation is over, the game immediately repositions you to the center of the screen, which makes you feel like you’re tied up by a rubber band or disconnected from the outside world at that moment.
So if bugs like this were completely eliminated, it would be an enormous improvement and a good direction to go in to fix this mechanic.
3. Add A New Stat
Next, adding a stat for counter-pushing would also be a really good idea, and this could be something as simple as putting it in Strength area of the skill tree. For example, it would make the most sense to put this stat in other places in the tree. As we mentioned before, Pushy system is a really big problem for characters that use mace. So it makes sense to put this stat around the mace part of the tree where Strength area is.
Also, they could have added a stat that increases Stun Threshold. When you’re really getting pushed by a monster, the higher your threshold, the bigger the monster needs to be to push you away. With this, you could definitely increase your resistance by constantly rolling the stat with Chaos Orbs, instead of just being slammed into a wall like a rag doll!
So, something like this that can actually prevent you from getting pushed or at least limit the number of times you get pushed would be a really pleasant change.
4. Improve Character Pushing
The next thing is to improve character pushing. This is actually related to monsters, so now they’ve kind of changed this thing up.
As we mentioned before, when Path of Exile 2 was released, they put in a patch that improved the way to push small monsters with Dodge Roll. But there are actually some problems with this.
Because it’s not just about Dodge Roll, it’s very awkward to be physically blocked by these very small monsters when you’re moving around as a character. And when monsters are three or four times bigger than you, they can easily push you out of the way, but you should also be able to push them out of the way in other ways, which should be a reasonable feature in the game.
5. Improve Object Paths
Finally, for this mechanic, GGG needs to improve object pathing. There are often some terrain issues and things like that in the game that will immediately prevent you from using movement abilities, which results in you being immediately stuck on a small piece of terrain that you can’t even see.
What ends up happening? That’s when monsters are near you, especially when they’re right next to you when you try to use the skill. They may push you a little bit, and eventually you will be off from where you want to go, and then your Dodge Roll will be immediately blocked and stopped.
What’s more important is that once skills are used, if they have a cooldown, they will go on cooldown. This means you’re stuck with your hands tied.
So improving object pathing is a good idea, just remove some small objects so they don’t get in the way.
Since we’re on the subject, I think having more open map layouts actually improves this as well, because there’s nothing worse than being stuck in a corridor. Like a very narrow corridor where you’re completely trapped by monsters and they’re pushing you around and you can’t basically move and you’re just constantly getting tangled up.
These are just some of my thoughts on how I think they could fix the issues with Pushy system. I have to say, this Pushy mechanic is in desperate need of improvement. If you’ve played Path of Exile 2 for a while, you’ll have interacted with this mechanic. But it’s especially noticeable when you start playing as a Warrior and use mace early in the game, you’ll notice yourself getting pushed all over the place. So hopefully GGG hears player feedback soon, and let’s look forward to seeing changes in the next update!
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Path Of Exile 2 Best Class Combinations: Which Is Suitable For You And Your Friends To Play Co-op In Early Access?
While all the classes in Path of Exile 2 Early Access were originally designed for solo exploration, since the addition of couch co-op to this overhauled sequel, more players are exploring the benefits of teamwork and exploring the game more conveniently.
Because of the different ways in which different player abilities, buffs, and ailments interact, co-op makes exploration easier, even with increased enemy health or enhanced combat mechanics. Co-op currently supports up to 6 players, which allows for multiple different classes and builds to be combined for co-op play.
According to feedback from many current player communities and social media, the most popular combination is 2-player. So this guide will introduce you to some of the two-class combinations that are most suitable for co-op play based on the current properties and stats of the classes, so that you and your friends can have a very smooth and enjoyable exploration!
1. Witch & Warrior
When you explore in POE 2, you will definitely think about whether to choose a Class that focuses on very exciting melee combat or a Class that focuses on ranged attacks with spell damage, which will determine your exploration style in this game.
Now, in cooperative games, you can put it in a battle: Warrior can confront the enemy head-on, while Witch can provide very effective help by casting minions, enemy debuffs, and ally support skills.
Although it is often recommended to place some gear that can increase the spell damage or physical damage of minions in Witch build in regular single-player exploration, it is the opposite in this cooperative combination. You should invest more POE 2 Exalted Orbs in those Witch support skills, especially those skills that can bring ally buffs to your team.
2. Warrior & Sorceress
Since Sorceress and Witch are two classes that split from one class in the original game, it is also a highly complementary cooperation combination with Warrior, but the specific effectiveness still depends on the build used by Sorceress.
For example, a Sorceress build that focuses on lightning damage will cause shock in battle and make these enemies more vulnerable to all melee attacks cast by Warrior, while a Sorceress build that focuses on cold damage can freeze enemies in the arena, making it easier for Warrior to cause higher damage to these controlled enemies and gain some damage reduction from them.
As for Warrior, it can use its melee ability to attract hatred from the boss or enemies to help all Sorceress skills be in effective range. At the same time, it can also cause high stun damage to the enemy, making the attacked enemy bear more elemental damage from Sorceress.
3. Monk & Ranger
This may surprise you when you see this Classes combination, because they should belong to the same play style in the player’s impression, but in fact they also have super synergy because they can both focus on lightning damage, cold damage, or both.
This means that if you and your friends use this highly similar build in exploration and release the same elemental effects in combat, the elemental ailments of this element will be triggered faster, making your builds have devastating crowd control and damage potential when combined.
In addition, Ranger, who is good at shooting skills such as Snipe, can also cooperate with Monk because it can use Tempest Bell Skill to trigger higher shooting accuracy and amplify the damage of such skills. Generally speaking, this cooperation combination will be very suitable for farming POE 2 Currency and Uniques because the casting speed of damaging skills will be very fast.
4. Mercenary & Sorceress
Similar to the previous combination, since both classes in POE 2 emphasize long-range attack capabilities and need to keep a certain distance from the enemy, players generally think that this combination is counterintuitive, but as long as you choose the right build for it, you will be very surprised.
Among the many choices, Sorceress build that focuses on cold damage can be perfectly combined with a Mercenary build that uses Fragmentation Rounds: the latter will consume the former’s freezing of the enemy and detonate ice crystals to cause more devastating damage.
What’s more, Mercenary’s Oil Grenade also greatly increases the ignite damage spread by Sorceress when using Flame Wall-boosted projectiles by causing fire exposure to the enemy. Not only that, Sorceress’s skills that can cause crowd control will also effectively help Mercenary easily hit the enemy with grenades in combat.
The above are some of the best Classes combinations for two-player cooperative exploration in the current POE 2 Early Access. It should be reminded that the recommendations here are for reference only, because this nearly perfect sequel provides players with a lot of freedom, in which you can try different builds or combinations so that you can find the one that suits you best.
If you encounter slow or stagnant situations in the exploration process of the game because of the lack of currency or items, it is strongly recommended that you enter the giveaway channel in IGGM Discord to enrich all your inventory and save you from this pain. I wish you a happy game!
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Path Of Exile 2 Damage Conversion: How To Make This Mechanism Work?
If you want to upgrade as quickly as possible in POE 2 to enter the endgame and successfully complete all game content, you will inevitably experience countless battles. In order to improve your combat efficiency and make your gaming experience better, how to output more damage in combat has become one of your POE 2 compulsory courses.
Generally speaking, the main way to output damage is to use the various skills of your role‘s class, or to create and use good builds based on skills and gear. But if you want to increase the damage value, on the one hand, you can directly upgrade your skills or builds, on the other hand, you can try to modify the damage type of the skill.
This is because some special damage types can output more damage than ordinary types. If you can convert them correctly, you can greatly improve your combat efficiency and get more POE 2 Currency by killing more enemies.
Based on this, we will introduce you to how to make this conversion.
How Damage Conversion Works?
The first thing you need to know is that most skills in Path of Exile 2 deal multiple types of damage at once, due to the inherent mechanics of the game, which means that most skills deal more than one type of damage. Generally speaking, these skills will convert a large portion of the physical damage to the elemental type while retaining some of the original physical damage.
For example, when you cast Freezing Salvo, a portion of the physical damage will be converted to cold damage, and the rest will remain physical damage. Therefore, this skill will not only benefit the most from cold and physical damage modifiers, but also interact with other elemental damage bonuses.
In addition, if you can exchange POE 2 Chaos Orbs for a ring that gives you increased fire damage, Freezing Salvo will even deal a small amount of fire damage, because it is not a pure elemental skill. However, this is a small benefit, because Freezing Salvo mainly deals with cold damage, and I mention this point just to give you more ideas for using this skill.
How To Perform Damage Conversion?
The current methods to do this include using passive skill nodes, unique items, and support gems. The specific operation principle is as follows:
- Unique items: Unique items can convert all elemental damage of skills into all three elemental damage types, but at the same time may reduce the effect of nearly pure elemental skills. Representative unique items are Painter’s Servant gloves.
- Support gems: Some support gems such as Chaos Infusion will reduce the amount of non-chaos damage for skills, thereby gaining additional chaos damage. But the final effect depends on the builds you use.
- Passive tree nodes: After unlocking some nodes, you can directly convert the damage type. For example, the capstone node Avatar of Fire can convert all your damage output into fire, but at the same time it will also sacrifice some overall damage.
To give you a better understanding, we will take Freezing Salvo as an example again for further explanation. The cold damage caused by this skill can be converted to pure fire damage through Avatar of Fire node in the passive skill tree. After that, Freezing Salvo will no longer cause any cold damage, nor can it apply freeze/chill effects to enemies. Instead, it will only cause fire damage and apply the ability to burn.
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Additionally, Widowhail Unique bow’s unique mechanic allows you to force most damage types to another damage type based on the worst damage on the equipped quiver, which can turn Freezing Salvo into a skill that primarily deals with fire damage, for example.
Things To Note When Doing Damage Conversion
Overall, damage conversion is a powerful combat support mechanic, but there are some builds that can function without it. So if you want to adopt this mechanic, first make sure it aligns with your play style and build strategy. Other considerations can be summarized as follows:
- Damage conversion allows skills to change their base damage type and skill effects, or interact with other mechanics, and even allows you to make some unique setups.
- Most skills rely on more than one damage type, so they can benefit from multiple types of damage bonuses.
- Pure elemental skills can only benefit from their exclusive elemental damage type unless damage conversion is performed.
Take Avatar of Fire as an example. This node prevents you from dealing with any type of non-fire damage, so other methods of increasing damage or converting damage will not work when this node is active. The only way you can increase damage at this point is to focus on increasing fire damage, so even though Freezing Salvo is a cold damage skill, it doesn’t make sense to add items or skill nodes to it that increase cold damage in this case.
The same is true for pure elemental skills. Take Flame Blast as an example, while it will not benefit from elemental damage types other than its default element, if you use a unique item to convert the fire damage of this skill to a different type, it will no longer receive the fire damage bonus despite being a fire damage skill.
It is worth noting that the process of performing damage conversion may require POE 2 orbs, so you can seize the opportunity to participate in the relevant giveaway event in IGGM Discord! This will likely bring you a lot of free orbs! Don’t miss it!