FFXIV: More Detailed Info About Endwalker
Posted: Oct 29, 2021 Views: 2035
Square Enix updated the relevant news of FFXIV Endwalker, detailing the information regarding the island Sanctuary feature and the data center travel system. This includes mentioning that once this feature of Endwalker is available, you can take your minion into your personal island Sanctuary. With the arrival of Endwalker, you will be able to travel to other data centers.
Other updates include Estinien Wyrmblood, which will be provided through the Trust system. You will be able to have the legendary Dragon accompany you through the main scenes.
In addition, a new deep dungeon will also be launched during Endwalker, but the developer has not disclosed its specific release time. Deep dungeons are unique instances. You will have a separate level and an old-school dungeon experience with roguelite elements. They are constantly changing, with different maps, random mobs, dangerous traps, and valuable chests.
In addition to providing a fresh game experience, FFXIV's deep dungeons provide unique rewards such as glamours, minions and other items and achievements. They are also a good choice for quick upgrades, because you can gain XP in the dungeons, and your level will be reset internally in time.
Although it is easy to pick up, it will be very challenging to climb to the last rooms. The death of one person will make the whole team fail.
As the release date of Endwalker approaches, more and more information will be leaked so that fans can grasp the relevant game content and game mechanics in advance. IGGM will also update related articles in time, and will share some hot topics from time to time.
In addition, you can come to IGGM to buy FFXIV Gil in advance, so that you can give full play to your advantage when Endwalker arrives, and your game process will go smoother.
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FFXIV Howling Blade Of AAC Cruiserweight M4: How To Complete This Final Raid?
Not long ago, Final Fantasy 14 released the latest patch 7.2 on March 25, bringing a series of new content, such as New raid, dungeon, trials, & PVP updates. Among them, the most attractive and rewarding one should be the level 100 raid AAC Cruiserweight M4.
AAC Cruiserweight M4 will first be launched in normal difficulty, and will open Savage difficulty for you to experience a week after the release. If you want to take this opportunity to earn more FFXIV Gil and your character is strong enough, don’t miss this opportunity!
More specifically, AAC Cruiserweight M4 is actually a raid series, which contains 4 specific bosses, namely Dancing Green, Sugar Riot, Brute Abominator, and Howling Blade. In this order, later the boss, the higher the difficulty, and the final challenge, Howling Blade, is obviously the most difficult. So ensuring you can complete the entire AAC Cruiserweight M4 successfully, we will bring you a guide to Howling Blade raid.
Howling Blade Overview
This raid consists of 3 phases: phase 1 phase 2 and the additional phases in between. When the fight begins, the boss will cover the right edge of the arena with an AOE effect, and if you step into it, you will suffer bleeding damage. Therefore, you must try to avoid this area while avoiding the boss’s attacks throughout the fight.
Boss Skills In Phase 1
To successfully avoid or deal with the boss’s skills, you need to know what skills he has and how they work. Here are the specific functions of each boss skill in phase 1:
1. Extraplanar Pursuit
As a full coverage AOE skill, Extraplanar Pursuit will damage your entire raid team, and can only be healed by your healing skills that also have the AOE effect.
2. Great Divide
This skill allows the boss to target one of your team’s tanks with a line stacking marker and output damage, so it is recommended that the two tanks in your team are as close as possible to share the damage, or use defensive cooldowns to reduce the damage. In addition, non-tank teammates should avoid getting close to or hiding behind tanks when facing Great Divide.
3. Wolves’ Reign
This skill causes the boss Howling Blade to release an AOE combo after completing the cast. First, four circular AOEs will appear around the arena, and the boss will rush to one of them, then continue to rush across the arena to the other side, causing linear AOE damage to you, and then release a cone AOE from the new position. To avoid this attack, you need to first move to the other end of the boss’s sprint direction, and then move slightly to the side to avoid the upcoming linear AOE and cone AOE.
4. Heavensearth
This is a boss skill that deals with damage by stacking markers that target random players in your group. You and your teammates just need to gather together to spread the damage.
5. Beckon Moonlight
After using this skill, the boss will summon four Moonlit Shadow clones that appear in sequence around the arena. They will then rush across the arena and damage half of the arena according to the direction of their swords and the order in which they appear. To avoid them, you must examine their order and the direction of their swords.
6. Shadowchase
Summon five clones near the center of the arena. Each clone will move forward and cast a straight line AOE. Fortunately, there is a corresponding safe area behind each clone. Move there to avoid their attacks.
7. Bare Fangs
After casting this skill, Howling Blade will summon its glowing fang fragments in the arena, and they will attack you in a straight line AOE in pairs. To avoid them, be sure to carefully observe the timing and order of each fang.
8. Terrastrial Rage
While using Bare Fangs, Howling Blade will continue to perform Terrastrial Rage to create a circular AOE around the arena, after which the boss will use Heavensearth again and summon Wolf of Stone and Wolf of Wind via Tactical Pack.
Add Phase
During this phase, the boss will become invincible, and his Saber Intensity gauge will increase over time, and during this phase, the previously summoned Wolf of Stone and Wolf of Wind will cast Weal of Stone and Weal of Wind on you, damaging you and your party in a straight line in front of them.
Once the wolf is defeated, the boss will continue to cast Ravenous Saber, dealing varying amounts of damage to you based on Saber Intensity gauge. To avoid fatal damage, it is recommended that you defeat the wolf before this gauge reaches maximum, and the battle will then enter the second phase.
Phase 2
Once this phase begins, a notification will be posted indicating that the boss’s attacks will appear more frequently, hit harder, and will also have some new abilities added, including:
- Wolves’ Reign
- Terrastrial Titans
- Shadowchase
- Tracking Tremors
- Beckon Moonlight
In addition, the barrier that previously protected you from falling from the arena has disappeared, so you must not only be careful to avoid the enemy’s AOE attacks, but also be careful not to fall out of the arena. Howling Blade will then repeat these attacks and mechanics until defeated, and then you can get various loot, including FF14 Gil.
The above are some precautions for dealing with Howling Blade. I hope it can help you complete all AAC Cruiserweight M4 raids as soon as possible! Good luck!
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FFXIV New Patch 7.2: What New Content Will You Experience In This Large Patch? - In-Game & Quality Of Life Changes
Since Final Fantasy 14 launched its own Dawntrail expansion last summer, players’ opinions and comments on it have been in an unstable state: at first, the content in the new expansion brought a lot of freshness to the players, but since late July, players have begun to be dissatisfied with the speed of introducing new content, and feel that it can’t keep up with the speed of players’ exploration.
But in the spring of 2025, this situation will improve, because on March 25th FFXIV will launch its own Patch 7.2, called Seekers of Eternity, which will bring a lot of new content and game improvements to players, such as new dungeons, trials, major updates to PVP, and large-scale new exploration content.
From a lot of information leaked so far, it can be seen that Seekers of Eternity strives to provide some new playable content for players with different play styles. This guide will introduce you to what new game content you will experience in the upcoming Patch 7.2 based on some information released by Square Enix and leaked by the player community.
In-Game
Like previous major patches for FF14, Patch 7.2 will continue the game’s main story quests and expand on some of the events introduced in the previous Dawntrail. The most exciting thing for players may be the addition of a new dungeon, The Underkeep, and some new mechanics and challenges will also be added to the game with the addition of this new dungeon.
In addition, the new Trial Recollection will provide players with two difficulties, Normal and Extreme, giving high-level players another opportunity to test their characters’ abilities against powerful enemies. Similarly, the most proud raid content in Final Fantasy 14 has also received a major expansion: The Arcadion - Cruiserweight has been added.
This new raid series will be launched first in Normal difficulty and is expected to be opened to Savage difficulty for players with higher abilities a week later. You can expect to experience very complex combat mechanics and some high-intensity combat in it, as the setting of this raid is one of the most difficult content in the game so far.
It is also worth noting that Hells’ Kier (Suzaku) will return to the game as Unreal Trial, which may bring a nostalgic but very fresh gaming experience and challenge to some old players.
The Occult Crescent, a new wild exploration area expected to be added in Patch 7.25 on May 27, has aroused great interest from players. The design of this large multiplayer game mode is actually very similar to Eureka and Bozja in Dawntrail. It will take players to a mysterious island in the Shades Triangle and provide some large-scale boss stations, a raid content with up to 48 players to explore in a group, and a progression system that encourages exploration.
Players will increase their Knowledge Level in The Occult Crescent so that they can challenge more difficult content. However, it must be mentioned that this operation is somewhat risky, because at higher Knowledge Levels, once you experience death in it and are not resurrected by other players in time, the experience points and FFXIV Gil you earn in it will be lost.
If you use Phantom Job system, you will use exclusive and unique job abilities in this explorable area. At the beginning of exploration, only Freelancer jobs are available, but as you explore in it, you can unlock more Phantom Jobs, such as Geomancer, Ranger, Time Mage, Berserker, and Cannoneer.
Compared to The Occult Crescent, Cosmic Exploration may be launched earlier, expected in Patch 7.21 on April 22, and it introduces a new mode designed for in-game crafters and gatherers. This new cooperative activity will allow players to develop new planets over time: you need to start by building a base, and then expand the entire planet under the progress of tasks and time.
Note that the progress of each server is unique and also provides players with single-player and team activities. At the same time, some special rewards, Star Contributor system, and a large amount of FFXIV Gil will also be added to increase your interest in this new mode. This is very beneficial for players who like to craft in the game and strive to get all the collectibles.
Quality Of Life Changes
Not only has Patch 7.2 changed the content available to players, but the quality of life provided to players has also undergone some changes, such as the ability to sort food, potions, and sprints by players, so as to facilitate a more seamless and smooth gaming experience.
A new fuel color, Metallic Cobalt Green, has also been added, as well as a new set of crafting gear to facilitate the smooth implementation of Cosmic Exploration. In addition, Duty Support system will also include The Sunken Temple of Qarn, making it easier for single players to experience this interesting dungeon with NPC allies.
In terms of combat, some melee DPS jobs will receive some damage buffs, but Dawntrail’s newly introduced Job Pictomancer will receive some nerfs to ensure the balance of the entire game. For PVP, Series 8 will take over from the soon-to-be-ended Series 7, so players may need to claim any remaining rewards in Series 7 before the official release of the patch on March 25.
With the current release of Final Fantasy 14’s Patch 7.2 and subsequent minor patches, Square Enix has begun to listen to players and maintain a steady update cadence in order to rekindle player interest in the game.
But whether these new additions can maintain player engagement is still worth thinking about. Regardless, with the next chapter of Dawntrail and this new patch, players will have a lot to look forward to. I wish you a happy gaming!
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FFXIV Little Ladies’ Day: How To Complete This Event?
Hello, players! Final Fantasy 14 patch 7.2 will be officially launched in late March, right around the corner, right? But before that, the annual Little Ladies’ Day also debuted as scheduled.
As the most romantic month in December, Little Ladies’ Day occupies nearly half of March. The specific time of this event is from March 3, 2025 to March 17, 2025. Maybe after this event, patch 7.2 will be officially launched.
What Is Little Ladies’ Day?
Little Ladies’ Day is a traditional festival in Eorzea in the game. The prototype should be from Hinamatsuri in Japan, also known as Doll’s Day or Girl’s Day. Some coincidences are that International Women’s Day is also within the date of this interactive event. And this festival in the game comes from the legend of a princess imprisoned in a palace in the background of the game.
Every year, various events are held in the game to celebrate Little Ladies’ Day. This year, the organizers decided to launch a new idol, Prince Seneschal. But due to a problem with his costume, Prince Seneschal disappeared before the event.
As a contestant and former winner of Little Ladies’ Day fashion show competition, Marabel she asked Warrior of Light to help Prince Seneschal understand the role he needs to play. Prince Seneschal is very distressed about what a butler is, and Warrior of Light needs to help him ask various NPCs to solve his problems. This is the main quest line of this event.
After helping Prince Seneschal solve his problems, he successfully performed on stage, and Songbird trio also appeared. Then there are some embarrassing idol performance clips. Finally, as a thank you for helping him, Warrior of Light received a replica costume. You must have guessed that this is the biggest reward of this event, of course, in addition to this, there are also some EXP and Final Fantasy XIV Gil.
How To Complete The Quest?
First, You need to be level 15 to participate in Little Ladies’ Day, which is not difficult. Even novice players can easily reach the requirement within a little time.
Next, You need to go to Ul’dah - The Steps of Nald and talk to Lalafell NPC Royal Seneschal to start the quest. Its coordinates are (X:10.5, Y:8.6).
Then you need to continue talking to the following NPCs:
- Picot: (X:10.2, Y:12.4) in Ul’dah - The Steps of Thal
- Well-dressed Noblewoman: (X:13.8, Y:12.7) in Ul’dah - The Steps of Thal
- Bargain Hunter: (X:14.2, Y:10.9) in Ul’dah - The Steps of Thal
- Resting Server: (X:13.3, Y:9.0) in Ul’dah - The Steps of Thal
You must first talk to Picot at (X:10.2, Y:12.4) to receive the quest, then talk to the other three people. Finally, go to (X:11.2, Y:10.8) and talk to Picot again, and tell him your favorite option to complete the quest. But it’s not over yet, you still have quests to complete.
A Princely Debut
Continue to talk to Picot at (X:11.2, Y:10.8) to get A Princely Debut quest. Then meet up with Picot in front of Ruby Road exchange. It is recommended that you choose to check the stage with Picot. You will then encounter a mini puzzle where you need to help Picot find the character that defines a Seneschal Prince. You have 4 options to interact with:
- Quicksand Employee
- Songbirds Fans
- Royal Seneschal
- Picot
After the interaction, choose the answer you want. Finally, talk to Marabel while Picot prepares for the show. Finally, return to Steps of Nald and talk to Royal Seneschal (X:10.5, Y:8.6), then talk to Picot to complete the quest.
During the show, Picot will show off his newly designed suit, becoming the newest pop star at the festival. Songbird trio makes a brief cameo appearance, and they express their deep impression of Picot.
Rewards
- 1,440 EXP
- 324 Final Fantasy XIV Gil
- Seneschal Prince’s Headset
- Seneschal Prince’s Jacket
- Seneschal Prince’s Gloves
- Seneschal Prince’s Trousers
- Seneschal Prince’s Longboots
- ‘I Wanna Be Your Pop Star’ achievement
Seneschal Prince suit is a replica of the suit worn by Picot in the cutscene, with two dye slots for each piece to customize. The suits awarded in this event are different from previous ones. This time, both male and female characters can wear the suit, while previous Little Ladies’ Day events usually rewarded separate suits for male and female characters.
In addition to the above rewards, you can also talk to Royal Handmaiden next to Royal Seneschal to get two miscellaneous item rewards: Peach Confetti and Cherry Confetti. Each item is equivalent to 10 Gil.
After Little Ladies’ Day event, you will no longer be able to obtain Seneschal Prince set, so be sure to complete all the tasks before the event ends! The next festival in Final Fantasy series, Hatching Tide, will be in April. At that time, patch 7.2 will also be officially launched. This will be an event based on Easter, which is also worth looking forward to.
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FFXIV Patch 7.2: What Will It Bring? - New Raid, Dungeon And PVP Updates
If you are familiar with FFXIV, you will know that it is necessary to release patches or updates regularly. Generally speaking, small patches of FF14 focus on fixing some minor bugs in the game, while large updates will provide you with more new gameplay and new content while making fixes and optimizations.
Since the release of the fifth expansion Dawntrail last July, the popularity of Final Fantasy 14 has been at a good level. In order to continue the popularity in 2025, the game will release a major update soon, namely patch 7.2. In order to make you adapt to this update faster by then, we will introduce some of its contents in advance.
Overview Of Patch 7.2
The 7.2 patch is called “Eternal Seeker” and is expected to be released in late March, and the most likely date is March 25, 2025. While this isn’t a full new DLC, you can still look forward to this patch, as it will not only continue the main story from Dawntrail expansion, but will also provide you with more opportunities to earn Final Fantasy XIV Gil, including:
- A new dungeon called The Underkeep
- A new extreme trial called Recollection
- A new raid called Arcadion: Cruiserweight Tier (best to participate if you are experienced and have a high enough character level)
In addition to the above, patch 7.2 will also bring two major new features, Cosmic Exploration and Occult Crescent. The former will allow crafters and gatherers to complete new projects and explore new planets together, while the latter will provide you with large-scale combat activities similar to Eureka or Bozja, giving you the opportunity to earn new abilities. However, before 7.2, FF14 will also release patch 7.18 on February 25, 2025 to eliminate savage loot lockouts.
New Raid & Dungeon
The mysterious new dungeon, The Underkeep, is inspired by Final Fantasy IX and is set in the world of Solution 9. While its gameplay style and story are heavily influenced by FFIX and details are being kept under wraps, it promises to provide you with a new experience and more FFXIV Gil.
The new raid series continues the game’s usual lightweight style and introduces new bosses for you to defeat, while a unique NPC shown in the live letter using a spray can may hint at some of the mechanics and themes in the raid.
It is worth mentioning that one of the arenas in the raid is a disco-themed dance floor, which should give you some fun and quirky map design. It has also been confirmed that one of the battles is very fast-paced, so if you like action-packed battles, you should be happy when you get there.
Overall, the new dungeon is suitable for both casual players and players who want to upgrade their gear, while the new raid is suitable for those who want to challenge the end content. In fact, the new content brought by patch 7.2 will keep you busy and prevent you from forgetting about the game before FFXIV Mobile is launched.
New Story & Trials
In terms of new storylines, patch 7.2 will continue the content of 7.1, based on plot and character development, and bring you the side quest stories of familiar characters outside of dungeons and main stories. For example, Inspector Hildibrand will return to embark on more interesting adventures, and Mamool Ja will let you play an important role in Eorzea as a gatherer.
In addition, a new trial called “Memories” will be available in both normal and hardcore modes, in which the main enemy looks like a robot version of Beatrix from FF9. To defeat it, you must not only have quick reactions, but also cooperate with your teammates. If you can complete the trial in hardcore mode, you will get a special Wings mount and unlock a new side quest.
For patch 7.2, the dungeon should be the most important part of this update, while quests and trials are slightly less, so the dungeon may occupy more attention than quests and trials. Fortunately, this dungeon is large enough, and it should be enough to keep you going until the next update will be released.
PVP Mode Updates
First of all, patch 7.2 will update the original PVP content in FFXIV. The first item is to open PVP series 8, allowing you to get new rewards through PVP mode, so you’d better complete all the goals of Series 7 in time. These rewards usually include special equipment, new emotes, titles and other decorative items.
The second item is the return of the revamped frontline map Secure. This map was not popular in the past, but fortunately, the developers have improved it based on player feedback. Although the specific changes have not yet been revealed, you will definitely get more interesting and balanced options, to get daily rewards and make progress in the PVP series in another way.
In addition, the new PVP content will allow you to try more new strategies and get a more balanced combat environment, ensuring that all jobs and play styles in the PVP mode are competitive. But don’t worry, because these balance adjustments are a common form of FFXIV PVP mode updates to ensure that the game combat environment can maintain a balance.
The above are the main updates of patch 7.2. It is obvious that it has very high playability and is worth your anticipation, and you will invest more time in Final Fantasy 14 after it goes online. I wish you a happy time!
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FFXIV Prishe Battle Guide: How To Deal With This Retro-Style Enemy In Jeuno: The First Walk Alliance Raid?
Final Fantasy 14’s Dawntrail expansion, released last year, is known for its new combat, with encounters that are a big step up from previous expansions. Players say they’ve had a completely unique experience since the first dungeon, with more bosses with more gimmicky attacks and tougher bosses.
Jeuno: The First Walk is a great example of this, as it’s a new Alliance Raid in the expansion, and each enemy has its own rules, giving you a variety of gameplay. On top of that, many elements of the raid are themed after the series’ first MMO, Final Fantasy 11, so die-hard fans of the series may be surprised.
However, since Prishe of the Distant Chains in this raid are the first enemies you encounter, and their moves and mechanisms are very difficult, you may need the methods introduced in this guide to unlock this raid and the strategies to fight this enemy, which will ensure that you can complete more tasks or battles in a limited time and speed up the overall exploration process.
How To Unlock The Raid?
First of all, we need to understand that Jeuno: The First Walk Alliance Raid is located in Echoes of Vana’diel Alliance Raid series, and this series requires you to complete Dawntrail Main Scenario Quest to unlock it.
After unlocking the series of raids, you can talk to Hoobigo Messager in Tuliyollal (X:13.0, Y:11.6) to obtain An Otherworldly Encounter quest. After you watch a few cutscenes, you will be sent by NPCs to investigate Yak T’el, and Jeuno: The First Walk raid will be unlocked during this process.
According to the developer, Jeuno: The First Walk is a level 100 raid that you and 23 other players will have to team up to explore. These players will be divided into three Alliances (or Full Parties), each of which will have 8 players. Like most raids, each party will have one Tank, two Healers, and 5 DPS, but it should be noted that you and all other players must be at item level 695 or higher.
Strategy For Fighting Prishe Of The Distant Chains
The Jeuno: The First Walk raid will be divided into four different boss battles and some small encounters. You will encounter the first enemies when you first enter. They are not very powerful, so you don’t have to worry too much, but you should still avoid standing between them for too long, otherwise you will suffer very high area damage over time.
Also, use your 1 minute cooldown as soon as possible, because they should come back for the real boss battle. Next up, the first challenge you’ll encounter in the raid - Prishe of the Distant Chains, is also well-known character from FF11, so hardcore fans will probably be familiar with her.
But unlike in previous games, her attacks have been overhauled, but they’re still very interesting. Here are some moves you’ll face and some strategies to deal with them.
Banishga
This is an area of effect damage to your entire team, and it can’t be dodged. So all party members should spend as much FFXIV Gil as possible to increase their health regeneration speed to deal with this area of effect damage.
Knuckle Sandwich
Prishe will draw three circles of different sizes on the ground, the smaller circle inside the larger one, and prepare to hit them. You can tell which circle she’s going to hit by how many times she says Wait for it...: if she says it once, she’ll hit the first circle inside; twice, she’ll hit the second circle; three times, she’ll hit the larger third circle.
During this move, besides paying attention to her voice, you also need to try to stay next to the circle under attack so that you can get to a safe area as soon as possible before the attack. If you are hit, the bleeding debuff will be applied. Generally, this move will be repeated twice throughout the battle, so you may want to pay special attention.
Nullifying Dropkick
At this time, Prishe will turn into a Tank Buster and stack all her damage capabilities on a random tank, so the tanks in this squad may suffer tremendous damage, so all tanks of the three alliances must be stacked to keep it alive.
Banish Storm
Normally, Banish Storm will appear immediately after Nullifying Dropkick, and Prishe will summon two scepters with arrows around the arena, and the direction pointed by the arrows will be attacked in a straight line. You and your teammates should find a safe place between all the scepters to avoid being hit by that scepter, or use FFXIV Gil to upgrade or improve your defense capabilities appropriately.
Holy
In Holy, the boss will attack random players with the diffusion debuff. If you are targeted, move away from other players who are affected by the same debuff, or you will both take unbearable debuff damage. Meanwhile, the healer on your FFXIV team needs to be nearby to restore your health and mana.
Crystalline Thorns
During Crystalline Thorns, you will see a lot of spikes around the arena, with only a few small safe areas. You will also see three ropes on all players’ backs pointing in different directions, the same color as the circles that appear in Knuckle Sandwich. At this point, she will begin to cast Auroral Uppercut.
Auroral Uppercut
As mentioned above, you will find ropes on your back, which are the connectors that the boss uses to attack you. As with Knuckle Sandwich, you can also tell which rope it will attack by how many times she says Wait for it...: once, it will hit the first rope; twice, it will hit the second rope; three times, it will hit the longer third rope.
But be careful, with saying twice, please point the middle tether to a place without spikes, otherwise you will take double damage. And be careful not to fall off the arena or fall on the spikes, which will add bleeding debuffs or even death to you.
Banishga IV
This is also another AOE damage that Prishe targets your entire team, and it will also form various spheres around the arena, which will damage you after they expand and explode. So what you can do is to find a safe position, or wait for the nearby spheres to explode and stand still to avoid your FFXIV character from contacting the damage.
Asuran Fists
After Prishe uses the attack combination of Crystalline Thorns and Auroral Uppercut again, it will target a tower and use it to cause large-scale AOE damage to you. In this case, all players must stack to share the damage, and add some gear that can increase damage reduction to your FFXIV character build to make it easier to get through this difficult time.
After Prishe falls, you and Bakool Ja Ja will encounter a forest with more normal enemies that can be defeated by just normal attacks. But leave some cooldown time so you can prepare for the subsequent boss encounter. That’s it for the current strategy for fighting Prishe, a very important enemy in Jeuno: The First Walk Alliance Raid in FFXIV Dawntrail. Hopefully, this guide will allow you to complete all the challenges in this boss encounter faster and more smoothly, and move on to the next encounter with a lot of rewards and loot. Have fun!
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FFXIV Castrum Meridianum Dungeon: How To Safely Complete This Dungeon With Three Bosses? - Full Guide
As you progress through your character level in Final Fantasy 14, you’ll encounter a special dungeon at level 50 called Castrum Meridianum, which is also the penultimate dungeon to explore in Patch 2.0’s A Realm Reborn MSQ. Only by completing this dungeon can you advance to the final dungeon run.
While the quest to explore this dungeon isn’t too difficult, you may need some combat strategies to help you complete this Castrum Meridianum dungeon run more quickly, because it contains three boss encounters. Plus, this dungeon has long cutscenes before each encounter, so if you’re limited on time, having the strategies for unlocking and defeating the bosses covered in this guide may allow you to complete all the quests without rushing.
Unlock Castrum Meridianum
As mentioned above, you can unlock this dungeon by completing the penultimate Rock the Castrum main quest in A Realm Reborn MSQ. After you complete the quest, you can enter it using Duty Finder. Alternatively, you can move to the entrance of Northern Thanalan, which also leads to Castrum Meridianum dungeon you need to explore next.
Once inside, you can complete the exploration of this huge dungeon one by one, according to the quest log on the screen. You will encounter three bosses in turn: Black Eft, Magitek Vanguard F-1, and Livia Sas Junius. The other little monsters are pretty simple, and as long as your item level is high enough, you can rely on them in this dungeon to farm FFXIV Gil as well as other loot that can be used to enhance your build.
Three Bosses
Of course, before challenging these three bosses, you need to first understand their attack moves and mechanisms so that you can effectively deal with and avoid them. Next, we will introduce the specific information of these three bosses one by one. Please prepare your powerful characters and start fighting!
Black Eft
The first boss you need to fight is Black Eft, and some 8th Cohort soldiers. They mainly use auto attacks to cause small amounts of damage to you or cast continuous fire damage on you. You only need to improve your own defense ability, and Black Eft has the following attack moves that you need to pay attention to.
- High-powered Magitek Ray: The boss will cause untelegraphed area damage to the front of itself. During this skill, you will see that it is gathering power in the cannon in front of it. This is a sign. You need to move to its sides or back to avoid this attack.
- Incendiary Support: This skill will cause four unavoidable damage to your entire team, so during this period, the healer in the team needs to exert force to restore the health of all players quickly.
- Request Assistance: Like many bosses, Black Eft will also spawn more enemies during the battle to help it cause more damage to you, including more 8th Cohort soldiers and Magitek Colossi. At this time, any skills that can cause group damage come in handy, and you can gather them together to knock them all down.
- Magitek Cannon: The boss will deal damage in a circular area around random players, just avoid it.
It is important to note that Black Eft will repeat these attacks. So be careful at all times to avoid taking a lot of damage. After you defeat Black Eft, you can go to east through Disposal Chute and continue your exploration.
Magitek Vanguard F-1
The second boss to appear in Castrum Meridianum dungeon is Magitek Vanguard F-1. It has no other helpers, so you only need to focus on the following attacks it uses.
- Thermobaric Strike: The boss will first mark a corner of the arena with an AOE. The closer you are to the mark, the more damage you will take. So before it shoots the mark, try to predict the general direction and leap to the other end.
- Hypercharge: It will create a circular and ring-shaped area of damage to itself. You will see a small ring of safety between the two areas, so you need to keep moving to avoid those areas of damage.
- Cermet Drill: The boss will deal high damage to Tanks in the group. Even if the tank has strong health, try to reduce the cooldown of defensive skills to reduce the damage caused by this move.
- Overcharge: It will damage a wide cone in front of itself, and will cause Paralysis to you if you are in it, and can periodically disable you. You can only move out of the damage range to avoid further damage.
- Targeted Support: You will see a circular damage range running towards you, so you only need to move out of the telegraph to avoid damage.
You will see that Magitek Vanguard F-1 here deals mostly area damage, so please spend some FFXIV Gil before challenging it to make your build more flexible so that you can quickly avoid most damage.
Livia Sas Junius
The final boss you’ll face in Castrum Meridianum is Livia Sas Junius, and it has more attacks than the first two, so be prepared. Here are all the attacks it can throw at you.
- Artificial Plasma: First, it will deal unavoidable damage to all members of your party. Healers should use area heals to recover quickly.
- Roundhouse: Livia will deal damage to a large area around her, and Discharge will work in tandem.
- Discharge: Multiple circular areas of damage will appear around the arena. So when these attacks are in effect, you need to move quickly to a safe area to avoid all the damage areas.
- Aglaea Climb: Livia will also deal high damage to the tanks in your team with this move. The tank’s own defensive skill cooldown reduction may not be very effective at this time, so healers may need to help.
- Infinite Reach: The boss will dash through the center of the arena several times in a row, damaging your party in a straight line. At the same time, there will be a continuous barrage of Discharge AOEs. You may need to watch the order in which they appear to avoid them.
- Angry Salamander: After the last move, Livia will stand in the center of the arena and shoot several straight lines outward to deal area damage. You can only continue to move to a safe area to avoid the damage.
- Thermobaric Strike: Livia will create two Proximity AOEs on opposite sides of the arena. Again, the closer you are to them, the more damage you will take. You also need to pay attention to the appearance of Stunning Sweep at this time.
- Stunning Sweep: The boss will cause damage to the surrounding area, and you will also suffer Paralysis effect if you are in this area. At the same time, several Discharge AOEs will explode. To avoid all three attacks, you first need to stand near one of the two Proximity AOEs until Stunning Sweep and Discharge stop. Then quickly move to the other two unmarked corners.
Note that when Livia uses Thermobaric Strike for the second time, you will also see that this will be combined with Angry Salamander and create four Discharge AOEs. You may need to move to the center of the arena quickly and strengthen your defenses so that you can withstand the damage caused by Thermobaric Strike. After you defeat it, you can enter the final The Ultimate Weapon quest.
These are the three bosses you will encounter when exploring Castrum Meridianum in FFXIV, as well as their attack moves and countermeasures. I hope this guide can make your exploration of this dungeon smoother and easier, and get more high-value loot from it to face the final challenge. I wish you a happy game!