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Diablo 4 Roadmap 2025 Players Review: Why Does It Disappoint Players?

Posted: Apr 10, 2025 Views: 92

Posted: Apr 10, 2025

Source:  IGGM

Views: 92

Diablo 4 recently announced its 2025 roadmap, which is their update plan for 2025. In their expected plan, there will be 3 seasonal updates in 2025. Each update will add new powers and make appropriate adjustments to the game content, such as the difficulty of the boss and the content of the dungeon. In addition, there will be two collaborations with other IPs in this year’s update.

However, players are not excited about the roadmap announced by Diablo 4 company. In fact, quite a few players are disappointed.

Why Are Players Disappointed?

Diablo 4 Roadmap 2025 Players Review: Why Does It Disappoint Players?

1. Less Content

From the published roadmap, the focus of each season is to change the power of the season, and the description of other parts is very vague. Reddit user MaiasXVI described the 2025 roadmap like this:

Season 7

  • Seasonal gimmick power
  • Introducing new currency and armory features, which should have been available when the game was released

Season 8

  • Seasonal gimmick power
  • Old bosses from Diablo III

Season 9

  • Seasonal gimmick power
  • Slightly updated Nightmare Dungeon
  • Console KB&M Support (they should have been there at Diablo 4 launch day, too)
  • More to come!

Season 10

  • Seasonal gimmick power
  • Stay tuned!

2026

  • Stay tuned!

Overall, this roadmap is lackluster. Diablo 4 has such a long development period each season, but they never come up with something that really changes the game. They took a lot of time on insignificant stat tweaks to try to get players to waste more time leveling up or collecting Diablo 4 Gold. Players complain that Diablo 4 developers are even slower than indie developers.

2. The Roadmap Is Vague

Another reason why players are unhappy or even angry about this roadmap is that the information on this roadmap is too brief and there is not much useful information. Each season has a seasonal force, and all players know that the developers of Diablo 4 will update it this way. The information about Season 10 is the most perfunctory.

These vague contents show that the developers themselves have not figured out what new content to bring to the game, perhaps making an ending, or a leaderboard, etc.

Diablo Community Manager Lyricana Nightrayne had to respond to these arguments. He said that the content shown in the roadmap is not all the content, and the content development team of the second half of Diablo 4 in 2025 is still exploring.

This roadmap is like a new coat of paint every season. It looks very perfunctory, and there is almost no new content that can continue after the end of the season.

3. Repeated Gameplay

Each season of Diablo 4 has fallen into a similar vortex, with no refreshing content. Players in each Season are almost repeating the same things: leveling, farming gold, and looking for legendary items.

And the loot of Diablo 4 is also disappointing. The essence of Diablo 3 is that you get that dopamine rush when you see a beam of color in a pile of drops and then decide if it’s worth what you want.

But Diablo 4’s loot is all boring, generic items, like gold or ordinary quality weapons. You can’t visually identify which items are really good. You have to carefully check each loot before throwing it in the trash, and most of the time the game drops are cookie-cutter garbage.

While loot filters can reduce the monotonous garbage a little, it doesn’t make the loot exciting.

2500K Diablo 4 Obducite Free Giveaways At IGGM Discord

4. Inducing Consumption

A common complaint in the player community is that more and more updates in Diablo 4 tend to make players consume: $70 game, $40 expansion, $10 battle pass, and skins of more than $20.

Players predict that IP cooperation is just to launch new appearances. This model provides Diablo 4 developers with sufficient funds, and the interval between each season is also long, but they still haven’t come up with something new.

Players feel that Diablo 4 is a half-finished product, and many things have not been solved, but the developers have lost their original intention and only want to come up with a new look and induce player consumption.

Learn More: Diablo 4 Reveals Roadmap For Updates In The Next 6 Months

Mike Ybarra’s Comments

Mike Ybarra, former president of Diablo 4 company, also criticized the roadmap for not solving the core problems of the game at all. He believes that the game has been stuck in a three-month restart cycle since the release of the fourth season, and has been standing still. If they can’t get rid of this cycle, then he doesn’t know where Diablo 4 will go.

The 2025 roadmap of Diablo 4 does not solve the core problems of the game, which is why all players are disappointed. Some players think that the problem with Diablo 4 is that they don’t feel any connection with the long journey of empowering and upgrading characters. It feels like a math exercise rather than a game process.

They want changes to the novice area and the end of the game area. They come to each new area and everything feels the same, which kills any sense of immersion. Games can create many ways to improve your character, but creating a world that you can immerse yourself in is what differentiates one game from another.

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