Lords Of The Fallen: How To Easily Obtain The Inferno Build Items In The Latest Update?
Posted: Dec 20, 2023
Posted: Dec 20, 2023
Source: IGGMWith the latest update, 6 brand new spells and 3 brand new throwable items are introduced into Lords of the Fallen. We are just going to focus on the 2 new Rhogar spells and the one new Rhogar Throwable item. These are the firebase spells and firebase throwable item that were introduced into the game with this patch. Make sure that you have enough Lords of the Fallen Vigor and then just follow my guide.
To get these items, we’re going to have to farm the enemies that drop them, and these are the three enemies that you will be looking for. First, you have the Trapper, which drops the Explosive Snare. Then you have the Ruiner, which drops the Incinerating Blast. Finally, you have the Seared Soul, which drops the Seared Soul spell.
We want to start by teleporting to the Vestige of the Bloody Pilgrim, which is also considered Castle or Castle Bramis. Once there, we’re just going to turn around, run straight back in this direction, kind of turn, and come up the steps, and you’re going to see the Ruiner in the back of the room. Now, if you have ranged attacks, you can kind of just stand back and hit them with ranged attacks like I did here, just kept throwing tomahawks at him until you defeated him. Once you kill him, he does have a chance of dropping the Incinerating Blast.
Next up we have the Seared Soul enemy, which drops the Seared Soul spell. The first thing you want to do is come over here and just kind of swing into the pile, and they’re just over here kind of playing dead. Once you kill them, if it doesn’t drop, come back and go up the steps here. Once you go up the steps, there are two or three more of them kind of hiding up here. Just keep killing these, and eventually, you’ll get the Seared Soul drop.
The next on our list is the Trapper, and the Trapper drops the Explosive Snare. So you just want to come back down, backtrack to where you were, go up the other steps on the opposite side. Once you get to the top, you’re going to find a Trapper hidden behind his box. You can kill him, and he has a chance to drop the item. Then, if you look up the hill, there’s actually another one with a dog kind of guarding him, and so you get two chances of the drop here as well. I actually got these items back to back. I got the Explosive Snare and the Seared Soul, and they were both on the same piece of footage.
After these, you can kind of get all the items in a small area, and you don’t have to travel all over trying to find everything, which makes this very easy and very convenient. There’s actually one more Seared Soul at the top of the steps here. You can kill as well. So these are all the new Inferno items that were added to the game.
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Lords Of The Fallen: New Updates & Changes Introduced With Patch V.1.1.474
Lords of the Fallen Patch v.1.1.474 has been released, introducing fresh updates and changes. Follow my steps to dissect the patch notes, providing a concise summary and all the essential details you need to know.
If you want to have a better gaming experience after this update, don’t forget to prepare a sufficient amount of Lords of the Fallen Vigor in advance.
Gamepad Rebinding & Backup Saves
They've added 2 fantastic features that many of us have been wanting for a long time. Firstly, the gamepad rebinding. I know everyone was eagerly anticipating this addition, and it's baffling that it wasn't available from the beginning. So the choice is now entirely yours.
Alongside this, we are finally able to release something that we have been cooking in the background: backup saves. With this system in place, players can now rely on automatic backup save slots to protect you from corrupted saved data. Your game will automatically save backups in multiple spots. So if your file becomes corrupted, it can retrieve the information from the backup, eliminating the issue of corrupted files. You shouldn't encounter any corrupted files from now on, and if you do, they should fix themselves. The highlights are below:
- Gamepad Rebinding: Full cross-platform gamepad rebinding options have been implemented. These will be accessed within the settings menu, enabling you to have full control on how you traverse through Morstead.
- Backup Saves: With this brand new system in place, the game automatically saves the game to 3 designated slots during your play cycle. Switch through them as you progress. As a result, should you encounter a corrupted save, the game automatically reverts back to a healthy save slot, so no player action is needed.
Then there are some fixes in this new patch note:
Multiplayer
- Fixed an issue that caused the umbrell platform to be pulled towards the host player if the co-op partner pulled near the vestage of Blind Agatha.
- Fixed an issue that could temporarily prevent the co-op partner from picking up Vigor after the enemy was killed within a close distance.
- Fixed an issue in that can cause a co-op partner to get stuck after teleportation to the host if the host was standing in a very narrow location at the moment of teleportation.
- Fixed an issue in that could cause the co-op partner not to see the host character after changing the realm from umbrell to Axiom.
- Fixed an issue that could cause a player's health bar to update delay when healing during an invasion.
- Fixed an issue that prevented players from deleting the session password using the reset to default option in multiplayer menu.
Collisions
- Fixed a collision issue that could cause players to get permanently stuck between Rogar crystals near the vestage of the Bloody Pilgrim.
- Fixed a collision issue that could cause players to get stuck under the broken statue near the boss encounter with Judge Cleric, the Radiant Sentinel.
- Fixed a collision issue that could allow players to access the vestage of the Bloody Pilgrim without killing the flagrant Seer by jumping on the Rogar crystals and skipping the fight.
- Fixed a collision issue that could occur if players use the umbrell lamp to traverse across an umbral bridge at Pilgrim's Perch. This issue allowed players to stand on an invisible platform in Axiom.
- Fixed a collision issue that could cause the player camera to display an out-of-world location when entering the first cave in depths.
- Fixed a collision issue that allowed the player to look out of the world near the Spurn Progyny Boss Arena.
Level Design
- Fixed an issue that could cause enemies to not be able to traverse the environment near the first small hill in Penitent Path.
- Fixed an issue that can cause the water to kill players if only slightly touching in Bell Room.
- Added a new ladder in Forsaken Fen for players who discovered the secondary mountain path.
Camera
- Fixed a camera clipping issue that could occur when standing close to walls at the first SFL tutorial.
- Added an option to disable camera resetting horizontally when pressing the lock-on button.
- Fixed the camera collision issue that could cause the player camera to clip through Rogar crystals near the vestage of the Bloody Pilgrim.
UI
- Fixed an issue that prevented players from moving more than one Rune at a time to the Coffer.
- Fixed an issue that could cause the Restart Game Plus Zero to be available at the vestage menu even though players had not completed the game.
Other Fixes
- Fixed an issue that could cause Umbrell remnants to receive fall damage when dropping down to attack players in Umbrell.
- Fixed an audio issue that could cause the Umbrell ambient sound to be missing when quitting out to the main menu and loading back into the game.
- Fixed an issue that caused the ravenous Fast Citator character model to have a stretched texture.
- Fixed an issue that could cause players to get stuck when terminating the game during the credits with Rogar ending.
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Lords Of The Fallen: How To Cause Insane Radiance Damage By Using The Flickering Flail Weapon?
Check out this broken Radiance build in Lords of the Fallen. This build can easily destroys anything. You’re going to be dealing over 150% additional Radiance damage. On top of this, you’re going to be moving like Thor and dealing with damage like if you were Thor. So how do you raise all that power to make yourself very invincible?
I’m going to be showing you what exactly you need to do, what weapons, what spells, and what type of stats you’re going to be needing to feel like a god in Lords of the Fallen. Make sure that you have plenty of Lords of the Fallen Vigor.
Weapon
One thing in particular we’re going to be focusing on is on the Flickering Flail. This weapon here is one of the most fun weapons to use. Not only is it a brand new weapon, but on top of this, you can just dance, hit, strike, and delete anything that gets in your way.
To make this even more potent, we have added 3 additional runes which are going to increase our holy damage, taking it to a new level. You will experience how easy and how much fun by destroying anything. To make this even better, we need to pair it up with the best Radiant Catalysts, and this is going to be the Exactor Scripture. So, you’re able to see there I’m going to be dealing 49,197 plus 494, just a spell power. I’m going to be showing you how we’re going to break the game, how this is so broken.
Spells And Rings
Now, we’re going to need 4 additional spells to make this happen. One is going to be the Radiant Weapon, which we’re going to be using a lot with our Flickering Flail because we’re going to be infusing, and this is what’s going to give us an additional 100% of just pure Radiant damage, which is crazy. We’re also going to be using the Medium Shield, the Piercing Light, and the Orius' Judgment. All these 4 different spells are going to make this build so much fun.
We’ve got to go with the latest and greatest armor, which is going to be the Illuminator Aubrey, the helm, the armor, the gauntlets, and the leggings, just to look good and feel like Thor. We are going to be using the Scornful Effigy. This is for those players that want to risk everything and gain everything at the same time. This thing is going to give you an additional, 5 to almost 80% additional damage to any of our spells. Of course, it’s going to reduce your health. That is why I’m telling you, this build is not for everyone.
We’re going to be using it with the Barrage Root. This one is going to remove one spell. To get this, having less and more power, making you feel like Thor. To make this even greater than what it is. This is very fun because we’re going to be increasing our whole poly damage by an additional 20% by just wearing the Orian Sorcerer's Ring. Not only do we get 20%, we get an additional 20%, and then we get an additional 50% and more.
Stats
I always had Inferno as being one of the most OP classes, but I got to tell you, after putting all of this together and seeing how much damage, how much fun you can have in the game, this thing is just going to be destroying anything that gets in the way. Now, just to have a few extra things, we’re going to use the Briststone Trio and also the Large Manastone Cluster.
If you want to use the Magic Ward, which is going to help you with the powder, providing an increase defense against all types of magic. So, whenever you are in a certain location that you’re going to be hit by different types of magics, just use this, and you’re going to have a bit more HP because you’re going to take less damage.
I always encourage you to use the Unripe Berries because this is going to raise your stamina, and the more stamina you have, the more you’re going to be wielding this Flickering Flail at anything that gets in your way. Not only does it just shoot anything out of this Earth with one shot, deletes anything that gets in the way. And all you got to do is just get all these different parts.
Now that we got this out of the way and we are shotting everything we want shot, we’re having a lot of fun destroying anything that gets in the way and just being the most powerful and the most broken build in Lords of the Fallen. We’re going to be focusing on Radiance. Next, we’re going to be focusing on Strength, Width, Endurance, Agility and Vitality, all those because we want to make sure we have enough strength to just wield everything, destroyed Agility, because we’re going to need it.
Then, on top of this, we’re going to be using our Endurance and our Vitality because we need to make sure that we’re always moving and striking because we are so agile that nothing can get in the way and nothing can touch us.
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Lords Of The Fallen: What About The Mechanics Of Covenants And Multiplayer? - Problems & Improvements
I’ve been waiting for any updates on whether the developers would patch multiplayer and its associated rewards, and we finally got one.
While it’s nice that certain Covenant items can now be obtained from enemies, I don’t think the current changes are sufficiently rewarding, and they’re actually more likely to cause people to burn out while playing the game. So let’s break it down.
Covenant Rewards
Now, let’s assume you’re not familiar with Lords of the Fallen’s Covenant. It’s divided into three dominant factions, each with a Shrine where players can turn in Covenant items for rewards. Most rewards are cosmetic in nature, such as a Tinct or Shader, or a specific set of armor.
For each Shrine, purchasing all Cosmetic Tincts costs 1,000 Lords of the Fallen Vigor, while purchasing Armor Tincts costs 1,600 Vigor, for a total of 2,600 Vigor.
Now here’s the fun part. Each activity’s rewards are weighted differently, so for every kill of a specific enemy, you’ll get 3 Plucked Eyeballs for Shrine of the Putrid Mother.
When you go online, these enemies will appear randomly and a Red Lantern will appear in the world. If you soulflay a Red Lantern, a red trail of butterflies will appear, leading you to an enemy that killed another player in another world. Only these enemies are buffed compared to normal enemies, having about twice the normal health and defense.
In order to get all the rewards of Putrid Mother Covenant, players need to kill 867 empowered enemies. It’s a bit much, but it’s doable, at least on paper.
Problems
The problem with this system is that it depends on the spawning of these enemies in the first place. Because it’s randomized, you can’t effectively actively farm these Covenant items. It felt bad, like a drag.
So now, with the latest update, if you kill each faction’s elite, they can drop 2 related Covenant rewards. This is great, but the drop rate for the rewards is still frustratingly low.
We guarantee even though elite enemies to drop Covenant items, you still need to kill at least 1,300 enemies to get all of Shrines associated rewards.
However, based on my limited anecdotal experience, you’ll probably need to kill at least 3-4 elites on average to get Covenant reward. So even if we conservatively say you get rewards for every 2-4 enemies, you’d need to kill 2,600-5,200 elites to get all the rewards.
If that doesn’t sound bad enough, I think it’s important to reiterate that these are elite enemies. So they’re harder to deal with than your regular enemies.
And there are only a handful of these enemies in any given area, so if you’re actively trying to farm them, you’ll need to constantly reset the area. This means you’ll be spending a lot of time running between enemies.
To ensure that enemies drop items at an optimal rate, players also need to use items that increase the drop rate. Therefore, players will also need to spend a lot of time and resources returning to Skyrest Bridge to purchase more Rabbit’s Feet and Vestige Moths so that they can reset the area without having to run back to Lantern.
Of course, every time you reset a zone, you’ll need to reapply your buffs. So I think it really becomes a tedious thing that ends up sucking all the fun out of the game.
Improvements
So how do we solve this problem? Thankfully, the developers seem to be open to player feedback, and there are plenty of ways to tweak it.
Adjust Rewards
First, perhaps the most boring way to solve these problems is to adjust the rewards available to us. I know that in Oceanic region, players get 150 Plucked Eyeballs per Red Lantern, which might be a bit too much.
The second thing developers can do is adjust the frequency with which rewards are earned, such as making enemies guaranteed to drop Covenant items. But it’s a little boring and I think there’s more that could be done.
Improve Boss Mode
In co-op multiplayer games, when players help other players defeat a boss, they can earn 15 Pilfered Coins, but only if they defeat the boss.
There are 38 bosses in the game, and assuming NPC boss battles count towards the total, you can fight 37 bosses for each new game cycle. So you can earn 555 Pilfered Coins by going out of your way to help someone complete the game.
Assuming you actually kill 37 bosses per run, you’d need to help someone complete the game 4.7 times to get all Shrine of Orius rewards. Or in other words, you need to kill 147 bosses in total.
So it might be nice if there is a Boss Rush mode or something that helps players get all the kills.
But in reality, there’s a pretty enormous gap between most boss encounters. So if someone just wants to get Shrine reward, this gives them a tremendous incentive to disconnect from the console when they’re not far away from fighting a boss.
This could actually dis-incentivize players from the cooperative experience, especially if they can now more reliably farm Pilfered Coins on their own.
However, if every enemy in the host world dropped one Pilfered Coin, and elites dropped 2 or 3 Pilfered Coins, this would give players more incentive to help each other. And this will be a viable way for people to farm Deralium Chunk to fully upgrade their weapons.
Quality Of Life Fixes
Now, in addition to rewards, more quality of life fixes are needed to make the multiplayer experience smoother.
Foremost, being able to launch multiplayer games only from the Lantern or Vestige site is absolutely terrible, especially when they were removed in New Game+.
It effectively limits how far I’m willing to go in a given area, since there’s a chance I’ll be instantly disconnected from the host and have to run all the way back to Lantern to get in line.
Last but not least, stores should not have limited stock of Eyes of Vengeance or Charred Fingers.
Controlling these quality-of-life features feels arbitrary, and some players feel the need to ask to visit vendors in other players’ worlds so they can restock items. Limiting them doesn’t make the game better, so they should change it.
Final Thoughts
As I said before, though, I appreciate the changes to multiplayer rewards and it’s a step in the right direction. But I do think they need to go further. Because I think the current solution runs the risk of burning out players, and I think there’s a lot of potential for them to do better with what they have.
Obviously, my solution is not the only one. If you have any ideas on how to improve multiplayer, please feel free to share them with us.
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Lords Of The Fallen: A Quick Guide To Complete The Andreas Of Ebb Quest
Here is a Lords of the Fallen quest guide. In this guide, we will go over the Andreas of Ebb questline from start to finish and to collect his unique gear. It’s not a difficult quest or a particularly long one but it is missable. So make sure you have enough Lords of the Fallen Vigor and then let’s take a look.
Get The Fief Key
You first meet Andreas of Ebb in Skyrest Bridge. After you complete the Forsaken Fen, he moves to inside next to the Vestige and you can speak to him. Then he gives you the Fief Key and the map of the five of the Chill Curse. If you happen to not talk to him and you progress the story too much, he will leave here. But he will still drop the key on the map for you.
Fief Of The Chill Curse
You need to play the Fief of the Chill Curse and get to the part where the ice cave collapses. After that, Andreas Of Ebb will be back at Skyrest Bridge inside of a small alove. This time, he Menches he has lost something, and it’s up to you to find his Book of Lineage.
Book Of Lineage
The location of Book of Lineage is not far from here. It’s in an area close to where you fight Pieta. However, you can’t access it until you go through Upper Calrath plaza. This is the section after the cistern, where you take the elevator up behind the Skin Stealer boss. Make sure that you’ve done Byron and Winterberry’s Quest as well before you get inside this elevator, as it will become missable.
Going through Upper Calrath Plaza here will eventually lead back to Skyrest Bridge. Open the door here where the book is, but the book won’t show until you’ve reached a certain point in the story. So, keep playing until it does. I’m not sure exactly the point where it shows up, but just to make sure you don’t go too far, come back here before defeating the Judge Cleric, just in case.
Then is the book. It’s rewarded for soul-finding the stigma. You can take it back to Andreas in the Skyrest Bridge once you pick it up. Lastly, play the story until you reach back to Upper Calrath Plaza to reach Bramis Castle.
Defeat The Lightreaper
This is after you’ve defeated the Judge Cleric, not before, as nothing will happen when you get here. Travel backward through the plaza until you reach Andreas of Ebb who is going to offer to help you fight the Lightreaper. It doesn’t matter if you die here or not when he’s in your game. Just make sure you speak to him before the fight. In fact, it’s probably better to die here and not finish the fight with him because the Lightreaper is tied to several other quests, including summoning Kukajin and another when you summon Paladin Isaac. So, it’s probably better to do it with those NPCs rather than Andreas of Ebb.
Defeat The Andreas Of Ebb
After you defeat the Lightreaper, you can return to Vestige, head back to the arena, and in the next section, Andreas of Ebb will attack you. You can defeat him to finish his questline, and you will get his unique gear as well.
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Lords Of The Fallen: How To Easily Defeat The Red Reaper Post Patch v.1.1.394?
I am sure you want to know how to kill the Red Reaper after the patch v.1.1.394 update in Lords of the Fallen. So I’m going to be showing you so you’re going to farm for those coring items and so you can use the Lords of the Fallen Vigor to purchase many boss weapons. So let’s dive into this guide.
First, I’m going to show you how to do this, then how to get to this location. You’ve got to go into the Umbler location again. Once the red eye is getting close to you, what you’re going to do is come to this location, right around this house, as you guys are seeing here. There is a barrier that does not allow the Red Reaper to come right under you and hit you right where all, right where he’s going to hit you. So, there is a way for him not allowed to do that to you.
What you’re going to do is just going to wait here. Once he comes here, what you’re going to do is, of course, evade his hit, and you’re going to drop down here. From here, you’re going to start shooting at him from the bottom. The same thing is going to go to the top. You’re going to go back to the same location that you were on. From this location, you’re going to shoot him when he’s down.
If he becomes really tricky, and you can’t jump this little hurdle, as you guys are seeing here, I’m showing you the full run, what you’re going to do is come all the way around to this location. Once you come all the way around, instead of jumping this little hurdle, you’re going to come to this location. Once again, you need to evade all his hits for this to work.
The great thing about this is that he’s not going to come right under you because he misses you. The great thing about it is that there are so many walls here, like some invisible walls that do not allow him to do that. That is why this location is probably the best for you to come and do this. If you need a lot of those scorings, then you definitely need to come to this location. Once you kill him, of course, you grab the items.
So what you’re going to do is grab probably the best bow that you have. If you have the Harrower Dervla's Crossbow, you definitely want to get this one because it does shoot three at a time. Then, of course, grab your arrows. If you have any Cinder Bolts or any Radiant Bolts, grab those and put them on.
If you don’t have this, don’t worry about it. You’re going to go inside your spells. Then, you’re going to make sure that when you go into your spells, you’re going to grab spells that you’re able to throw at him, such as the Javelin, the Latimer's Javelin. This one is very OP. It is a Radiance and Inferno and is going to hit at almost 2,000 hits, which is going to be hitting a lot harder than the crossbow. Do that, and then you’re going to kill him really easy and really fast.
Once again, the tip here is to make sure you’re always dodging his hit. Once you do that, he’s going to give you, like about a 15 to 20-second cooldown that you’re going to inflict damage on him. Then, repeat. Keep doing that move until you kill him.
First, we’re going to come from the Alehouse Vestige. From here, what you’re going to do is you come across, and we’re going to drop all the way down here. From this location, we’re going to go across and then just jump here, avoid all those hits right there, and just go all the way across.
What we’re going to do is we’re going to ignore him. Of course, he will hit us. But it doesn’t matter. Then, we’re going to keep going this way, and we’re going to come to this location. Once you get to this location, you’re going to create a temporary Vestige. Once you create this temporary vestige, you’re going to farm the Red Reaper and just keep doing this. Keep doing this until you are completely satisfied.
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Lords Of The Fallen: The Ultimate OP Build - Umbral Shotgun
We’re going to be talking about the best build in Lords of the Fallen. So, this is going to be the Umbral Shotgun build, and the amount of damage you’re going to do with this build is absolutely incredible. Certainly, this also requires sufficient Lords of the Fallen Vigor to assist you in completing it.
This build is primarily a spell-based build, so you’re not going to be using your weapons. Instead, you’re going to be spamming spells. This build is going to one-shot almost any enemy in the game, except for bosses, of course. But even still, you are going to kill bosses in just a few hits.
The first hit didn’t really connect on this boss. However, the second one did, and the damage is over 4,100. That is an incredible amount of damage. When you take into account that you could spam this spell pretty quickly, almost faster than you could even swing certain weapons, it is probably second to none.
We’re going to take a look at the Gear of the builds. We have the Nohuta Polearm and the Lightreaper Shields. These are not very important for the builds. However, the Rune socket into them is a bit more important. For the Shields, we have the Dhalwe Rune, and this is going to increase your Inferno attribute. I found that this is the only one that actually increases your damage. Because any rune on the weapon does not actually increase your damage. For that reason, we are using the Nartun Runes, and these are going to give us Mana upon killing enemies.
For the Catalyst, we are using the Lost Berescu’s Catalyst. This is the best Catalyst for Umbral spells if you get your Radiance and Inferno skills to a certain point. This is definitely going to be a no-brainer for the builds. For the Spells, we have the Latimer’s Javelin. This is good for poking and dealing with trash mobs. We then have Barrage of Echoes. This is going to be our major spell and where all of our damage is coming from. Then we have Adyr’s Rage and Diminishing Missile. These are going to be spells that supplement.
For the Armor of the builds, we have the Lord Mask, the Harrower Armour, the Purger Gauntlets, and the Harrower Leggings. This doesn’t really matter. However, the pendant does, and we have the Hysteria Pendant. This is very important because it boosts spell power.
For the Rings, we have the Charred Root and the Barrage Root. The Barrage Root is obviously increasing our spell power. The reason we go with the Charred Root over another ring that would increase spell power is that with this, we can cast Adyr’s Rage, and the damage boost from Adyr’s Rage, through testing, does do more damage overall than using another ring. Therefore, I have it in here.
In order to use this build properly, you are going to be using your supplement spells, which are the Adyr’s Rage and Diminishing Missile. So you’re going to use the Adyr’s Rage before the fight. Then you’re going to hit the intended target with the Diminishing Missile. The Diminishing Missile will decrease the defenses of an enemy, and then you’re just going to look at the ground and spam the Barrage of Echo spell. That’s pretty much all there is to the actual builds.
Next is Stats. That Inferno is also boosted by the Rune socketed into shields. So you are going to want to have a delicate balance between inferno and radiance for the maximum amount of damage.