Diablo 4: The Best Leveling Guide To Chain Lightning Sorcerer Build In Season 1!
Posted: Jul 21, 2023 Views: 2405
Currently, I’ve spent 200 hours leveling Diablo 4 Chain Lightning Sorcerer build. In order to have a fun and productive progression experience in Diablo 4, I’ve put together the following tips. This includes the 1-50 progression and the part after 50. So let’s get started!
First, we choose World Tier 2, because as long as we have 5 initial Skill Points, the monster will die quickly. If you haven’t unlocked them, I highly recommend you do so.
For Sorcerer build, I’ve optimized it for levels 1-50. I love how effortless it is to aim. Because Chain Lightning DPS auto-aiming and optimized synergy will give us infinite mana and good survivability.
Build Progressions
So we start with Arc Lash for movement and Chain Lightning for DPS. Then unlock Teleport, Frost Nova and Flame Shield. And Lightning Spear can provide additional DPS and Crowd Control. Also, we need to further improve Frost Nova’s Vulnerable State and Teleport to reduce cooldown and improve survivability.
The first Enchantment Slot is about to become available. So we’re going to add skill points to Fireball and use it as the first Enchantment for quick group clears. Then we’re ready for Ultimate, where we can replace Flame Shield with Elemental Attunement before choosing Ultimate.
Next, we need to choose to further synergize with Shock Skills. And get two Static Discharge Ranks, because we have a critical strike chance of Coursing Currents.
Now we come to Key Passive, we are going to make some changes. First, replace Arc Lash with Spark for 8% crit chance. Second replaces Chain Lightning Passive to generate Crackling Energy. Then further boost Crackling Energy synergy with Static Discharge, Invigorating Conduit and Precision Magic.
Then it’s time to unlock the second Enchantment Slot, and choose Firebolt and Devouring Blaze for further crit synergy. Extra note though that Devouring Blaze was nerfed in patch 1.1. But my build didn’t use Immobilize synergy, so it’s still fine.
Also Read: Diablo 4: Are These Silent Chests Worth Your Obols To Open? - My Personal Analysis
Next, we want to unlock defensive skills like Protection and Mana Shield. Monsters should now have more health and die less easily. Therefore, we can replace Fireball with Ice Blades as the first Enchantment and spawn new Conjuration Mastery.
There should be a good amount of Crackling Energy and Mana at the end, since we’re getting Elemental Dominance for further Chain Lightning damage.
Lv1-50 XP Farm Tips
For level progression farming, repeating Temple of Rot is considered the fastest method by far. Since you don’t have to leave and restart the game to complete and reset, it saves you as much Diablo 4 Gold and time as possible.
But I want to optimize the fun of playing the game. So my XP Farm approach is to find Tree of Whispers by exploring the world. And complete events and strongholds as you encounter them. This way is not optimal, but fun, simple and fast enough.
Another suggestion is that you can grab some Diablo 4 Items at Curiosity Vendor to increase your DPS. If you find that the excellent weapons haven’t dropped in a while, the progression becomes more difficult and you can adjust the difficulty to World Tier 1. So once you’re strong enough, you can pass Capstone Dungeon and get into World Tier 3.
Lv50+ Build Tips
For Sorcerer Lv50+ builds, there was a big nerf in patch 1.1. Basically, all Sorcerer builds get hit hard, including my Chain Lightning Nuke build.
But the good news is that the main synergy I used in Chain Lightning Conjuration build remains the same. And it also takes advantage of the buffs from the 1.1 patch to be very efficient and fun.
After Lv50, survivability becomes more important. So you need to get all 4 defense stats on Chest and Pants. Statistics include:
- Maximum Life Damage Reduction to Close & Distant
- Burning Enemy Damage
- Total Armor
- Damage Reduction
Ending
That’s all for the tools and tips I need to use when upgrading my Chain Lightning Sorcerer build. I’ll be using them while working on Season 1 and hope they make your Diablo 4 experience fun and productive.
Diablo 4 patch 1.1 and Caged Heart in Season 1 have a lot of changes, and I can’t wait to test and share these insights. Hope you enjoy upgrading with this build and see you next time!
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Diablo 4 Season 8 New Content Overview: Would You Like To Try The New Season?
As the enlightenment of many players to action role-playing games, Diablo 4 has been going further and further on the road of constantly bringing new game content to players, and it will celebrate its second anniversary this fall. At present, D4 Season 8, which will be released on April 29, may give players a very big surprise first.
The theme of this new season is Belial’s Return. As the name suggests, you will face off against Belial, Lord of Lies, a powerful opponent introduced from Diablo 3, and you can find very valuable items from the loot it drops, such as the many Legendary Aspects and Unique Items added in this new season.
Although the developers have already released many announcements about this new season, and there have been multiple leaks on many player communities and social platforms, in this guide, we will give you a comprehensive overview of all the new game content that Diablo 4 Season 8: Belial’s Return will bring, and predict how they will change your exploration.
New Season Story
As with all previous season updates, players will experience an entirely new seasonal story in Diablo 4 Season 8. You must join forces with the two main characters (Seyeena, a retired Vizjerei sorcerer, and Jarius, a self-styled knight of the Cathedral of Light) to unravel the mysteries of the Sanctuary and hunt down Belial.
Although each new season of Diablo 4 will launch a new game story, the story in this season is directly related to your main quest in the entire game, because in the official trailer Belial mentioned the information that Mephisto awakened in human form in Sanctuary, which gives players the opportunity to appreciate the evolution of the story while waiting for the next expansion of Diablo 4.
In fact, this high correlation between the season plot and the main plot makes most players more willing to accept the long gap between expansions, and they are looking forward to the developers linking some of the side stories in the season plot with the expansion or the next season, which will make players feel that each part is weaving a bigger puzzle for the main plot, thereby deepening their interest in exploring it.
Reintroduction And Rework Of Boss
As just introduced, in this new season you will have a final confrontation with the reintroduced Belial, Lord of Lies, a monster with armored claws, three horns, and yellow eyes that glow like lamps. In the console version of Diablo 3, the player’s battle with Belial underwent some major changes in the third stage: the camera angle changed from above to directly in front of the boss.
Although there is no guarantee whether this change will happen in the encounter between this monster and the player in this Diablo 4, I think this battlefield scene without an isometric perspective may scare all players and allow players to immerse themselves in this ultimate showdown.
Note that to start this battle you will need to speak to Stranger next to Waypoint in Kyovashad’s city center to receive a quest log that includes this battle. In addition, you need to have completed all the main campaigns in the game and have a new character in Seasonal Realm.
The most important thing to remember is that you need to spend as much Diablo 4 Gold as possible before taking on Belial so that you have a nearly perfect endgame build that will give you a better chance of winning and fewer deaths in this final encounter.
In addition to the reintroduction of Belial, the developers have also made some improvements to some existing bosses in the game, for example, boss classifications will change from the previous Endgame and Ladder bosses to Initiate, Greater, and Exalted Lair bosses, which will increase in difficulty and rewards.
In addition, the boss summoning materials that have been continued for several seasons will also begin to end. In this season, Lair Boss no longer requires materials such as Duriel Materials or Andariel Materials to summon, making its challenge much easier, but the amount of loot you get, such as D4 Gold after its death will also be reduced accordingly.
Not only that, the loot it offers you will appear in the form of a Hoard, which you need to use the corresponding number of Lair Boss keys to unlock and claim - 12 for Initiate, 3 for Greater, and only 2 for Exalted. And now the locations of these Lair Bosses will also have unique map icons on the mini-map, and you can use the teleport function to directly reach the designated dungeon.
New Mechanic: Boss Powers & Apparition Incursion Event
Of course, Diablo 4’s changes to bosses go far beyond this: now you can gain powers from World, Event, and Lair Bosses after defeating them, including a primary skill that Boss previously used on you and a modifiable modifier.
As far as we know, you can use up to four Boss Powers at once - one primary and three modifiers, all of which enhance your character’s abilities and improve your gameplay experience. While some well-informed action RPG fans will find these mechanics very familiar, it’s still quite shocking when the developers actually show players this mechanic in a cinematic trailer.
In addition, the newly added Apparition Incursion Event, a periodic event, will bring some Apparition monsters with Belial mark into Sanctuary. You need to clear them all, no matter what difficulty level you are at. After you have cleared all the enemies and the progress bar at the bottom of the screen is full, one of 10 Apparition Bosses will appear and challenge you.
New Battle Pass System: Reliquary
After many players complained, the developers finally made a comprehensive change to the battle pass system in Diablo 4. Currently, you can choose the order and type of rewards you want to receive. For example, if you need weapons more, you can unlock Weapons Reliquary first, and then receive your season rewards in order.
In addition, in the subsequent game process, Reliquary may also be associated with IP cooperation and some milestone events to launch some event Reliquary. They may exist for a short time, but their significance is extraordinary.
Since Diablo 4 has made so many changes in Season 8, many players are looking forward to the impact of these changes, including many loyal fans of other similar players. In fact, I really hope that the developers will continue to maintain the frequency of such major updates so that players will gradually become more interested in its next expansion. I wish you a happy game!
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Diablo 4 Season 8 New Battle Pass System: It Has Received A Major Overhaul!
When the developers of Diablo 4 announced that they would make large-scale changes to many game contents in Season 8, players have always believed that the current battle pass system in the game is in great need of such a change, because it has always given players the impression that it is not meaningful enough, irrelevant to the theme of the season, and lacks a bit of autonomy in general.
In fact, the developers were also aware of the urgent need to change Battle Pass system, so they finally rolled out the reworked Season 8 Battle Pass to all players a week before the official release of S8. In it, it is no longer a linear route, but is divided into different categories so that players can better control the rewards they are most interested in.
In order for you to be fully prepared for this very attractive battle pass in Diablo 4 Season 8 Belial’s Return in advance, this guide will introduce you to some changes it has received this season and some specific rewards you can receive in it. Without further ado, let’s start exploring it in depth!
Changes To Battle Pass System
In the first few seasons of Diablo 4, Battle Pass worked exactly like a rewards track: there were 90 tiers of rewards, 28 of which were free, and the rest were only available after you spent a lot of D4 Gold to get the premium Battle Pass. There was also an accelerated version of Battle Pass, which not only included 90 premium rewards but also 20-tier skips and emotes for each class.
Although these rewards are very important for your exploration of Sanctuary, including Smoldering Ashes, armor transmogs, weapons, mounts, etc., you spend a lot of money on them. For those Diablo 4 players who don’t like to spend a lot of Gold here, there are only 28 rewards to claim, and they will only enter this battle pass system at the beginning of a new season and every time there is new content to unlock.
But in many cases, these free rewards are not applicable to some of the most popular class builds, so most non-paying players do not have a high degree of autonomy in this type of battle pass, which deviates from the original intention of D4 to promise players free farming and obtain the desired loot and rewards. So the developers have made major improvements to it.
Players will see a content called Reliquary in Season 8, which will be officially launched on April 29. This is the new battle pass system in the new season. Here, you will not receive the season rewards you have on a linear track, but will get the corresponding rewards in order in several different types of Reliquary provided to you.
According to the announcements released by the developers and some leaked information, there are four types of Reliquary in Diablo 4 Season 8: Belial’s Return Reliquary, Weapons Reliquary, Beasts Reliquary and Armor Reliquary, among which Belial’s Return Reliquary is provided free of charge to all players.
The remaining few Reliquaries require you to spend Platinum, which is a paid currency in the game, to unlock. In addition, in the current S8, players will also be provided with a Deluxe Bundle worth 2,800 Platinum, which includes Guise of the Deceiver armor set, Deceiver’s Final Form wings and Orinocta, the Owl Pet for all classes, as well as the opening rights of three non-free Reliquaries.
Each reward in Reliquary needs to be unlocked by Favor Tokens you get by killing monsters and completing tasks in the game. The number of tokens required for each reward is about 2-10, and after you unlock all the rewards in Reliquary, you will also be given some additional rewards, such as a piece of armor set in Deluxe Bundle.
In short, in the new season, you can choose Reliquary you want to unlock according to the needs of your build. For example, if you need some powerful weapons in your build, you can get some exclusive weapons from the Weapons Reliquary that can be used to enhance your attack capabilities.
Or if you want to focus on using a survivable build in Diablo 4, you can get some armor or other defensive gear from Armor Reliquary that can amplify your chances of surviving difficult challenges.
In this case, the player’s autonomy in the game becomes higher, and it may also increase the possibility of multiple powerful builds appearing in the game at the same time, making this Diablo 4 return to the original intention of the series itself: giving control back to the player.
For Smoldering Ashes that unlocked the battle pass in the previous Diablo 4 seasons, they can be used to improve Season Blessings in Season 8. They can provide more experience points or other additional rewards during the season. In addition, since Diablo 4 is expected to an IP cooperate with Berserk, a comic with the same style in this new season, it is very likely that Event Reliquaries will be launched in May, which may require you to use specific currency to unlock items with unique appearances.
Season 8 Battle Pass Detailed List
Belial’s Return Reliquary - Free
- Rewards: Town Portal cosmetic, Weapon Cosmetics, Horse cosmetics And Platinum
- Additional Rewards: Gloves from of Deceiver armor transmog set
Weapons Reliquary - 200 Platinum
- Rewards: Weapon cosmetics for each class
- Additional Rewards: Boots from Guise of the Deceiver armor set
Beasts Reliquary - 500 Platinum
- Rewards: Mounts, Mounts cosmetics And Pet
- Additional Rewards: Legs from Guise of the Deceiver armor set
Armor Reliquary - 800 Platinum
- Rewards: Armor sets for each class And Town Portal cosmetic
- Additional Rewards: Chest and Helm from Guise of the Deceiver armor set
The above is an introduction to the overhauled Battle Pass system in Diablo 4 Season 8 Belial’s Return. I hope you can explore this season with major changes to multiple game contents smoothly, and rely on the newly added Unique items and Legendary Aspects to easily fight all challenges, including your encounter with the returning Belial Boss. I wish you a happy game!
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Diablo 4 Season 8 Uniques And Legendary Aspects Confirmed: What New Items Will You Get To Use?
As April 29, the release of Diablo 4 Season 8 draws near, players are increasingly anticipating it, and one of the most concerning things is probably the tradition of each new season, what Uniques and Legendary Aspects will the developers add to the game.
The developers recently released a new announcement on this issue, stating that six different Uniques and six different Legendary Aspects will be added in this upcoming season, belonging to the six existing classes with different play styles.
In order to give you a clearer understanding of their effectiveness in Diablo 4 Season 8 and how they will affect your exploration in the future, this guide will give you a detailed introduction to the new items that each class has. However, it should be noted that since the new season has not yet been released, the statistics or properties of the items may change, and everything is subject to the final release.
For Barbarian
The developers wanted to enhance the damage capabilities of this already very powerful Barbarian class, so they added a new Bane of Ahjed-Den Unique Gloves, which can increase your build’s critical damage by 114%-150% and increase your Fury generation by 7-10 points per second.
Not only that, Mighty Throw skill you put in the build will increase by 4-6 levels, and every 12 seconds of combat, your next Mighty Throw will detonate a pulse, causing unpredictable fire damage to the enemy. In addition, when this glove is equipped, the cooldown time of all your skills will be reduced by 8%-12.5%.
With the help of this Unique, the shortcomings of Barbarian build’s poor offensive capabilities that were previously criticized by players will be solved. If you pair this item with the newly added Aspect of Delayed Extinction for this character, the damage of both Mighty Throw and Steel Grasp will be increased by 125%-250%.
For Druid
As the only class in Diablo 4 with two forms, there is surprisingly only one Gathlen’s Birthright Unique Helm in Season 8, but the potency and affixes it brings may make it more popular with players who prefer a build with strong attacks and solid survivability.
It will allow your character to use Nature Magic to deal 200-400 critical hits to enemies in human form, and will give you Anima of the Forest for 15 seconds, which adds a fixed 15% buff to your movement speed in your build and grants you Perfect Storm and Earthen Might Key Passives.
But even if you don’t spawn Anima of the Forest, you’ll move 17.5%-23% faster in human form, and your Willpower will increase by 10.5%-15%, all of which will make this seemingly clunky class more mobile. Additionally, the increased armor value of 224-296 gives you more Diablo 4 Gold headroom to invest in mobility and damage capabilities with this type of build.
Druid’s new Unique looks to make its survivability and mobility stronger, so in order to ensure balance, the developers have created an Aspect of Impending Deluge for it, which doubles the chain attack targets during the Storm Strike, and increases the damage of other skills to these target enemies by 30%-50% for 6 seconds.
For Necromancer
Necromancer’s ability to summon minions and high spell damage made it one of the most popular classes in the first few seasons of D4, and the new unique two-handed sword, Sanquivor, Blade of Zir, is expected to maintain its top spot.
It will increase the chance of your minions to deal double damage by 32%-50%, and this damage will cause the enemy to be affected by Vampiric Curse. Although Vampiric Curse is very soul-consuming in Necromancer builds, now minions will contribute one soul for each corpse they devour, which can be stacked up to 20.
Not only consumption, these undead armies can also cast souls from Vampiric Curse in other combat situations, which will increase the damage you deal by 15%-25%. The rest of the affixes and effects are very conventional, such as increasing Intelligence by 214-242 and increasing maximum health by 1,060-1,142.
Since this two-handed sword also increases the level of Skeleton Warrior Mastery, Skeleton Mage Mastery, and Golem Mastery by 2 levels, the advice here is to place it in difficult boss encounters as much as possible, and maximize the effectiveness of each affix by using D4 Gold.
For Legendary Aspect, Necromancer has Aspect of Service and Sacrifice, which makes Skeleton Warriors explode on death and deal with 200%-300% physical damage to nearby enemies. And when Skeleton Warrior loses 25% of its health per second in combat, the damage taken by Skeleton Mages is reduced by 90%, and the damage caused is increased by 50%-100%.
For Rogue
Although Rogue has a smaller player base in Diablo 4, the developers have also brought a Band of Ichorous Rose Unique Gloves with powerful effects, which will increase your Maximum Poison Traps by 4 and give Poison Traps a 18.5%-27.5% chance of casting twice.
Not only that, Poison Traps will also gain some benefits from combo points and have no cooldown in Inner Sight. These effects and affixes will make its poison damage stronger. Coupled with the 10.5%-15% increase in attack speed, Rogue is very likely to become a powerful character who kills people invisibly in S8.
Aspect of Contamination, a new item available to Rogue in the new season, will also give Poison Traps some benefits: an explosion will occur when triggered, causing 150%-250% poison damage.
But if you are dealing a critical hit at this time, the poison damage will be increased by 20%-40% and last for 5 seconds. In addition, Rogue’s maximum poison resistance will also increase by 3%-5% with the help of Band of Ichorous Rose, and the regular poison resistance will also increase by 41.5%-55%.
For Sorcerer
Sorcerer has always been very popular with players who focus on freezing elemental damage, so I believe that after the new Hail of Verglas Unique Helm enters the game, they may have a very big surprise, because your build’s maximum life will increase by 10.5%-15%, and your maximum ice resistance will increase by 7.5%, and the regular ice resistance will increase by 50%.
These are all efforts by the developers to get Sorcerer out of the label of glass cannon. With such high survivability and flexibility, you can use your powerful damage to eliminate large groups of enemies and efficiently earn Diablo 4 Gold.
As for Ice Shards skill, which is essential in Sorcerer build, this helmet also enhances it: it will increase the level of this skill by 4-6 and allow it to generate 2 additional fragments. After causing some damage to the enemy in the current period, the damage you can cause in 5 seconds will increase by 1-1.5%, up to 50%-75%.
On the other hand, Shivering Aspect, the new Legendary Aspect that Sorcerer will have in Season 8 Belial’s Return, will increase the damage taken by the enemy by up to 35%-55%, and increase the freezing effect you cast by 15%.
For Spiritborn
Although Spiritborn class was weakened in Diablo 4 S7, it did not prevent it from becoming the most suitable class for novices to try in the minds of players. So in order to allow novice players to get familiar with the mechanics of this game faster, the developers added a Sunbird’s Gorget Unique Amulet, which will increase your resistance to all elements by 30%.
In addition, Spiritborn build has a 16%-25% increase in movement speed, so that novice players can have better survivability and higher flexibility to explore Sanctuary more healthily. At the same time, your Potent, Furnace and Acceleration levels will increase by 2-3 levels.
When you use Storm Feather, a firestorm will form around you for 8 seconds, and it will cause 200%-400% fire damage every 0.2 seconds. If you pick up 5 additional Storm Feathers in a row, the intensity of this firestorm will increase by 100%, but the duration will not be refreshed.
Not only that, the new Rip and Tear Aspect of this class can increase the Rushing Claw skill by 10%-30%, and will provide you with some enhancements based on the number of charges you have when you cast it, such as restoring 15% of your maximum health, guaranteeing super damage, or guaranteeing a critical hit.
Although the delay in the release of Diablo 4 Season 8 Belial’s Return has made many players unhappy, the appearance of these new items may make players who had previously thought of giving up this interesting game return to the game and look forward to competing with Belial Boss that appeared in Diablo 3. I wish you a happy game!
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Diablo 4 Season 8 First IP Collab With Berserk: A Comic With The Same Style Is About To Enter The Game!
Some time ago, in order to retain the current player base, Diablo 4 released the game’s development roadmap for 2025, showing some changes that will happen in the game in the next few months, such as the introduction of new seasons and new IP Collaboration.
According to the roadmap, the developer expects to launch D4’s first IP collaboration from April to July this year. In fact, it is no exaggeration to say that players do not have much hope for these cross-border collaborations promised by the developer, because the previous collaborations with Overwatch 2 and StarCraft 2 released by the developer only launched some related skins.
However, to the surprise of all players, Diablo 4 developer has just announced that this dark-themed game will have its first IP collaboration with Berserk series of comics with the same dark fantasy style. This is also the first collaboration between this series of games and other fields besides games.
In this case, players’ expectations for this IP collaboration have reached the highest point. So this guide will introduce you to the possibility and possible impact of this cooperation based on some of the information currently leaked and published, so that you can prepare for it.
About Berserk
To thoroughly understand the content of D4’s first IP cooperation, you must know the specific information of the cooperation object. Berserk is a work created by the late cartoonist Kentaro Miura that pioneered a new field of comics. It tells the story of a mercenary named Guts surviving in a dark fantasy world full of punishment.
Although this pioneering cartoonist died in 2021, Berserk series of comics has been continued by his friend Kouji Mori and Miura’s assistants and students, which also laid the foundation for this comic to influence the large output of many games of the same style during that time, such as Dark Souls and Elden Ring developed by From Software.
Over the years, Berserk has launched two anime adaptations, a trilogy of animated films, three video games, a spin-off novel, a collectible card game, and has collaborated with highly popular games such as Dragon’s Dogma, all of which have made the protagonist Guts in the comics highly recognizable around the world.
In view of this, many players feel that Diablo 4’s first external IP cooperation with Berserk, who has a similar style, is a very wise choice, because Sanctuary may have earth-shaking changes with the addition of this brave warrior. Not only that, some loyal fans of the original comics also said that it is rare to see such a unified style of IP cooperation in one work.
Also Read: Diablo 4 Season 8 May Borrow A Battle Pass From A Popular Game
About This IP Cooperation
Since the Diablo 4 developer only released a video on its social platform, some specific contents of this collaboration have not been fully announced. But this does not prevent players, including me, from finding some clues: there is a Brand of Sacrifice-marked Barbarian, carrying the very iconic Berserker Armor and Dragon Slayer sword from Berserk.
After the release of this animation video, all D4 players began to look forward to it, because before this, when cooperating with World of Warcraft from the same developer, it simply placed images of bosses and characters from Diablo IV directly into sets and accessories in the in-game store, without any regard for suitability.
Even in Nintendo Switch version of the same series Diablo 3, it only cooperated with Cucco pet from Legend of Zelda to a certain extent. So D4’s IP cooperation with Berserk this time will very likely change some very important items in the build and gameplay actions in the game, giving players more builds possibilities and creating more ways to explore and farm Diablo 4 Gold.
However, some players are wondering if the game will introduce some characters from Berserk than targets to challenge, and get more Berserk-themed items in this encounter. But from my point of view, it is unlikely, because the main villain God Hand in the comics did not experience a real battle in the game.
In addition, the icons of iOS and Android platforms appeared at the end of this animation video, so many players are also speculating that D4’s IP cooperation will be still brought free-to-play Diablo Immortal, which is also a very popular one in Diablo series. Hopefully, the two games will bring different types of cooperation to players to varying degrees, so as to surprise all players.
It is expected that this crossover event with Berserk will be launched as part of a series of updates in Diablo 4 Season 8 Belial’s Return, and the most exciting one for players may be the return of Ultimate boss Belial. We look forward to the latest season of Diablo 4 on April 29th to bring players a lot of new content to save the dwindling number of players. Wish you a happy game!
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Diablo 4 Season 8 Twisting Blades Rogue Build: How To Build It?
Rogue was nerfed a bit in Season 8, but Boss Powers have added new possibilities to Rogue builds. Twisting Blades Rogue builds were endgame builds in Season 7, and with skills that use poison, they can deal very heavy damage to single enemies.
In Season 8, Boss Powers can increase core skills and deal a lot of poison damage to enemies, so Twisting Blades Rogue Build may become a very good build in Season 8.
Pros And Cons
Pros
- Can clear enemies at a fast pace
- High single-target burst damage
- Fast movement speed, can quickly pass through dungeons
- Easy to learn
Cons
- Very gear-dependent affixes
- Small attack range
- Gear-dependent, without Rakanoth’s Wake and Shroud of Khanduras, Rogue becomes very fragile
Twisting Blades Rogue Build was only average in Season 7. He has high single-target damage, but has trouble dealing with groups of monsters. So he will be slow to complete Season quests and farm gold.
But Season 8 requires farming bosses, and Twisting Blades Rogue Build allows you to deal with bosses efficiently, which may be an advantage.
Skills
Primary Skills
- Twisting Blades (Rank 5): Pierce the enemy with your blade, dealing 70% damage and increasing the damage you deal to this enemy over 3s for 3 seconds. The blade returns in 1.5s and deals 112% damage to the enemy.
- Caltrop (Rank 1): Create a Caltrop trap that slows enemies by 50% for 7s and deals 45% damage.
Secondary Skills
- Poison Imbuement (Rank 5): Injects poison into the weapon. The next two Imbueable Skills of Rogue deal poison damage and additional poison damage equal to 100% of its base damage over 6 seconds.
- Shadow Step (Rank 1): Rogue moves unstoppably through the shadows and comes behind the enemy, dealing 80% damage and gaining 40% speed.
- Dash (Rank 1): Dash forward and slash at the enemy, dealing damage and slowing it down.
- Shadow Clone (Rank 5): Within 15 seconds, Rogue’s shadow will imitate his movements and deal damage to nearby enemies. At Rank 5, releasing this skill can deal 200% damage and stun nearby enemies for 3 seconds.
- Specialization: Preparation.
The above is just one of the skill combinations of Twisting Blades Rogue Build. This skill configuration focuses more on single-target damage and increases Rogue’s survival space by slowing down the enemy.
Another skill combination is: Twisting Blades, Smoke Grenade, Shadow Step, Poison Trap, Poison Imbuement, and Death Trap. This skill combination focuses more on using traps and toxins, and performs better when dealing with groups of enemies.
Twisting Blades, Shadow Step and Poison Imbuement are always the core of this build. As long as you have enough Diablo 4 Gold, you can always change the remaining skills to your favorite ones.
Boss Powers
- Main Boss Powers: Ashava’s Poison Breath/Grigoire’s Lightning Square
- Harbinger of Hatred’s Volley
- Avarice’s Explosive Ore
- Sinerat’s Flames
Ashava’s Poison Breath: Hitting an enemy affected by continuous damage will generate a poison wave, causing huge poison damage to the hit enemy within 4 seconds. The poison effect will increase by 10% for every 1% continuous damage taken by the target’s current health.
Grigoire’s Lightning Square: After casting the core skill, lightning will spread outward for 1.2 seconds, causing huge lightning damage with each attack.
Both of the two Boss Powers are suitable for this build, and both are Rare Boss Powers. If you prefer to use poison, then Ashava’s Poison Breath will be a skill that suits you quite well.
If you are good at using Twisting Blades skill, then Grigoire’s Lightning Square can be used with this skill to deal Lightning damage. But you need to use affixes that can reduce the skill CD to match this Boss Powers.
Also Read: ARPG April Competition: Can Diablo 4 Season 8 Stand Out?
Equipment
- Helm: Heir of Perdition
- Chest Armor: Shroud of Khanduras
- Gloves: Slice and Dice Aspect
- Pants: Umbrous Aspect
- Boots: Rakanoth’s Wake
- Amulet: Conceited Aspect
- Ring 1: Ring of Starless Skies
- Ring 2: Aspect of Corruption
- Ranged Weapon: Bladedancer’s Aspect
- Dual-Wield Weapon 1: Accelerating Aspect
- Dual-Wield Weapon 2: Aspect of Creeping Death
Rogue is very fragile and needs Ancestral Unique items to improve his armor strength. The above equipment recommendations are mainly focused on improving Rogue’s melee attack damage and Twisting Blades damage.
Before you get the best equipment, you can use other equipment with excellent affixes as a substitute. You need to pay attention to the following affixes:
- Improve core skills.
- Improve melee damage.
- Increase maximum health.
- Increase movement speed/Dexterity.
Active Runes
- Armor: Igni and Ohm
- Weapon: Cir and Qax
Gems
- Weapon: Diamond. Increases ultimate damage by 60%.
- Armor: Emerald. Increases 60 Dexterity Attribute.
- Amulet: Skull. Increases 240 armor.
- Ring 1: Diamond. Increases elemental resistance by 12%.
- Ring 2: Skull. Increases 240 armor.
Since Twisting Blades Rogue has weak survivability and its damage is actually overflowing, Gems you choose need to improve survivability as much as possible.
The above is a brief introduction to Twisting Blades Rogue Build. Rogue is a high-damage, high-risk class, and is not good at dealing with group monsters and farming gold. But once you can live with its shortcomings, you’ll have fun seeing how quickly it can take down a single enemy.
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Diablo 4 Season 8 New IP Collaborate Speculation: Who Will It Be?
In the 2025 roadmap announced by Diablo 4 a few days ago, besides some frustrating seasonal power updates, the only thing that can interest players is two IP collaborate. These two IP collaborations will take place in Season 8 and Season 10.
At least in PTR, players have found no menus about other works, so this has also aroused discussion among players. Which two works will these two new IP collaborate be?
Diablo IP Collaboration History
It is normal for players to be surprised that Diablo 4 requires new IP collaborate. Because in Diablo series, developers have always kept the series pure, and there is almost no history of introducing elements from other works.
But Diablo series is not completely without cooperation with other IPs, but most of these cooperations are limited to cooperation with different works of the same company, such as:
World Of WarCraft x Diablo
Diablo 4 launched a cross-border linkage with World of WarCraft in 2024. Players can get the Invincible Mount Bundle, as well as Lich King, Kael’Thas, and Garrosh transmogrification, but you can’t use gold to get these new appearances, and you need to use Platinum. In addition, Diablo Immortal also launched a cooperation project with the world of Azeroth.
Diablo Immortal Seasonal Themes & Events
Although players may not pay much attention to Diablo Immortal, Diablo Immortal always tries to make changes in the dark and cold tone.
Overwatch 2 x Diablo
The background of Overwatch and Diablo is completely different. Its game background is the near future with advanced technology. There are many exquisite skins in Overwatch, and these skins basically represent different background stories or even different games.
Overwatch 2 added several Diablo-themed skins to the game:
- Demon Hunter Sombra
- Barbarian Zarya
- Inarius Pharah
But this is only a one-sided collaboration, and Diablo 4 has not added any Overwatch-related appearances or even decorations.
Learn More: These Tips Found In Diablo 4 Season 8 PTR May Help You Upgrade Quickly In The Official Version
Who Will Be The Two IPs?
As mentioned earlier, Diablo 4 pays great attention to keeping the game pure, and cooperation with new IPs will inevitably have some impact on the game worldview. Game developers claim that IP collaborate will not destroy the immersion of the game, and these two IPs will belong to the dark fantasy category like Diablo 4.
Based on this condition, we can guess which works the following two mysterious IPs will be.
Dark Souls / Elden Ring
These two works may be the first guess of most players, at least I think so. Dark Souls and Elden Ring are from the same production company, and after years of development, they have accumulated an enormous fan base. And the backgrounds of these two works are also dark and profound, almost perfectly meeting the linkage requirements of Diablo 4.
Elden Ring is Game of the Year for 2022, but if it is an IP collaboration, Dark Souls should be a better choice, because there are many classic game elements in Dark Souls that are very suitable for IP collaborate. Diablo 4 can release some armor appearances, or replace the treasure chests in the event with treasure chest monsters, or temporarily replace Diablo 4 Gold in the player’s backpack with souls.
Demon’s Souls
At least in terms of name, Demon’s Souls is closer to Diablo 4 than Dark Souls. Demon’s Souls, as a predecessor of Dark Souls in a sense, also has very classic elements. But because of its high difficulty, the fan base of this work is far less than that of Dark Souls and Elden Ring, but this is still a very likely choice.
Castlevania
Castlevania is one of the most classic game series in the history of games. Almost every dungeon in the game has been inspired by this game. Castlevania’s main boss is Count Dracula, and Diablo 4 has many bosses and monsters made with vampire elements.
If Diablo 4 cooperates with Castlevania, Lord Zir may change his appearance and name for a short time and reappear. But Vampire Powers has been gone for too long, so the probability of cooperation with Castlevania is not that high.
The Witcher
The Witcher often cooperates with other IPs. From the background of The Witcher, Geralt often teleports to other worlds to kill some monsters. The world background of The Witcher is far less desperate than Diablo 4, but there are some similarities.
However, most players should not refuse to have a transmogrified Geralt’s appearance, or play a Gwent card game with the background of Diablo 4?
Bloodborne
Bloodborne is another game full of chaos and despair, and the monsters in it are even more twisted than those in Diablo 4. But to be honest, the background of Bloodborne is set in Victorian era, which is quite different from the era of Diablo 4, so there are some possibilities for Bloodborne and Diablo 4 to collaborate, but not much.
The Way Of IP Collaborate
These collaborations will most likely only add some appearances to the game, such as clothing appearances or mount appearances, and the gameplay will not change much. Otherwise, if the developers of Diablo 4 really have such ideas, why not add it to the game as a new mechanism earlier?
If the developers of Diablo 4 are really creative, maybe they will add some small in-game activities or a temporary task, so that players can get gold and some limited appearances after completing the task.
IP collaborate will not be officially launched until June, and players will have to wait for a while to get detailed news. Which work do you think Diablo 4 will collaborate with?