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  • IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?

    Posted: Jul 24, 2026Views: 696

    To provide players with more cost-effective gaming products and services, IGGM platform has officially launched a brand-new points system, designed to let you enjoy a superior shopping experience while spending less!

    Below, we break down everything you need to know: how to earn points efficiently, use them for discounts or to redeem exciting rewards, and stack VIP benefits to maximize your savings.

    IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?

    Before Using the Points System - Registration Required

    Please note that IGGM's new points system is available only to new-registered and logged-in users. If you haven't registered or logged in yet, you will need to do so to access Check-in and Points pages.

    How to Earn Points?

    Accumulating points at IGGM is simple and straightforward, primarily through two channels: daily check-ins and order rewards.

    1. Daily Check-in

    Simply click the "Check In Today" button on the IGGM Check-in Center page to complete your check-in; once the button changes to "️Checked In (Come back tomorrow)," your points have been successfully credited! Alternatively, you can also check in by clicking the current date on the calendar.

    IGGM Check-in Center Page

    One-tap check-in (Easter egg)

    There's a little Easter egg here! If you forget to check in for the day and land straight on the coupon redemption page, just tap the "little rocket" emoji at the bottom of the list to check in instantly - no need to navigate back to the Check-in Center. You'll still get those incremental rewards for consecutive check-ins.

    Tap the small rocket to check in with one click

    Please note the visual differences between PC and mobile versions! For PC users, the small rocket only begins to shake and emit flames when you hover your cursor over it; a single click launches the rocket and credits your check-in points. For mobile users, the rocket icon shakes continuously—simply tap it to check in and earn your points instantly!

    Other Check-in Entry

    In addition, IGGM provides the following access points for quick and convenient daily check-ins:

    1. Click "Go Now" on the coupon redemption page to visit the check-in center.

    Quickly access the Check-in Center via the Go Now button on the coupon redemption page

    2. Click the coupon section at the bottom of the homepage to access the check-in center.

    Access the Check-in Center via the coupon section on the IGGM homepage

    3. Click the banner at the bottom of any product page on IGGM to access the check-in center.

    IGGM product page quick check-in entrance

    Incremental Rewards for Consecutive Check-ins

    IGGM's check-in system rewards consistency. If you check in without interruption, your daily points will increase over time: 5 points on the first day, 6 points on the second, and 8 points on the third. From the fourth day onwards, as long as you maintain your streak, you will consistently receive the maximum reward of 10 points per day.

    Notes: If you check in via the check-in banner on the product page during your shopping journey, you can return to your original page via Back Shopping at the bottom after completing the check-in and triggering the points accumulation. You don't have to worry about your shopping progress being affected!

    Reset Upon Interruption

    If you miss a day or break your streak for any reason, your progress will reset to zero. Your next check-in will start back at the Day 1 rate of 5 points. Please note that the daily check-in reset is based on the server's time zone; be sure to check in on time to avoid losing progress due to network issues or other interruptions.

    2. Points for Orders

    Additionally, whenever you make an order on the IGGM platform, the system will award you points based on your subtotal amount.

    Point Accrual Rate: $1 = 1 Point

    Under standard conditions, every $1 of your actual spending converts directly into 1 point. To simplify calculations for order amounts involving decimals, IGGM rounds to the nearest whole number when determining the points earned. For example, if you pay $17.35, you receive 17 points; if you pay $34.86, you receive 35 points.

    To ensure system efficiency for small transactions, the subtotal amount paid for an order must be at least $1 to trigger point accrual; orders under $1 do not generate any points.

    Furthermore, points for all orders will be automatically credited to your account by the system only after the order status has officially changed to "Completed"; the number of points corresponds to the amount of the qualifying purchase.

    New User Perk: 10x Point Rewards

    IGGM has a welcome gift for new users! Your first paid order on IGGM automatically qualifies for a generous 10x points reward (meaning you earn 10 points for every $1 spent).

    Please note the calculation method: the subtotal amount is first rounded to the nearest whole number, and then multiplied by 10 to determine the points for your first order. For example, if your first order's subtotal is $17.35, you will receive 170 points ($17.35 → 17 × 10 = 170 points), rather than multiplying by 10 first and then rounding ($17.35 × 10 = 173.5 → 174 points).

    However, if your first order's subtotal is less than $1, you will not receive any points, and your first-order privilege as a new user will be used up. Therefore, IGGM recommends buying higher-value items you need during your first order to make the most of the 10x point reward.

    Add more items to your cart to make the most of the 10x points reward for new customers

    Due to the significant value of this offer, points for the first order will be credited after the order is successfully delivered and passes a security review, provided no refund occurs within 24 hours.

    You can view the specific points added upon completion in the My Account → My Orders section of IGGM.com. If you have just completed a payment but do not see the points immediately, please do not worry - simply wait a short while.

    Points Reward for Completed Orders

    Point Value and Validity

    Understanding the value of your points helps you make the best use of them. In the IGGM point system, 100 points = $1 (meaning each point is worth approximately $0.01).

    Please note that points are not valid indefinitely; each point expires 90 days from the date it was earned. IGGM employs a user-friendly rolling expiration policy: points earned on Day 1 will expire at the end of Day 91. The specific calculation time for rolling expiration depends on the time zone of your account's IP address.

    You can check for notifications regarding points nearing expiration on the "My Points" page of your account at any time to ensure you don't miss out on benefits.

    Point Validity Period

    Multiple Ways to Use Points: Direct Cash Deduction and Coupon Exchange

    When buying items on IGGM, you can choose to use your accumulated points to directly offset the cash cost of your order or exchange them for significant discounts at IGGM Coupon Redemption Center. The choice is entirely yours!

    Option A: Direct Cash Deduction at Checkout

    On the checkout page, you can use the points in your account balance to reduce the cost of your current order. However, to maintain the integrity of the IGGM points system, the proportion of the order total that can be offset by points is directly linked to your order subtotal.

    Please refer to the table below for specific deduction ratios based on order subtotal ranges:

    Order Subtotal Range Max Point Deduction Ratio
    $1.00 - $9.99 5%
    $10.00 - $49.99 8%
    $50.00+ 10%

    Important notes on using points for cash deductions:

    1. Points are awarded only for successfully completed orders; orders that are voluntarily cancelled, flagged for suspected fraud, or fully refunded are not eligible for points;
    2. Points for your first order are not credited immediately; they will be issued within 24 hours after successful delivery, provided no refund has occurred;
    3. If an order involving points undergoes a partial refund, the system will deduct the corresponding points (rounded based on the refund amount) and return any points that were consumed. Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount);
    4. Points can be used in conjunction with VIP discounts;
    5. Cannot be used in conjunction with discount codes or cash coupons;
    6. Cannot be exchanged for cash;
    7. Cannot be withdrawn as cash;
    8. Cannot be transferred between accounts;
    9. IGGM.com reserves the right of final interpretation for all points-related policies.

    Option B: Redeem Discount Codes or Cash Coupons

    You can also visit the points redemption page to exchange points (in tiers ranging from 100 to 500 points) for discount codes (various rates) or cash coupons (subject to minimum order requirements). For example, the $10 cash coupon can only be used if your order's subtotal amount is $95 or more. If your subtotal is less than $95, the coupon will not automatically appear at checkout.

    Points Spent Discount Code Cash Coupon (Min. Order Req.)
    100 3% $1 (Order ≥ $10)
    200 4% $3 (Order ≥ $30)
    300 5% $5 (Order ≥ $50)
    400 8% $8 (Order ≥ $80)
    500 10% $10 (Order ≥ $95)

    Points-to-Coupon Redemption Page

    All discount codes and cash coupons are limited to 30 per week, first come, first served! Different colors clearly indicate the current stock status: green for 21-30 remaining, orange for 11-20, and red for 1-10. When stock reaches zero, it will display "Out of stock." But don't worry, just come back next week!

    By the way, if you forget to check in for the day, the little rocket emoji on this coupon page is your quick way to do so! With a simple tap, a shake of the little rocket, and your points are in the bag!

    While coupons are great, please keep in mind that all discount codes or cash coupons are valid for only 3 days. Redeem them carefully and ensure the items you wish to buy are in stock to avoid wasting your points.

    You can view your coupons and their current expiration status on the My Account → My Coupons page.

    Coupon Validity Status

    Note: You can quickly access the coupon redemption page via the "Coupon Center" at the bottom of the IGGM homepage. We recommend bookmarking this page for convenient future check-ins and redemptions - saving you time and effort.

    Notes on Points Redemption Coupons:

    1. Only registered IGGM users are eligible to participate in points redemption.
    2. Each reward is limited to the first 30 users per week on a first-come, first-served basis.
    3. All discount codes and cash coupons require CF verification upon redemption.
    4. Redeemed discount codes/cash coupons are valid for 3 days from the time of claim.
    5. Only one discount code/cash coupon can be used per order. They cannot be combined with VIP discounts or points deductions.
    6. Discount codes/cash coupons are not valid for gift cards and top-up services.
    7. Redeemed discount codes, cash coupons and free orders cannot be returned or exchanged once claimed.
    8. IGGM.com reserves the right of final interpretation.

    Hidden Option C: Direct Exchange for In-Game Currency/Items (Coming Soon)

    In addition to coupons, IGGM will soon add options to the redemption page allowing you to exchange points directly for specific in-game items, such as Monopoly GO cards, Diablo 4 materials, or POE 1/2 currency.

    Once you meet the points requirements and click to redeem, a pop-up window will prompt you to enter the necessary delivery details for the game. After accurately filling in the information and completing the verification, the system will automatically generate a free order and display it in Coupon Order list; you just need to wait for it to be delivered safely. More point redemption features and options are coming soon - stay tuned!

    Redeem points for special items

    If you encounter errors during the redemption verification process, please check your network connection and try again using a reliable VPN.

    Furthermore, given the nature of virtual items, returns or exchanges are not possible once an order begins processing; however, if delivery fails due to issues on the IGGM platform, the points used will be fully refunded.

    VIP Ranks & Benefits

    For VIP members, IGGM offers tiered discounts to all users based on accumulated spending. Once your cumulative spending hits a specific threshold, you automatically unlock a permanent VIP discount:

    VIP 1: Your Spending (<$1,000), Get a 1% discount.

    VIP 2: Your Spending (≥ $1,000 and < $3,000) , Get a 2% discount.

    VIP 3: Your Spending (≥ $3,000 and < $6,000), Get a 3% discount.

    VIP 4: Your Spending (≥ $6,000 and < $10,000), Get a 4% discount.

    VIP 5: Your Spending (≥$10,000), Get a 5% discount.

    Discount Stacking Rules:

    • VIP Discounts CAN be combined with Points Deductions.
    • VIP Discounts CANNOT be stacked with Discount Codes or Cash Coupons.

    At checkout, you may apply either:

    • Option A: Discount Code or Cash Coupon (Alone)
    • Option B: VIP Discount + Points Deduction (Note: Discount Codes and Cash Coupons are not valid for Gift Cards or Top-up services.)

    IGGM Vip Exclusive Discount Page

    Stacking Discounts and Maximizing Savings

    How can you get the most savings when checking out? IGGM has designed a smart checkout system based on our VIP ranks and point-redemption rules.

    At IGGM, VIP discounts stack perfectly with direct point deductions. However, please note that redeemed discount codes or cash coupons cannot be combined with VIP discounts or point deductions. Additionally, only one coupons may be used per order.

    At checkout, the system automatically compares the final costs of "Option 1 (VIP Benefits + Direct Point Deduction)" and "Option 2 (Single Discount Codes or Cash Coupons)" to select the most cost-effective choice for you, saving you the trouble of manual calculations. Which option offers the best deal will be displayed next to that option (Best Value). Of course, if you have your own preferences regarding coupon and point usage, you are free to select your preferred discount method.

    Different discount stacking methods

    Refunds and Point Returns

    IGGM's refund policy allows you to request a refund at any time prior to the completion of delivery. However, we have specific rules regarding the refund and rebate of your points in this situation:

    Situation 1: Full Refund

    If you cancel your order for personal reasons, orders suspected of fraud or requiring a full refund will not be awarded points; furthermore, points already used in such orders will not be refunded.

    However, if a full refund is issued due to reasons attributable to IGGM, the points consumed for the order will be fully refunded to your account.

    Situation 2: Partial Refund

    If an order involving awarded points undergoes a partial refund due to special circumstances, the system will refund a portion of the consumed points on a pro-rata basis relative to the refund amount. Naturally, the points rebate you would have originally received upon order completion will also be adjusted; the corresponding points will be deducted based on the refund amount, with the figure rounded to the nearest whole number.

    Here is the formula for calculating point returns during a refund:

    • Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount)
    • Deducted Earned Points = Subtotal Amount - Refund Amount (rounded to the nearest whole number)

    The all-new IGGM member point system is designed to offer you more viable discount options for your long-term gaming purchases. Every point accumulated is a sincere token of our appreciation for your support.

    Log in to your IGGM account now, visit the Check-in Center to start accumulating points, and experience a smarter, more rewarding checkout process like never before!

    Frequently Asked Questions about IGGM Points System

    Q1: Can I transfer my VIP 5 perks from my old account to a newly created account and start accumulating check-in points there?

    A: No. To ensure account security and platform fairness, VIP tiers and points are treated as exclusive assets of an individual account. According to our system security rules, transferring, merging, or gifting perks across different accounts is strictly unsupported.

    Q2: My account currently has 277 points. If I buy items worth $34.68 and use up all my points to get a $2.77 deduction, but later receive a partial refund of $15.44 due to certain factors, how many points will I end up with?

    A: Your original $34.68 order generates 35 points based on rounding. Due to the partial refund of $15.44, the system will proportionately deduct 15 points (rounded to the nearest whole number). Therefore, the net points earned from this purchase will be: 35 - 15 = 20 points. Additionally, the system will return the points you consumed. Based on the calculation formula: Consumed Points × (Refund Amount / Total Purchase Amount), you will get back 123 points. As a result, your final account balance will be 123 + 20 = 143 points.

    Q3: Can I create unlimited new IGGM accounts and place small orders to exploit the 10x points newcomer reward?

    A: No. IGGM strictly prohibits the malicious registration of multiple accounts, utilizing technical exploits, or engaging in order manipulation to farm newcomer benefits. Our system is equipped with rigorous anti-fraud and risk control mechanisms: the 10x points multiplier for the first order will only be credited after the order is successfully delivered and passes a 24-hour anti-abuse system review. If the risk control system detects multi-account farming linked by the same IP, same device, same payment method, or malicious account associations, the platform reserves the right to permanently ban the related accounts and clear all accrued benefits.

    Q4: I just registered an account and my first order was a small item for $0.9. Because it was under $1, the system didn't give me any points. Then, my second order was for $100. Why didn't my second order get the 10x points? My first order didn't receive any points anyway, shouldn't this second order count as my actual "valid first order"?

    A: No. The system strictly identifies the "New User First Order" based on the very first paid order under your account, regardless of the transaction amount. The threshold ruling out points for subtotals under $1 is a foundational platform policy. Therefore, we highly recommend that new users consolidate their shopping carts on their first purchase and bundle higher-value items into the first order to fully maximize the value of the 10x points perk.

    Q5: If a website error prevents me from checking in for the day, causing my check-in streak to break, what measures will IGGM take to compensate for my points loss?

    A: We sincerely apologize for any inconvenience caused. The daily check-in resets based on a specific time matching the server's time zone. If the streak is broken due to network latency or missing the refresh window, the system will strictly execute the automatic reset policy. We recommend completing your check-in as early as possible each day and ensuring a stable network environment. If the interruption is conclusively caused by a large-scale server outage on the platform, an official site-wide points compensation announcement will be issued once resolved. Please note that support agents do not have the authorization to manually alter individual check-in histories. Thank you for your understanding.

    Q6: I spent 300 points to redeem a $5 cash coupon, but the game items I wanted have been out of stock on the platform for the past few days. As a result, the coupon expired within 3 days without being used. The stockout is the platform's issue, so why should my 300 points be deducted for nothing?

    A: We apologize, but once a reward is redeemed at the Rewards Center, the corresponding points will be deducted and cannot be refunded. Because each reward is strictly limited to the first 30 users per week on a first-come, first-served basis, and the cash coupons are valid for 3 days, we highly recommend verifying current product stock and your purchase intent before making a redemption to avoid accidental cash coupon expiration.

    Q7: Can I still request a refund if my order status is "Completed"? Can the points be refunded?

    A: If IGGM has successfully completed the delivery and you have confirmed the order's completion, we unfortunately cannot honor refund requests. The points spent will not be returned. However, if IGGM fails to complete the service due to our own issues (for example, if Tycoon Racers carry service fails to help you achieve Rank #1), we will refund the points you spent according to the refund ratio.

    Q8: Why do I keep encountering errors when trying to redeem a coupon?

    A: Coupon redemption errors typically occur due to network instability or system security protocols. Your IP address might be flagged as originating from a high-risk region. We recommend adjusting your VPN settings or connecting to a different network, then trying again. If the issue persists, please reach out to our 24/7 Customer Support team for further assistance.

    Q9: Can I use a script or plug-in to claim the weekly limited 30 discount codes/cash coupons available each week?

    A: To ensure fairness for all players, we have implemented strict security measures. Redeeming any discount codes or cash coupons requires passing verification, rendering any script-based simulated clicks ineffective. IGGM reserves the right to void coupons and impose account restrictions on any account found using irregular methods (such as multi-instance farming, emulators, or third-party software) to forcibly claim coupons.

    Q10: If I use points to offset the cost but later receive a refund due to special circumstances, will the validity period of the returned points be extended?

    A: No. Returned points retain their original acquisition date and continue to follow the 90-day expiration rule; the IGGM platform will not reset or extend the expiration date due to a refund. Please use the returned points as soon as possible to avoid expiration!

  • Category: MLB The Show 26

    MLB The Show 26 August 14 Roster Update Investment Picks | Players Ready for Major Upgrades

    Posted: Aug 13, 2026Views: 16

    MLB The Show 26 will receive its next roster update this Friday, August 14. As always, some cards will receive rating adjustments, which can often create new investment opportunities.

    Let’s take a look at which player cards are worth investing in, especially those with the potential to reach Diamond or see their value rise significantly.

    MLB The Show 26 August 14 Roster Update Investment Picks | Players Ready for Major Upgrades

    Diamond-Tier Candidates

    85 OVR Jeremy Peña | Houston Astros

    Jeremy Peña had an outstanding July, hitting five home runs across six games from July 20 to 26. His performance earned him American League Player of the Week award for the first time in his career.

    Peña has remained in strong form heading into August. On August 1 against the Rangers, he went 3-for-5 with three hits and three RBIs.

    Jeremy Peña could receive significant upgrades to his Power against both sides, Contact, Vision, and Clutch attributes.

    An increase to 87 or even 88 OVR is possible. This is more of a long-term investment, making Jeremy Peña a solid and reliable option.

    84 OVR Drew Rasmussen | Tampa Bay Rays

    Drew Rasmussen continues to get better. Since All-Star break, Rasmussen has won five straight games. During that stretch, he has pitched 30 innings with a 1.20 ERA, a 0.80 WHIP, 35 strikeouts, and only six walks.

    He currently has an 84 OVR and a market value of around 2,500 MLB The Show 26 Stubs. An increase to 86 OVR is highly possible, which could mean roughly 1,200 Stubs of potential profit per card. That makes him a very worthwhile investment.

    84 OVR Dillon Dingler | Detroit Tigers

    Dillon Dingler can be considered one of the most underrated players in the league. His WAR this season is approaching 6.0, and he may be the best defensive catcher in the league behind only Patrick Bailey.

    At the same time, his offensive production has also been excellent, with his home run total approaching 30. His hitting attributes are currently mostly in the 70s, leaving plenty of room for improvement. He is a very safe option, and even if he does not reach Diamond this update, he could still reach 87 or 88 OVR by the end of the season. 

    84 OVR Ceddanne Rafaela | Boston Red Sox

    Ceddanne Rafaela has made progress with his swing. He is controlling the strike zone better and hitting the ball in a more complete way rather than simply looking for extra-base power.

    In MLB The Show 26, this card has elite defense, but its hitting attributes are extremely poor, with both Contact and Power sitting at surprisingly low levels.

    However, that also creates an advantage. If he performs well offensively and receives attribute boosts, his overall rating could rise much faster than that of other hitters. He has a strong chance of reaching 86 OVR.

    84 OVR Fernando Tatis Jr. | San Diego Padres

    Through his first 22 games after All-Star break, Fernando Tatis Jr. has hit .307 with six home runs, 19 RBIs, and 19 runs scored. His performance against right-handed pitchers has been particularly impressive.

    He may not receive much of an upgrade against left-handed pitchers, but improvements to his attributes against right-handed pitching could be enough to push him to 85 or even 86 OVR. His current value is around 2,400 Stubs, so there is still room for growth.

    Low-Risk, High-Reward Players

    MLB The Show 26 Low-Risk, High-Reward Players

    Besides the potential breakout candidates above, there are also several players with very low risk and strong upside if avoiding more volatile investments is the priority.

    It’s not too late to invest! You can buy MLB The Show 26 stubs at IGGM.com as an investment fund; you won’t lose stubs even if the players listed below remain unchanged.

    83 OVR Bryan Baker | Tampa Bay Rays

    Bryan Baker has allowed almost no runs since May and was selected to his first All-Star game, so he’s likely to see a rating increase.

    His current value is only around 1,300 Stubs. For players who recognize his potential, that is actually good news, making him an investment with very little downside.

    82 OVR Troy Melton | Detroit Tigers

    Troy Melton already rose from 79 to 82 OVR in the previous update. He currently has excellent strikeout ability and has been one of the best-performing pitchers in MLB this season.

    The reason he has been overlooked is that he did not enter the regular rotation until May, preventing him from ranking at the top of several statistical categories. Since returning on May 24, his ERA ranks second in the league, behind only Jacob Misiorowski of Brewers.

    He is one of the most attractive investment targets for this update and could even jump directly to Diamond.

    82 OVR Jesús Luzardo | Miami Marlins

    Jesús Luzardo was selected to All-Star team this season. Although his performances have been inconsistent at times in the past, he has been in excellent form throughout August, delivering outstanding starts against Nationals and Blue Jays. Across those two starts, he pitched 15 innings, allowed only two runs, and recorded 19 strikeouts. His consistent performance should earn him a modest upgrade.

    82 OVR Cade Smith | Cleveland Guardians

    Cade Smith is another underrated reliever who has allowed only one run over the past few months and has been outstanding. His excellent performance in May helped him earn an All-Star selection.

    His current market value is very low, making him an excellent low-risk investment. Even if he does not receive an upgrade, a significant drop is also highly unlikely, so there is little downside to holding him.

    As the season progresses, MLB The Show 26’s official roster updates will place increasing emphasis on recent performance. Keep an eye on players’ statistics over the past 15 days to gauge whether they are likely to receive an upgrade.

  • Category: ARC Raiders

    How to Get Best Torrente Loadout in ARC Raiders? - Every Upgrade, Material and Rare Attachment Explained

    Posted: Aug 13, 2026Views: 14

    ARC Raiders Frozen Trail is confirmed to launch on October 8, 2026. This isn't a small patch, but a major content update bringing many new features. So, let's get ready and acquire some more powerful weapons.

    Torrente IV is a complete upgrade of Torrente light machine gun in ARC Raiders, belonging to Tier 4 weapon category. This rare (blue quality) weapon is renowned for its massive ammo capacity and powerful suppressive fire.

    Torrente loadout, composed of Torrente IV, is incredibly powerful, enough to help you defeat even more enemies. This article will guide you on how to obtain Best Torrente loadout in ARC Raiders to help you upgrade your combat power.

    How to Get Best Torrente Loadout in ARC Raiders? - Every Upgrade, Material and Rare Attachment Explained

    Torrente Loadout Specifications and Performance

    Torrente loadout consists of Torrente IV, Extended Barrel III, Extended Medium Magazine III, and Kinetic Converter. Its greatest strength lies in the balance between powerful firepower and high maneuverability. It has a 90-round magazine, a durability of 130/130, and weighs 12 kg.

    Torrente loadout is designed for sustained fire, excelling particularly in close to medium-range engagements. Its high rate of fire (58.3) and moderate ARC armor penetration make it effective against both human players and ARC enemies.

    However, players should note that this gun is only accurate when crouching. Standing or hip-firing results in significant bullet spread, meaning that effectively using Torrente loadout requires tactical movement and advantageous positioning, rather than assault firing.

    How to Obtain It?

    To obtain Torrente loadout, you must first have the basic Torrente. The methods for obtaining it are as follows:

    Method One

    The most direct but luck-dependent method is to find this weapon in raids. The game uses a random drop system, so Torrente won't necessarily appear in any specific location, but certain high-value areas are more likely to spawn this rare item. Based on our research, the following are some ARC Raider locations where Torrente LMGs are more likely to appear:

    • Marano Station: This area has low risk and frequently drops high-level loot, including Torrente.
    • South Swamp Outpost: Searching the various towers and weapon crates in this area greatly increases the chance of obtaining Torrente.
    • Testing Annex: The first floor is a key location here; loot is usually hidden in rooms or behind furniture, such as the yellow sofa.
    • Testing Annex: Focus on searching upstairs, near the spiral staircase, and the workbench where rare crates may spawn.

    Method Two

    Besides relying on direct drops, you can also obtain Torrente through crafting. However, before crafting it, you must first find its blueprint. While this is also a random drop, the probability of finding it is much higher than finding Torrente itself directly.

    Torrente blueprints usually appear in medium-to-high risk areas and can be found in high-level loot crates. It is said that the chance of finding it is even higher during Electromagnetic Storms. Once you obtain the blueprint, you can craft Torrente I at a level 2 Gunsmith's Workbench.

    ARC Raiders Torrente IV

    Upgrade Path

    ARC Raiders Torrente loadout is a modification of Torrente IV. Therefore, the next step is to upgrade your current Torrente I. You can upgrade three levels sequentially, as detailed below:

    Upgrade to Torrente II

    • Materials: 1x Advanced Mechanical Components, 2x Medium Gun Parts
    • Stat Improvements: +10 Magazine Size, 15% Reduced Reload Time, +10 Durability

    Upgrade to Torrente III

    • Materials: 1x Advanced Mechanical Components, 2x Medium Gun Parts
    • Stat Improvements: +20 Magazine Size, 30% Reduced Reload Time, +20 Durability

    Upgrade to Torrente IV

    • Materials: 2x Advanced Mechanical Components, 2x Medium Gun Parts
    • Stat Improvements: +30 Magazine Size, 45% Reduced Reload Time, +30 Durability

    Complete Upgrade from Torrente I to Torrente Torrente IV requires a total of 4 Advanced Mechanical Components and 9 Medium Gun Parts. While Torrente IV cannot be obtained directly from merchants, the materials needed to craft it, such as Advanced Mechanical Components, can be obtained through trade or rewards.

    Modified Weapon Torrente Loadout

    To obtain Torrente loadout, you need to craft it using Torrente IV, Extended Barrel III, Extended Medium Magazine III, and Kinetic Converter.

    Extended Barrel III and Extended Medium Magazine III are primarily obtained through crafting. You need to obtain their blueprints first, and then craft them at a Tier 3 weapon crafting table.

    The recipe for Extended Medium Magazine III is 2x Mod Components and 5x Steel Spring; the recipe for Extended Barrel III requires Wires.

    Kinetic Converter is a legendary attachment in ARC Raiders. It increases the weapon's rate of fire by 15%, making it rarer and more difficult to obtain than the previous two attachments. This item cannot be crafted and can only be obtained through random drops.

    First, I highly recommend heading to Launch Towers on Spaceport map, where high-level containers have a high chance of dropping legendary items. Next, you can loot Buried City map, ideally in Night Raid Map Condition, where the chance of obtaining a Kinetic Converter is even higher.

    Finally, you can also consider Dam Battlegrounds; Research & Administration area on this map is a potentially popular location for high-value loot.

    Once you have Torrente IV, Extended Barrel III, Extended Medium Magazine III, and a Kinetic Converter, you can craft Torrente loadout.


    If you find this process too cumbersome, you can directly buy ARC Raiders Best Torrente loadout at IGGM.com. Alternatively, you can register and log in to your IGGM account to experience our newly launched points system. Earn points by participating in check-ins, and redeem points for IGGM coupons to directly deduct from your next order.

    This concludes the article on how to obtain Torrente loadout in ARC Raiders. Although the method is somewhat complicated, you'll find it all worthwhile once you get it. What are you waiting for? Go and try it out!

  • Category: Helldivers 2

    Helldivers 2 Patch 7.0.0 Devoid of Liberty Introduces The Void Biome, Brand-New Mutated Enemies, and More

    Posted: Aug 13, 2026Views: 29

    August 12th marks a pivotal date for Helldivers 2 players in the latter half of the year. Not only has the long-awaited Warhammer 40K Legendary Warbond finally arrived, but Patch 7.0.0, which includes Devoid of Liberty update, has officially gone live!

    This means you can not only acquire more weapons through the new Warbond but also test this gear in a brand-new combat environment while eliminating new enemy types to secure more loot.

    So, what exactly does Devoid of Liberty update bring to Helldivers 2? Let's take a look.

    Helldivers 2 Patch 7.0.0 Devoid of Liberty Introduces The Void Biome, Brand-New Mutated Enemies, and More

    A brand-new biome

    In Helldivers 2, biomes determine the map generation for the planets you visit, encompassing details such as terrain, alien flora, and other geographical features.

    Currently, Helldivers 2 biomes generally fall into two categories: those featuring geography familiar to Earth, such as swamps or deserts, and those based on unique cosmic phenomena or entirely fictional planets, like black holes or Hive Worlds.

    The new biome introduced in Devoid of Liberty update stems from The Void, a cosmic anomaly discovered by Illuminate. It possesses the power to consume surrounding planets and even entire star systems.

    While The Void is a naturally occurring phenomenon, Illuminate, a hostile faction opposing Super Earth, have harnessed it to create a sub-faction known as Vote Snatchers.

    Consequently, part of the new mission objectives requires you to deploy to planets affected by The Void and eliminate the mutated enemies created by Illuminate within this unique biome.

    What sets this biome apart from others is that, beyond the dangers posed by the terrain and enemies, you must remain constantly vigilant against potential space-time anomalies and fluctuations; a moment of carelessness could cost you your life.

    Two new enemy types

    Stemming from Vote Snatchers, Devoid of Liberty update introduces the first two enemy variants: The Wretch and The Crusher.

    The Wretch is an incredibly agile and swift monster equipped with scissor-like limbs; it appears to be a mutation of Illuminate's Voteless units.

    Helldivers 2 The Wretch

    While their individual strength isn't exceptional, they almost always appear in groups of five or six; therefore, teaming up with other players is the best strategy, otherwise, retreating as quickly as possible is the wisest course of action.

    In fact, even when in a squad, you and your teammates should avoid combat whenever possible. You might be capable of eliminating them, but getting bogged down in a fight could prove counterproductive when tackling time-sensitive missions.

    If The Wretch in Helldivers 2 is already a nuisance, then, unfortunately, The Crusher is even more troublesome! They are larger and possess an incredibly annoying self-regeneration ability.

    Helldivers 2 The Crusher

    The only saving grace is that The Crusher moves very slowly; however, if they do catch up to you, they will swing their heavy clubs with devastating force. Unless you are extremely lucky, a single hit is almost certainly fatal.

    If you are forced to engage a Crusher, be sure to maintain a safe distance and unleash maximum firepower until they are completely destroyed. In short: if you decide to fight, you must go all out.

    New missions centered on Illuminate

    Whether it involves traveling to The Void or facing newly emerged enemies, Illuminate faction is ultimately behind it all. Consequently, the primary objective in this Helldivers 2 update is to infiltrate Illuminate territory and destroy their various facilities and portals.

    Naturally, this takes place within a new biome, and you will frequently encounter the two new enemy types. However, you can also scavenge for loot and locate additional extraction points to facilitate future battles.

    Assistance from SEAF

    To help you better handle these new enemies and challenges, Helldivers 2 Devoid of Liberty update allows SEAF forces to fight alongside you as a planetary modifier and boosts your combat capabilities with new gear.

    Beyond combat support, the game allows you to share hugs with members of the support units. If you are injured, SEAF personnel will also treat your wounds using a wide array of medical supplies.

    More content in Patch 7.0.0

    The above details the new content introduced by Devoid of Liberty update; however, this update is just one part of Helldivers 2 Patch 7.0.0, which brings a host of other changes to the game as well.

    Many of these changes had been previously announced but are finally being implemented now. Examples include raising the character level cap from 150 to 300 and the launch of Warhammer 40K Castellan's Creed Legendary Warbond.

    Buy Helldivers 2 Super Credits on IGGM now to instantly unlock Warhammer 40K Castellan's Creed Legendary Warbond

    As it stands, while not every piece of gear is exceptional, this Warbond offers high overall utility. This is largely due to 40-K Meltagun, G/40-K Meltamine, and P/40-K Bolt Pistol; these items are capable of one-shot kills or deliver outstanding performance across the board.

    Beyond new content, Patch 7.0.0 introduces various balance adjustments, including bug fixes, buffs for numerous items, and icon optimizations, all designed to improve your gear selection and operational efficiency.

    For instance, GATER has been fitted with the new Super V48 Interceptor engine, boosting both its speed and handling, while R-2124 Constitution now supports stripper clips.

    Additionally, the assisted reload mechanic has been completely overhauled. You can now simply step up to assist a teammate carrying a backpack-fed weapon, eliminating the need for the excessive coordination previously required.

    This means that whether you are squared up with friends or random strangers, you can easily perform assisted reloads without complex communication.

    As for icon optimization: previously, similar weapon appearances made it difficult to quickly locate specific items in the loadout menu.

    Patch 7.0.0 enhances icon distinctiveness, helping you make quick decisions, whether you're pressed for time or simply have a preference for specific gear.

    If this update has reignited your interest in Helldivers 2 and you're ready to return to Super Earth to conquer Illuminate, then jump right in, your squad mates are waiting for you!

  • Category: ARC Raiders

    ARC Raiders Frozen Trail Launches October 8: The Next Frontier Is just the Beginning

    Posted: Aug 13, 2026Views: 25

    ARC Raiders' biggest update to date - Frozen Trail - is confirmed to launch on October 8th. This is more than just another new map; the official confirmed content includes at least a brand new ARC, a new high-difficulty ARC Operation, Outpost, an improved Skill Tree, and an expanded ARC origin story.

    New Map: The Next Frontier

    At the heart of Frozen Trail is a brand new map called The Next Frontier.

    Map Background and Setting

    ARC Raiders Frozen Trail Launches October 8: The Next Frontier Is just the Beginning

    In the story, NPC Shani will summon Raiders to investigate an unknown signal originating from beyond the mountains. Players will take on the role of a scouting party member, exploring an abandoned settlement covered in snow on the edge of Rust Belt.

    This area, once home to thriving villages, factories, research facilities, and an observatory, is now long abandoned. Players will face unprecedented environmental challenges - not only from the snow-covered surface but also from threats lurking beneath the surface.

    Map Design Philosophy

    The studio emphasizes that the core design principle of this map is greater verticality. This means the map will have more layers - both high areas requiring climbing and exploration, and underground regions waiting to be discovered. This multi-layered design will provide players with more routes and discoverability.

    In actual gameplay, players are advised not to treat it as a typical new resource-running map. Upon entering The Next Frontier, players should first familiarize themselves with the vertical routes, underground entrances, and connections between different areas. Underground routes, in particular, may present previously safe areas with entirely different structures.

    New ARC Operation

    The studio devoted considerable space in the announcement to describing the design philosophy of this operation: meaningful decision-making, dynamic encounters, and moments requiring cooperation and careful judgment. They claim that players will need to find a balance between combat, teamwork, risk management, and survival, describing it as one of the most intense and exciting experiences ARC Raiders has ever offered.

    As of now, limited details about the specific mechanics of this ARC Operation have been revealed, but the following points are known:

    • Targeting high-level/experienced Raiders
    • Large scale
    • Emphasis on cooperation and teamwork
    • Rewards for those willing to take on challenges

    The existing ARC Operation in the game is already attempting to change the traditional Raid process. For example, Close Scrutiny revolves around specific areas, objectives, and ARC threats, creating unique encounters that are linked to gear rewards like Dolabra.

    If the high-difficulty Frozen Trail operation continues this approach, players may not truly need to focus on maximizing damage, but rather on handling different loadout situations.

    With the new, high-difficulty content, preparing appropriate weapons, equipment, and consumables in advance will become even more crucial. If you wish to replenish your resources beforehand, you can buy ARC Raiders items at IGGM.com to prepare for the new map and operation.

    Additionally, you can register and log in to your IGGM account to utilize our newly launched points system. Participating in IGGM Check in will earn you points that can be redeemed for coupons, directly deducting a portion of your next order.

    New ARC

    Launching alongside the new map and operation are new ARC enemies, ranging from nimble and cunning little creatures to colossal machines capable of blocking your path. The official statement claims these new ARCs are specifically designed to challenge your already learned methods of movement, combat, and adaptation.

    Given the developers' previous acknowledgment of underperforming skills, the addition of new ARC enemies is likely to alter the current meta and build choices. Players will need to rethink their skill combinations and combat strategies to counter these new threats.

    Outpost

    Currently, the player's personal space is Raider Den, located in the underground city of Speranza. This underground space visually evolves as the player progresses, showcasing weapons, loot, and collectibles. Frozen Trail will introduce a brand new space - Outpost.

    According to official information, Outpost will have the following features:

    1. Decorative: Players can personalize this space.
    2. Research Function: Used to research new elements of the world.
    3. Symbolic Significance: This is the first step in reclaiming the surface.

    Judging from the studio's previous statements, their long-term goal is to create a larger survival experience, and Outpost may be a key step in achieving this goal.

    Skill Tree Adjustments

    Skill Tree will be adjusted in Frozen Trail, aiming to give players more autonomy in deciding what kind of Raider they want to become.

    ARC Raiders skill tree

    Currently, ARC Raiders features three distinct skill trees - Conditioning, Mobility, and Survival - with a total of 45 skill nodes, each containing 15 skills. Different skills have different upgrade caps, with some skills reaching a maximum of level 5.

    Previously, the game's design director admitted, "I don't think we've achieved perfection in any sense," and promised significant changes.

    Plot Foreshadowing: From Hurricane to Frozen Trail

    From Hurricane to Frozen Trail, the storyline of ARC Raiders is gradually unfolding into a complete narrative. In February and March of 2026, Rust Belt was attacked by Hurricanes. As events unfolded, players began to notice unusual ARC activity, even spotting strange objects in the sky. Meanwhile, Shani Celeste received signals from an unknown source, prompting the Raiders to investigate.

    ARC Raiders hurricane

    In Frozen Trail, this narrative begins to extend further. The information released on August 12th again mentioned an unknown signal from beyond the mountains, creating a clear connection between the anomalies observed during Hurricane, High Gain Antenna storyline, and  Frozen Trail. In other words, this update may not just be about adding new maps and content, but rather continuing to advance a long-established main storyline.

    The biggest question now is what this signal from beyond the mountains actually means. It could be the culmination of foreshadowing in High Gain Antenna storyline, or it could simply be the beginning of a larger story, planting new clues for future events. Whatever the final answer, the Frozen Trail is likely to become a crucial juncture connecting earlier events with the next phase of the story.

    Therefore, what's truly noteworthy about the Frozen Trail might not just be the new map, the new ARC, and the high-difficulty Operations, but how it will change players' understanding of Rust Belt and the origins of ARC. As the unknown signal gradually surfaces, October 8th may become a key turning point for ARC Raiders story to enter the next phase.

  • Category: Path Of Exile 2

    What Path of Exile 2 Patch 0.5.5 Should Fix? | Top 5 Overdue Changes the Community is Still Waiting for

    Posted: Aug 13, 2026Views: 34

    Path of Exile 2 Patch 0.5.5 mini-league is on its way, and this patch will probably dedicate 70% of its content to balance adjustments. So, the question is: which skills, gear, or ascendancy do you think should be buffed first in PoE 2?

    Based on the current performance of various aspects of the game, we've identified five areas with the strongest demand, and these will almost certainly determine how enjoyable your gameplay will be in Patch 0.5.5:

    1. One-Handed Melee Weapons
    2. Concoctions
    3. Warbringer
    4. Shield Charge
    5. Life Build

    One-Handed Melee Weapons

    Some one-handed weapons, such as one-handed maces, are currently in a very awkward position in PoE 2.

    Most melee builds will choose Giant's Blood keystone passive in the late game to allow dual-wielding two-handed weapons, thereby gaining higher base damage or additional skill level affixes.

    Because two-handed hammers can easily obtain +4 or +6 attack skill level affixes, while one-handed hammers can only roll a maximum of +2 or +3.

    This gap makes one-handed weapons almost uncompetitive in Path of Exile 2 endgame content. Even if you're playing a Shield build, people often only use one-handed weapons as a transition, eventually switching to two-handed weapon configurations.

    If Patch 0.5.5 adds archetypes like Daggers, Flails, and Swords without systematically enhancing one-handed weapons, they will suffer the same fate.

    Therefore, the best solution is to increase the skill level affix cap for one-handed weapons in PoE 2 Patch 0.5.5, narrowing the gap between them and two-handed weapons.

    What Path of Exile 2 Patch 0.5.5 Should Fix? | Top 5 Overdue Changes the Community is Still Waiting for

    Concoctions

    Concoctions were actually a very creative playstyle in previous PoE 2 patches, but subsequent patches have nerfed them multiple times, especially the change that forces them to be cast unarmed, which directly makes Concoctions unusable with Heralds. Heralds are crucial for efficient map clearing in the game, but Concoctions suffer from a weakness in area-of-effect clearing, making them ineffective in practice.

    Meanwhile, the overall role of Pathfinder Ascendancy in PoE 2 has become increasingly ambiguous; it's not purely Poison Ascendancy, nor does it have a clear strength base.

    While some players are still willing to experiment with Shattering Concoction and Bleeding Concoction, their overall usage rate in the game remains low.

    If we want Concoctions build to return to the game, the most direct method is to restore its previous stats, or redesign the core mechanics of Pathfinder so that it benefits from synergy with Concoctions and Damage over Time effects like Poison, or simply make it a pure Concoctions Ascendancy.

    Regardless of whether Patch 0.5.5 can accommodate these changes, if you still want to master Concoctions build or enhance your Pathfinder configuration, you can buy PoE 2 currency from IGGM.com to support your various build strategies.

    Additionally, if you are a new registered user, you can earn points through IGGM Check in - not only is it very easy to operate, but more importantly, these points can be used to redeem coupons later, or directly offset part of the cash value when placing an order according to the discount rules, making it cheaper for you to acquire PoE 2 currency at IGGM!

    Warbringer

    Warbringer was once a star in PoE 2 Patch 0.1 thanks to its high block and survivability, but subsequent global changes significantly weakened its signature passive: Turtle Charm.

    Warbringer has not received any compensatory buffs to date, so this Ascendancy passive is quite useless for it.

    In contrast, Ascendancy characters like Monk, Shaman, and Gemling Legionnaire are constantly acquiring new mechanics, leading to a widening power gap between them.

    Therefore, Path of Exile 2 Patch 0.5.5 really needs a deep rework of Warbringer, such as increasing the block cap and strengthening other passives to revitalize it.

    Warbringer needs to be enhanced in PoE 2 Patch 0.5.5

    Shield Charge

    Currently, Shield Charge in the game is neither a competent movement skill nor a primary damage dealer.

    In actual combat, both small groups of monsters and monster projectiles frequently obstruct Shield Charge's path, preventing it from reaching its ideal distance and significantly reducing its damage.

    Even more frustrating for players is that sometimes Shield Charge will pass directly through the target enemy without triggering a hit, rendering the skill completely ineffective.

    The root cause of these problems lies in the development team's sloppy design of hit detection and terrain interaction, making one wonder if the developers themselves have even used Shield Charge.

    Patch 0.5.5 should ideally address this issue as soon as possible, ensuring that Shield Charge's mechanics and effects reach their proper level - either prioritizing damage output or movement capabilities.

    By the way, if you want to stay updated on PoE 2 news or access more in-game resources, follow IGGM PoE 2 Facebook Group. We hold giveaways from time to time, giving you a chance to win free currency!

    Life Build

    This issue seems to resurface in the community every time PoE 2 is about to update: the advantage of Energy Shield has far exceeded reasonable limits - endgame characters easily stack over 20,000 Energy Shield, and Effective HP can reach hundreds of thousands.

    In contrast, Life builds, even using extreme HP-stacking methods like Kaom's Heart and Veil of the Night, only reach a maximum Life of around 20,000, and Life Leech has been further nerfed.

    Currently, the top of the leaderboards is almost entirely dominated by Energy Shield builds, with Life builds unable to compete.

    Although the development team explained their reasons for not adding Life nodes to Passive Skill Tree, the numerical disparity is already so significant that the original reasons are hardly convincing to players anymore.

    Since Patch 0.5.5 focuses on balance adjustments, it would be a good time to risk reintroducing Life percentage bonuses into Passive Skill Tree, or adjust the obtainable cap for Energy Shields, to narrow the gap.

    Life builds really need to be seen, adjusted, and valued by the game.

    Hopefully, PoE 2 Patch 0.5.5 will bring changes related to the aforementioned issues.

  • Category: FC 26

    EA FC 26 FUTTIES Team 4 Leaks and Preparation | Final Team, SBCs, EVOs and Market Strategy

    Posted: Aug 13, 2026Views: 180

    EA FC 26 FUTTIES Team 4 will be released on Friday, August 14. According to the official information previously shared, this will be the final FUTTIES team, and there will be no Team 5 afterward. As a result, the players included in Team 4 are especially worth watching.

    However, based on the leaked information, FUTTIES Team 4 lineup has already caused some controversy, as many of the football stars players were hoping to see have not been selected. Let's take a look at the leaked player list.

    EA FC 26 FUTTIES Team 4 Leaks and Preparation | Final Team, SBCs, EVOs and Market StrategyEA FC 26 FUTTIES Team 4 Leaks and Preparation | Final Team, SBCs, EVOs and Market Strategy

    EA FC 26 FUTTIES Team 4 Leaks

    Below is the leaked FUTTIES Team 4 lineup, but none of these names can be confirmed before the official release. The cards actually shown in the game should always be treated as the final reference.

    FUTTIES Team 4 Icons:

    • Gareth Bale
    • Ronaldo Nazário
    • Andrés Iniesta
    • David Beckham
    • Gennaro Gattuso
    • Eric Cantona
    • Alex Morgan
    • Giorgio Chiellini
    • Alex Scott
    • DaMarcus Beasley

    EA FC 26 FUTTIES Team 4 Icons

    Regular Players

    • 99 OVR Alexander Isak ST
    • 99 OVR Bradley Barcola LW
    • 99 OVR Harry Kane ST
    • 99 OVR Callum Wilson ST
    • 98 OVR Sakina Karchaoui LB
    • 98 OVR Kadidiatou Diani RW
    • 98 OVR Sadio Mané LW
    • 98 OVR Kieran Tierney CB
    • 97 OVR Leny Yoro CB
    • 97 OVR Ona Batlle CB
    • 97 OVR Antoine Semenyo RW
    • 97 OVR Piero Hincapié CB
    • 97 OVR Jule Brand CB
    • 97 OVR Josefine Dahl LB
    • 97 OVR Rose Lavelle CB
    • 97 OVR Douglas Luiz CDM
    • 97 OVR Kalidou Koulibaly CB
    • 97 OVR Aaron Wan-Bissaka RB
    • 97 OVR Mattéo Guendouzi CDM
    • 96 OVR Koni De Winter CB
    • 96 OVR Youssoufa Moukoko ST
    • 96 OVR Hirving Lozano RW
    • 96 OVR Ryan Sessegnon LM
    • 96 OVR Lukas Klostermann ST
    • 96 OVR Evan Ferguson ST
    • 96 OVR Merlin Röhl CM
    • 96 OVR Tristan Blackmon LB
    • 96 OVR João Moutinho CM
    • 96 OVR Jack Butland GK
    • 96 OVR Manu Koné CDM
    • 96 OVR Sofiane Diop ST
    • 96 OVR Guillermo Ochoa GK
    • 96 OVR Alayah Pilgrim RM
    • 96 OVR Croix Bethune ST
    • 96 OVR Serey Dié ST

    Although this team includes superstars such as Harry Kane, there is no Messi, no Cristiano Ronaldo, no Neymar, no Dembélé, no Mbappé, and no Yamal.

    The first, second, and third teams were in the same situation, as all of them were missing these superstars. Based on the information currently available, Team 4 is very likely to be the final FUTTIES team. This means that these major stars may not receive 99-rated FUTTIES cards this year.

    Cristiano Ronaldo has received a 99-rated card in each of the past 12 FIFA titles. If the leaks turn out to be accurate, that streak could finally come to an end.

    How to Prepare for FUTTIES Team 4?

    Before EA FC 26 FUTTIES Team 4 arrives, EA FC 26 has also released Season 10 Pass, which is the final season before FC 27.

    Premium Pass includes several FC 27 packs, so many players have likely already unlocked it. If you did not obtain a Generic Premium Pass Token, you need 500,000 FC 26 Coins to unlock it. This could leave some players short on Coins at this point.

    If you need both Season 10 Pass and FUTTIES Team 4 players, a way to have both is to buy FC 26 coins at IGGM.com.

    If you're still a registered IGGM user, don't forget IGGM check-ins and get points. You can redeem coupons with the points you earn from checking in!

    Stockpile Resources

    Before Team 4 goes live, your top priority should be stockpiling resources. From now on, avoid acquiring any high-value player cards. Once Team 4 arrives, a large number of players will open packs, new FUTTIES players will enter the market, and previously valuable cards will be affected.

    If there is a specific player you want, you can wait until after Saturday noon, when the value of older FUTTIES cards should have fallen significantly.

    Fodder cards are also currently available at low values, making this a good time to stock up. They will be essential materials for completing various SBCs in the future.

    Some high-requirement SBCs may require multiple squads. Acquiring the required fodder players on Transfer Market in advance can help you avoid the increase in fodder demand that may occur after new SBCs go live.

    Remember to clear your objectives and pile up untradeables. Complete every available objective and accumulate as many untradeable packs as possible. These are free resources, so do not waste them.

    Buy FC 26 Coins at IGGM.com and Invest in FUTTIES Team 4 Players

    After Team 4 Goes Live

    Once Team 4 is live, you need to approach SBCs strategically rather than putting resources into them blindly. It is recommended to prioritize SBCs for the highest-level players, such as 95+ FUTTIES Player Picks and high-rated “supply” upgrades. These are usually among the best ways to obtain 99-rated endgame cards.

    Keep an eye on Repeatable upgrade SBCs. They are the core of converting the fodder cards you have stockpiled into more high-rated packs and creating a Pack Grind cycle. Do not overlook extremely low-requirement SBCs such as FUTTIES Challenge 4. They can also provide plenty of resources.

    Market and Investment Strategy

    During FUTTIES market crash, you can profit from the gap between lower acquisition values and higher resale values, or build squads at lower values.

    The period when the event goes live on August 14 and the following weekend is usually when values reach their lowest point. This is especially true when a large number of Repeatable SBCs are released, which can push market values even lower.

    If you have cards that you are planning to sell, the best window is from Thursday to Friday each week, as Rivals and Weekend League rewards can create a short-term surge in demand.

    Popular players who perform exceptionally well in-game can be acquired after the market crash to build your ultimate squad. You can also put a large amount of resources into SBCs when fodder card values drop sharply.

    It is recommended to keep 30–40% of your FUT 26 coins available to deal with unexpected high-value SBCs or market opportunities.

    EVO Preparation

    During FIFA 26 FUTTIES Team 4, new Evolutions will be released frequently. These EVOs can make the players in your club even stronger. Before completing any EVO, always check its requirements carefully. Many EVOs have restrictions that require the player's OVR to be no higher than 94 or 96.

    That's everything currently known about FUTTIES Team 4 leaks and preparation. Even if the lineup is not as impressive as expected, players such as Harry Kane are still worth pursuing, and hopefully you can obtain the cards you need.

  • Category: Diablo 4

    Diablo 4 Season 14 Mother's Blessing Is Live: Don't Miss This Final Massive XP & Gold Boost Chance!

    Posted: Aug 13, 2026Views: 41

    With the conclusion of 3.2.0 PTR, Diablo 4 Season 14 has officially entered its final phase, and the launch of Season 15 is just around the corner! Consequently, Diablo 4 Season 14 Mother's Blessing event has finally gone live.

    Much like the previous Gift of the Tree event, this marks a new milestone in the current season and aims to provide you with additional bonuses.

    Below, we explain how to participate in Mother's Blessing event so you can maximize your gains and overall experience in Season 14.

    Diablo 4 Season 14 Mother's Blessing Is Live: Don't Miss This Final Massive XP & Gold Boost Chance!

    Season 14 Mother's Blessing duration

    The event launched on August 11, immediately following the end of Diablo 4 3.2.0 PTR.

    While an official end date hasn't been announced, past Mother's Blessing events have typically lasted about a week. This one is expected to follow suit, likely concluding on August 18.

    What is Mother's Blessing?

    This Diablo 4 event takes place near the end of almost every season. It doesn't introduce new enemies, dungeons, or loot; instead, it allows you to earn more gold and XP than usual through existing gameplay mechanics for a limited time.

    Barring any surprises, the boosts for gold and XP are 50% and 35%, respectively. While these resources may not seem as rare as high-end gear or materials, they are essential at this stage of the game for crafting items and leveling up alt characters.

    Unless your main Season 14 character is already fully optimized and you have no plans to play an alt, you really shouldn't miss this Mother's Blessing event.

    However, if you have limited time to participate but urgently need resources, you can simply buy Diablo 4 gold on IGGM! Use code SODA to get an instant 8% discount.

    Alternatively, by registering and logging in, you can accumulate points through daily check-ins and redeem them for IGGM coupons to save even more money!

    How to make the most of Mother's Blessing?

    To maximize the value of Mother's Blessing, you should be familiar with all the ways to earn gold and XP in Diablo 4, as well as any items that provide additional bonuses.

    Loot sources from map exploration

    Broadly speaking, all combat and challenges in Diablo 4 fall into two categories: activities that regularly respawn across Sanctuary (the open-world map) and those found in specific dungeons.

    Among map-based activities, the most common source of loot is the wild monsters that respawn constantly. Higher-level monsters yield more gold and XP.

    In addition to standard monsters, a World Boss spawns in one of the game's five major regions every 3.5 hours. You have 15 minutes to defeat it, but the advantage is that you can team up with other players to take it down.

    Every five minutes, Helltides spawn somewhere in the world, lasting for 55 minutes. During this time, you can kill monsters and bosses in the affected area to collect Aberrant Cinders, which can be exchanged for Chests of Torture containing various rewards.

    A third endgame activity that appears on the map is Legion Event. These occur roughly every 25 to 30 minutes; you must clear three waves of fast-moving monster groups, along with potential mini-bosses, to earn loot.

    It is worth noting that you should arrive at the spawn location a few minutes before Legion Event begins. You will see unlit campfires there; standing near them grants an XP bonus of up to 15%.

    Loot sources from dungeons

    Diablo 4 features two primary dungeon types: the classic Nightmare Dungeons and The Pit. The former is the definitive method for farming XP and gold during the endgame; the specific Nightmare Sigils you use determine the types of enemies encountered and the loot dropped.

    As for The Pit, it is structured into multiple tiers ranging from low to high difficulty. Clearing a tier yields massive amounts of loot, and the higher the tier, the more XP and gold you earn from killing enemies.

    Additionally, Season 14 introduced Deathtoll Chamber, allowing you to unlock seasonal enemies and currency, along with, of course, the potential for significant rewards.

    Lair Bosses are among the most dangerous enemies in Diablo 4. While their primary value lies in dropping rare gear, the gold and XP they provide are also substantial.

    However, to unlock a Lair Boss's hoard, you must first farm a sufficient number of Lair Keys. Fortunately, there is now a chance to get these keys for free: simply join IGGM Diablo 4 Facebook Group and participate in the item giveaway!

    Tree of Whispers and War Plans

    These two sources of gold and XP are highlighted separately because they essentially function as overviews of other activities.

    Specifically, Tree of Whispers issues various bounties; completing them earns you Grim Favors, which can be exchanged at the tree for chests containing gold and other rare loot.

    Crucially, these bounty tasks aren't entirely new challenges; instead, they are randomly generated based on the map activities or dungeons mentioned earlier.

    Diablo 4 Season 14 Tree of Whispers

    As for War Plans, a new mechanic introduced in Diablo 4: Lord of Hatred, it encompasses all endgame events, including Tree of Whispers.

    You can create a War Plans list for yourself or your party based on these events. Completing a list grants specific rewards and provides points to invest in upgrade trees for various endgame activities.

    Each upgrade tree features multiple unlockable nodes offering different buffs. Some directly boost your gold or XP gains; for instance, Wisdom of Whispers node grants you 50% more Experience Orbs when opening Whisper Caches.

    Other special bonus effects

    Beyond direct loot sources, certain Diablo 4 mechanics can provide additional gold or XP bonuses on top of Mother's Blessing buff.

    Examples include slaying monsters of a higher level than your own or using special elixirs and incense during combat. Additionally, as your character levels up and you progress through Battle Pass, you can earn Smoldering Ashes to unlock Season Blessings.

    Certain blessings, such as Urn of Aggression, increase XP gained from defeating monsters. Therefore, if you are farming resources for a Season 14 alt character, prioritizing this blessing is highly recommended.

    That covers all the key information you need to know about Diablo 4 Season 14 Mother's Blessing event. If you're in urgent need of gold and XP, get started right away!

  • Category: Forza Horizon 6

    Forza Horizon 6 Series 4 Festival Playlist Review | All 10 Reward Cars and Their Performance

    Posted: Aug 13, 2026Views: 85

    FH6 Series 4 Horizon Mascot Party, will begin on August 13, 2026, at 14:30 UTC and run until September 10. You can take your new cars for a cruise around Tokyo.

    There are once again 10 Festival Playlist reward cars in total. The official team has confirmed the complete lineup and the required points for each one. Two are Series Rewards available throughout the entire Series, while the other eight are tied to the four individual seasons. Let's take a look at whether these cars are good enough.

    Forza Horizon 6 Series 4 Festival Playlist Review | All 10 Reward Cars and Their Performance

    Forza Horizon 6 Series 4 Festival Playlist:

    • 1970 Honda N600 (Series Reward)
    • 1967 Renault 8 Gordini (Series Reward)
    • 2018 Exomotive Exocet Sport V8 XP-5 (Summer Reward)
    • 1969 Datsun 2000 Roadster (Summer Reward)
    • 2024 Chevrolet Camaro ZL1 (Autumn Reward)
    • 2016 Abarth 695 Biposto (Autumn Reward)
    • 1974 Toyota Celica GT (Winter Reward)
    • 1989 Toyota MR2 SC (Winter Reward)
    • 1988 Mitsubishi Starion ESI-R (Spring Reward)
    • 1968 Dodge Dart HEMI Super Stock (Spring Reward)

    1970 Honda N600

    FH6 1970 Honda N600

    This is one of the most distinctive Forza Horizon 6 cars in Series 4 and a brand-new addition to Forza Horizon series. It is a very small Kei car with a starting D class and 100 PI in FH6, making it the lowest-performance car among the 10 rewards in this Series.

    1970 Honda N600 was the first Honda model to enter the U.S. market, featuring a 600cc two-cylinder engine and originally introduced in 1969. It also has considerable collector appeal. Its performance is not particularly impressive, but it should feel much better to drive after upgrading.

    1967 Renault 8 Gordini

    FH6 1967 Renault 8 Gordini

    This French hot hatch has a strong rally pedigree, winning Tour de Corse Rally for three consecutive years from 1964 to 1966. It is a classic French high-performance compact sedan and the highest-tier Series Reward in Series 4.

    Its key characteristics include a lightweight body, a rear-mounted engine, and a sport-oriented setup. Compared with the standard Renault 8, Gordini is much more focused on racing and performance driving.

    2018 Exomotive Exocet Sport V8 XP-5

    FH6 2018 Exomotive Exocet Sport V8 XP-5

    This car is an open-frame race car based on Mazda MX-5 Miata, equipped with a Chevrolet LS3 V8 engine and an extremely high power-to-weight ratio. Cars of this type usually deliver very direct acceleration and handling feedback in Forza Horizon 6.

    This is the 20-point Summer reward for Series 4 and is also one of the new additions to FH6.

    1969 Datsun 2000 Roadster

    FH6 1969 Datsun 2000 Roadster

    1969 Datsun 2000 Roadster is one of the early representatives of Japanese sports convertibles, primarily competing with lightweight roadsters from Britain and Europe at the time.

    It features a 2.0L four-cylinder engine with an initial PI of 323 PI (D class), which isn't particularly outstanding in racing. However, it's a typical collector's car, suitable for players who appreciate classic Japanese sports cars.

    2024 Chevrolet Camaro ZL1

    FH6 2024 Chevrolet Camaro ZL1

    2024 Chevrolet Camaro ZL1 is the final model of the 6th-generation Camaro and has no successor. It was equipped with a 650-horsepower supercharged V8 engine.

    This Camaro ZL1 is also another new addition to FH6 in Series 4. It starts at S1-class 718 PI and delivers 650 horsepower.

    2016 Abarth 695 Biposto

    FH6 2016 Abarth 695 Biposto

    This is a track-focused compact performance car based on Fiat 500. Biposto means two-seater in Italian, so this car has no rear seats. It underwent extensive weight reduction and performance enhancements, resulting in an extremely compact body with highly agile handling.

    1974 Toyota Celica GT

    FH6 1974 Toyota Celica GT

    The first-generation Celica was a very important classic sports model for Toyota, and 1974 Celica GT is one of the early versions. It represents the typical style of Japanese sports cars from the 1970s, with a lightweight body, front-engine rear-wheel drive, and a classic Japanese coupe design.

    This classic Japanese car is also more valuable as a collector's piece. Its acceleration and braking are clear weaknesses, making it difficult to compete in intense races.

    1989 Toyota MR2 SC

    FH6 1989 Toyota MR2 SC

    1989 Toyota MR2 SC was one of the first mass-produced Japanese cars with a mid-engine, rear-wheel-drive layout. This gives it a clear distinction from conventional Japanese sports cars with front-mounted engines.

    1989 MR2 SC is already available in FH6, but it returns as a Festival Playlist Reward in Series 4. Purely in terms of driving layout, it may be one of the most interesting cars to experience among this batch of rewards.

    1988 Mitsubishi Starion ESI-R

    Forza Horizon 6 1988 Mitsubishi Starion ESI-R (Spring Reward)

    This Starion ESI-R is another new addition to FH6 in Series 4. It was Mitsubishi's final rear-wheel-drive turbocharged sports car, featuring a 2.6L turbocharged engine. Introduced in the 1980s, the ESI-R was the high-performance version.

    1988 Mitsubishi Starion ESI-R may be one of the most anticipated cars in FH6 Series 4 Festival Playlist. It offers solid speed while also fitting perfectly with Horizon's Japanese theme.

    1968 Dodge Dart HEMI Super Stock

    This is the reward for the final week of Series 4. Its role is completely different from that of the standard Dodge Dart. 1968 Dodge Super Stock is clearly more focused on straight-line acceleration and drag racing. It is powered by a HEMI V8 and is a classic American muscle car built specifically for drag racing.

    Is Series 4 Festival Playlist Good Enough?

    To be honest, Series 4 Festival Playlist only just passes the bar and can even feel somewhat lacking insincerity. Only three of the 10 cars are brand-new additions to the game, while most of the others are returning cars.

    2024 Chevrolet Camaro ZL1, for example, is only a refreshed version of an existing model, so it does not bring much novelty. However, if you prefer classic cars, models such as the 1970 Honda N600 and 1967 Renault 8 Gordini can still satisfy that nostalgic appeal.

    If you want to buy some great cars at IGGM, don't forget to use your points to redeem IGGM coupons for discounts or cash coupons.

    That is the assessment of all the cars in Forza Horizon 6 Series 4 Festival Playlist. If you like these cars, you can unlock them by completing the weekly rotating events and challenges.

  • Category: Mistfall Hunter

    Mistfall Hunter August 12 Update Breakdown: Soul Harvest Arrives as Blackarrow, Sorcerer & Shadowstrix Get Major Changes

    Posted: Aug 13, 2026Views: 80

    Mistfall Hunter received an update on August 12th. The most anticipated changes were undoubtedly to Blackarrow, Sorcerer, and Shadowstrix. The update also officially announced the launch of the new Soul Harvest gameplay and adjustments to single-player mode, skill rotations, control abilities, and server stability.

    Therefore, this update can be seen as a crucial juncture for the continued development of the season and a reshuffling of the competitive landscape.

    Soul Harvest Arrives

    Mistfall Hunter August 12 Update Breakdown: Soul Harvest Arrives as Blackarrow, Sorcerer & Shadowstrix Get Major Changes

    Soul Harvest gameplay mechanics are expected to officially launch on August 14th. Its truly interesting aspect lies in its further fusion of PvE and PvP.

    Once Soul Harvest is activated, Soul Incubators may appear on the map. Defeating these enemies will reward players with Soul Cocoons. After acquiring a Soul Cocoon, you'll resonate with other holders, revealing their locations while simultaneously exposing your own.

    Once you have a Soul Cocoon, you can choose to continue exploring or attempt to bring it to Fate Altar. However, you need to collect two Soul Cocoons to initiate the ritual. For solo players, this creates significant chases and counter-chase; for trios, it might involve two players carrying Soul Cocoon while the other scouts and intercepts.

    Furthermore, it's been confirmed that a new elite monster, Soulgnawer, will appear during the Soul Harvest ritual, actively interfering with the ceremony. This means that even after successfully obtaining a Soul Cocoon, you can't simply stand by the altar and wait for it to end; you must deal with PvE threats and guard against third-party intervention from other Gyldhunters.

    Therefore, the real significance of Soul Harvest isn't the addition of another reward-farming mechanism, but rather the further reinforcement of the core dilemma of Mistfall Hunter: do you choose a safe retreat, or actively take on higher risks for extra rewards? For players preparing to explore new gameplay, upgrading equipment and developing characters are essential, making Gyldenblod reserves particularly important. If you don't want to spend excessive time repeatedly farming resources, you can buy Mistfall Hunter Gyldenblod at IGGM.com for better performance in Soul Harvest.

    Additionally, you can enjoy discounted prices through our newly launched IGGM Points System - register and log in to your IGGM account to earn free points through daily check-in. These points can be redeemed for coupons to offset part of your order!

    Class Balance Adjustments

    Blackarrow

    Mistfall Hunter Blackarrow

    Blackarrow, as a ranged archer class, has long dominated in Solo and some Trios matches. Community discussions primarily focus on two points: some Arrow skills are difficult for melee classes to dodge effectively, and dodging can result in stun or high damage; and some skills have excessively high burst damage.

    Therefore, this patch increases the cooldowns of Blackarrow's Mystic Fly Arrow, Steel Arrow, and Dodge Power Shot, while globally reducing PvP damage in Solo mode.

    In actual gameplay, the most important thing Blackarrow players need to readjust to isn't the change in any single skill, but rather the kill rhythm in Solo mode. The previous strategy of gradually building an advantage through sustained ranged pressure, special arrows, and DoT now requires more careful management of skill cooldowns and output windows to secure kills within limited burst time.

    Sorcerer

    Mistfall Hunter Sorcerer

    Sorcerer primarily relies on Elemental Reaction, AoE, Crowd Control, and excellent ranged pressure in combat. Players' evaluation of Sorcerer isn't simply due to excessive damage, but rather the perception that some ice skills can create overly strong continuous control under extreme conditions. The following adjustments have been made:

    • The damage of Fire Elemental Reaction from Elemental Arcana talent has been slightly reduced.
    • Firebolt damage distribution has been adjusted: direct damage increased, DoT decreased, total damage unchanged.
    • Flame Blades has also been adjusted: direct damage increased, DoT decreased, total damage unchanged.

    In a PvP environment, these two adjustments may be considered an enhancement. While 100 DoT and 100 burst damage have the same total amount, DoT gives opponents more time to use potions, abilities, and counterattack. Changing Firebolt and Flame Blades to a higher proportion of burst damage makes Sorcerer's kill potential more immediate.

    Other adjustments include:

    • Energy regeneration during Firebolt's incomplete channeling has been slightly increased.
    • Crystal Icebolt cooldown has been increased.
    • Deep Freeze's impact has been reduced, but Knockback remains unchanged.
    • Slightly increased Survival Instinct energy regeneration speed.
    • Thunder Strike's activation speed and energy regeneration during incomplete channeling have been slightly increased, and its skill indicator has been optimized.

    Additionally, like Blackarrow, Sorcerer's PvP damage has been globally reduced in Solo mode.

    Shadowstrix

    Mistfall Hunter Shadowstrix

    Shadowstrix is ​​Assassin class in Mistfall Hunter, possessing Stealth, high-speed movement, CC, Super Armor, pursuit, and escape abilities, and can be played differently between Dagger and Dual Blades.

    This update first reduces Super Armor duration of Spinning Slash and increases Interaction Speed ​​Reduction effect of Sleight of Hand talent.

    Phantom Shift's Cooldown has been increased, while Battle Frenzy's Physical Piercing has been significantly reduced. This is particularly important as it directly impacts Shadowstrix's damage output efficiency against high-defense targets.

    For Shadowstrix players, the core strategy after this update should shift from relying on a full skill combo to more precise timing of entry. Especially against classes with strong direct combat abilities like Mercenary and Withered Knight, players should no longer overly rely on Super Armor to force skill trades.

    General Mechanics and Server Optimizations

    The maximum inventory stack size for Eye of True Sight has been increased from 1 to 2, saving a inventory slot for players who need to detect Stealth targets. The cooldown of Eloquence higher-level Anti-interruption effect in Gem Affix has been increased from 10 seconds to 15 seconds. This will limit the ability of some extreme builds to continuously cast abilities during the anti-interruption window.

    The tick rate of all DoT has been slightly reduced, while the total damage remains unchanged. This means that the damage per tick is higher. This adjustment is primarily for server performance optimization - a lower tick rate reduces server computational load and minimizes desynchronization issues between the client and server.

    Additionally, the patch optimizes client-side issues such as lag, frame drops, and crashes. On the server side, this patch optimizes the ping display to provide more accurate real-time latency information.

    Overall, this update does not fundamentally change the core gameplay of Mistfall Hunter, but rather amplifies the risk-reward balance through class balancing, solo adjustments, and Soul Harvest. With the official launch of the new gameplay, players will need to readjust not only to the changes in class strength, but also to more intense PvP battles and resource competition.

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