Diablo 4 Season 4: Conquer Endgame Challenges With This Minion-Centric Necromancer Build
Posted: Apr 18, 2024
Posted: Apr 18, 2024
Source: IGGMGet ready for a complete guide to the Necromancer build centered entirely on minions for Season 4 of Diablo 4. It's designed to tackle high-endgame challenges, such as the Level 100 Pit featuring formidable bosses. In addition, I've perfected and optimized the gear, integrating a range of special items. Let's get started!
Gear & Aspects
Now, I'm going to take you through all the aspects for us to use and some general things to look for in your gear for this minion Necromancer build. Be prepared by stocking up on some Diablo 4 Gold ahead of time.
Helm: We have the Blood Getter's Aspect. For tempering, you can have an increase in size for Decrepify or Corpse Tendrils, which are the 2 skills you're using. For the other Tempering, I have total armor to help me reach the armor cap.
Chest: We have the Aspect of Hardened Bones, which can give you and your minions 25% damage reduction. Once again, go for an increase in size for Decrepify or Corpse Tendrils for the Tempering.
Gloves: We have the Aspect of Frenzied Dead for the increased attack speed, up to 45%, which is key to this build as you want good attack speed for our minions. For Tempering, go for a damage source from minions and then increase the size of either Corpse Tendrils or Decrepify.
Pants: We have the unique Temerity on to help with the barriers with the interaction with the Blood Getter's Aspect, as discussed earlier.
Boots: We have the Aspect of Occult Dominion for the increased minions you get. Then just make sure you have a movement speed buff from the Tempering and ideally another size increase from one skill you're using.
Weapon: We use the Unyielding Commanders aspect for the increased minion damage when it's paired with the Army of the Dead. For Tempering, I would suggest an attack speed buff and then one of the minion damage increases, as discussed earlier.
Amulet: I recommend using the Ebonpiercer to help with the damage reduction.
Rings: For the first ring, we have the Ring of Mendeln. This is going to help in a few ways: one with a bit of extra damage, but it also has a good buff to Minion Attack Speed and Max Minion Life, which is a bit harder to get.
For the second ring, we have the Aspect of Grasping Veins on it to help by increasing critical strike chance and critical strike damage to enemies affected by Corpse Tendrils, which with the size increase, will basically be everyone.
Finally, I have the Focus on for the cooldown reduction, and I have the Aspect of Reanimation on for the increased minion damage of up to 40%. For the Tempering, I took an attack speed buff and summoning damage, which will affect all my minions.
Minion Skill Setup
In terms of skills, one slot will be taken up by your Raise Skeleton, and another by your Golem skill. Although you need to summon your minions with these, you also need to actively use them in battle. The Raise Skeleton skill serves 2 purposes:
- Trigger the Fueled by Death passive, buffing yours and your minions' damage.
- For an extra damage buff and, more importantly, for healing purposes.
The healing is facilitated by the Blood-Soaked Aspect, which empowers you with 70% effectiveness, meaning you receive the damage and healing buff from the summoned Skeleton Priest. For additional healing, we pair this with the unique pants, Temerity, which grants a barrier when healed beyond 100% life, boosting survivability significantly.
Also Read: 4 Campaign Details In Diablo 4 Season 4 About Hellborn, Andariel, Iron Wolves & Blood Maiden
Golem Skill
For the Golem, you'll use the active skill for extra damage and to direct your Golem. It can also make you unstoppable to escape CC. Corpse Tendrils buffs by applying vulnerability and critical strike chance, complemented by the Aspect of Grasping Veins to group enemies and stun them in place, especially effective when paired with tempering effects to increase the skill size.
Ultimate Skill Setup
As for the ultimate skill, we utilize Army of the Dead to boost minion power, pairing it with the Unyielding Commander's Aspect to increase minion damage by 100%. We also use the Decrepify for enemy slow and damage reduction, with a chance to stun enemies and reduce cooldowns.
The Blight provides a bonus of 20% damage when enemies are within its area, complemented by the Ebonpiercer amulet for damage reduction and applying Shadow damage over time.
Book Of The Dead
For the Book of the Dead, we choose the Reapers to generate corpses and Shadow Mages for increased damage. The Golem is equipped with the Blood Golem for damage absorption.
Paragon Board
Now, for the paragon board, I'm not going to go through it fully, but I will quickly list the boards and glyphs I'm using. I recommend having the following 6: a starter board, Cult Leader, Scent of Death, Hulking Monstrosity, Wither, and Flesh-Eater. In terms of glyphs, you can use Warrior, Deadraiser, Golem, Mage, Darkness, and Control.
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