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Elder Scrolls Online New Season, Subclasses And Experiments Of 2025: What Kind Of Experience Will They Bring?

Posted: Apr 16, 2025 Views: 53

Posted: Apr 16, 2025

Source:  IGGM

Views: 53

Since the end of 2024, Elder Scrolls Online has been announcing various new initiatives to show the game’s determination to become better as it enters its eleventh year. Now that 2025 has come to the fourth month, judging from the current performance, ESO has indeed fulfilled some of its promises.

First of all, Fallen Banners dungeon DLC and update 45, which have been launched, are the first major new content launched by the game in 2025. They have good overall performance and player reviews. At the 2025 Direct held on April 10, ESO announced some new news through the April roadmap. Next, we will introduce you to three of the main contents.

Elder Scrolls Online New Season, Subclasses And Experiments Of 2025: What Kind Of Experience Will They Bring?

New Season - Seasons Of The Worm Cult

In the past few years, the way Elder Scrolls Online has updated the game content on a large scale has been to release a larger expansion or other content every year, but starting in 2025, the game decided to follow the example of some MMORPGs and switch to a seasonal content model. This will shorten the time between new content releases, and the development team will be able to flexibly adjust the next work plan based on player feedback more quickly.

Seasons Of The Worm Cult is undoubtedly the product of this change. It has landed on the PTS and is expected to be officially launched in June. From a plot perspective, it introduces a new area, the isle of Solstice, to bring a sequel to Molag Bal storyline in the original game, which takes place ten years later. What you have to do is to investigate the revival of Bal’s Worm Cult in the new area.

The isle of Solstice is located near the southern coast of Tamriel and is home to the exiled elves and Argonians. The area has Caribbean-style beaches and tropical forests. While you need to advance the main storyline, the season is expected to bring a series of new events and quests that can provide ESO Gold as rewards to ensure that you have a stable source of gold.

The season is expected to last for several months after the launch, which means that you may not see more new Elder Scrolls Online seasons this year, but this is the first season after the mode change, and it is common to need to run-in. In the coming years, seasons may be shorter, and new seasons may be launched in the form of remakes of old content, such as Dark Brotherhood.

New Subclasses Mode

In June, in addition to the new seasons, you are expected to experience the new subclass feature. It means that no matter which of the seven classes you initially choose in the game, you can also choose skills from up to two other classes’ skill lines to try. Considering the total number of classes and class skills, it is expected to bring more than 3,000 combinations.

The addition of this feature was announced at the 2025 Direct not long ago. Although the development team did not reveal more details at the time, it is certain that first of all, this feature will be unlocked when your character level reaches 50, and you also need to keep at least one skill line from the main class.

In other words, although a character can theoretically learn all non-main class skill lines, it can only actively use skills from two other class skill lines at a time. In addition, the unlocked subclass skill lines will apply to all characters in your account, and the unlocking of some class skill lines requires double skill points, but as long as you play the game frequently, this point is not difficult to obtain.

New Experimental Content

Although a lot of new content has been announced, the development team seems not satisfied with this and is still trying more possibilities. For example, they want to launch a new full-server event around this summer, based on the isle of Solstice, and set up a magic barrier called Writhing Wall here to divide Solstice into two. You and other players need to defend the island from the invasion of Worm Cult by collecting resources and finally break through the wall to unlock the second half of Solstice.

Another test content worth noting is Cyrodiil Champions, which ended on March 31. This is a test content launched by ESO for the overload problem that has existed in Cyrodiil’s PVP mode for many years. As one of the features of the game, this mode is completely necessary to be optimized.

In the test conducted from March 24 to 31, Cyrodiil Champions initially solved the original problem by significantly improving performance and greatly simplifying the skills and attributes of all players in Cyrodiil PVP mode. This not only means the success of the test, but also represents a milestone in the development process of the entire ESO. Even Cyrodiil Champions itself is expected to become a more mature in-game feature.

In addition, in order to fully ensure the gaming experience of different player groups, the game’s tutorials and novice areas are also being updated, and Welcome Back system will be launched this summer. ESO development team said that this will be a task-based and reward-oriented system.

In short, Elder Scrolls Online has proved to you with practical actions that they are indeed committed to developing the game better, and all you have to do is believe them and enjoy the game!

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