New World Season 3: Best PVP Healer Build - Gear, Skills & More
Posted: Nov 25, 2023
Posted: Nov 25, 2023
Source: IGGMHail Warrior, the healer, is an essential role in combat. As a healer, your role is to keep players alive while you keep off the enemy players and stay alive as well.
This build will make you very tanky, evasive, and overall very survivable while providing as many buffs and heals to your team. I will go over everything you need to know about the best PVP healer build in the New World Season 3.
Please note that any build is inseparable from the support of New World Coins!
Armor & Perks
First, I will cover the armor and the perks you want to focus on. You need to have the following perks:
The first perk that is good in all situations is Health. It increases your maximum HP, giving you more time to evade enemy attacks.
There are two perks that you need to have at maximum stacks: Refreshing & Invigorated. Refreshing will allow you to have lower skill cooldowns, allowing you to heal more often. I pick Invigorated because with disease debuff being your counter, you will want to have its uptime reduced to as little as possible. With four Invigorated perks, you will have up to a 60% debuff reduction.
The gear I have picked is very easy to get, as all non-artifact gear is from Gypsum Kiln, making it the cheapest best-in-slot build in New World. Most of the material that is needed to craft can be gained from the free Season Pass.
The armor artifact of choice is Featherweight. That lowers your equipment weight, which allows us to wear heavy armor pieces. And with that, you can have more armor, making you 30% tankier than other light builds. As a third perk, I would take Health.
The heavy helmet I have picked is Reverend Earth, which has Health and Thrust Conditioning as primary perks. And as a third one, I would pick Invigorated.
The light gloves I have picked are Empress Zhou’s Embroidered Claws, which have Health and Refreshing as primary perks. And as a third one, I would pick Invigorated.
The light pants I have picked are Empress Zhou’s Embroidered Pants, which have the same perks as the previous one.
The heavy footwear I have picked are Woodqrain Sabatons, which have Health and Elemental Aversion as primary perks. And as a third one, I would pick Invigorated as well, giving a cap of four stacks.
Jewelry Selection
For jewelry, I would pick up the following named gear:
The amulet is called Acorn, that has Health and Divine as primary perks. And I would take a must-have Stamina Recovery perk as a third one.
My favorite ring that I love using is Vivify. It has Refreshing and Healing Breeze as its primary perks. When it comes to picking the third perk, you can pick between the Hearty or Sacred perk. Hearty gives you one more dodge before you run out of Stamina, making you much more evasive and harder to kill. And Sacred gives you more healing.
My jewelry preferred artifact is Endless Thirst. I love the feeling of a big potion drink that just fills your health bars in needed situations. As a third perk, I love taking Healing Heart, as it gives you healing each time you use the heart rune.
On the topic of heartrunes, I like taking the Stalwart Heartrune of Stoneform, as it gives me healing each time I use the skill. I recommend using it when you are being pressured the most.
Primary Weapon
The main weapon of our choice is an absolute best-in-slot. It is called Corrupt Progenitor Life Staff, which already has Blessed and Refreshing Move as its primary perks. The third perk is totally up to you.
The most commonly used third perks are Fortifying Sacred Ground, Refreshing, Divine Embrace, or Purifying Breeze. All of them are good in their situation. I prefer Sacred Ground, as I like playing OPR, and it is also useful in PVE as well.
Primary Skills
When it comes to skills for Life Staff, you have a lot of options.
I would recommend using an AOE healing build, but I would change skills around depending on the situation. The AOE (area of effect) skill setup looks like this:
Your main skills are:
- Sacred Ground: Many melee builds that try to stand in the front line and rely on this skill.
- Orb of Protection: It gives fortify and an overtime heal.
These two skills I would use in any build, no matter the situation.
The third skill you have a few options:
- You can use Beacon for even more AOE healing.
- You can use Divine Embrace for a strong single target heal. I would recommend using the perk for it as well. It simply reduces the cooldown and restores Mana on use for infinite usage.
- You can use Splash of Light. It is a cleanse that removes a debuff from your ally.
The third skill that you can use is very flexible, depending on the situation and your play style.
Secondary Weapon
As our other weapon, I will always pick the Rapier. This weapon gives us such good mobility and survivability. I would say it outweighs all of the artifact options you have.
My favorite is Commandant’s Rapier. It comes with Lifestealing and Leeching Flurry. What is special about the Flurry perk is that it gives you one second of damage immunity when you use Flurry, making us unkillable.
As a third perk, you can honestly pick anything you like. I have taken the Thwarting Counter perk, as it gives us a bit of damage boost against grit raging enemies that will try to hunt you down.
Secondary Skills
You already see that with only Rapier perks, you are very evasive. And what makes this build even more insane is its other skills. You can use:
- Flurry for our one second immunity when someone jumps on you.
- Riposte for more damage negation.
- Fleche to spin away from the enemies.
All these three skills give us such good mobility and evasiveness that most enemies will quit before they will be able to deal damage to you.
Conclusion
Overall, with high invigorated, more armor than any other light build, and high evasiveness and mobility, this build can truly survive any attack coming its way.
Plus, it’s easy to get, as most of them can be crafted with material in a Gypsum Kiln. This was my flavor of the best healer build for PVP in New World Season 3.
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