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  • Black Ops 7 Season 1 Carry Forward Update: What Items Return In Warzone, Multiplayer And Zombies?

    Posted: Dec 01, 2025

    As you probably already know, the Carry Forward feature returns in Black Ops 7, allowing you to carry over some unlocked content and acquired items from BO6 to BO7, which will launch in 2025. This feature will officially launch with the release of Season 1.

    So, here we'll discuss this Carry Forward mechanic and the new items - or rather, returning items - that will be updated in Call of Duty: Black Ops 7 Season 1. These items will not only appear in Warzone mode but also be available in Multiplayer and Zombies modes. Let's take a look!

    Black Ops 7 Season 1 Carry Forward Update: What Items Return In Warzone, Multiplayer, And Zombies?

    Carry Forward Explained

    First, let's explain this feature to new players. Carry Forward system allows weapons, Operators, Blueprints, camos, and cosmetic items to be carried over from the previous game to the new one. This feature was first introduced in Modern Warfare 3, released in 2023, carrying over content from Modern Warfare 2 to the new game. This meant that all weapons and operators from MW2 could be used in MW3's Multiplayer and Zombies.

    It's important to note that while this feature will also be introduced in Black Ops 7 Season 1, only some content will be carried over.

    The Initial Carry Forward Plan

    In fact, their initial plan was to port all content from COD BO6 to BO7, just as they ported all MW2 content to MW3, including all operators, weapon blueprints, camos, DLC weapons, and items, except for things like stats. This was the initial concept.

    However, because of competition from Battlefield 6, they ultimately changed their minds. The developers felt that porting all these operators to Multiplayer would ruin Black Ops 7 gameplay experience. Therefore, they ultimately adjusted Carry Forward feature, now only allowing players to carry over two items: all accumulated Double XP tokens and GobbleGums.

    However, they also stated that new items will be added in subsequent updates; for example, pre-ordered camos and Zombies Operators from Easter Egg quest will carry over to the new version. Now, they will be carrying over some other items as well.

    Warzone Update

    The first major update to Carry Forward feature will be applied to Warzone.

    Season 1 update will officially integrate Warzone, connecting it with Black Ops 7. This means player levels will be reset, and all data will start from level 1, including K/D ratio, win rate, and other stats. These are all the items that cannot be carried over.

    However, we believe it's a good thing to have your data cleared when Haven's Hollow restarts. Especially if your previous stats and K/D ratio weren't ideal, now you still have a chance to improve.

    Of course, there are many other items that can be carried over. First, all content from BO7 will be retained. All perks, scorestreaks, field upgrades, tactical items, weapons, and more will be available on day one of BO7 S1 update. There will be 30 new weapons to experience.

    In addition, Warzone mode will introduce the brand-new Mastery Camo Grind, which you can start playing immediately.

    Notably, all your previous content will be retained. Therefore, you will have access to your weapons, blueprints, and camos from Modern Warfare 2, as well as camos, blueprints, and operators from Modern Warfare 3, and all operators you unlocked in Black Ops 6.

    In short, all camos you acquired through events, rewards, or paid operator bundles can be used in Warzone mode without any issues. This is the biggest highlight of Warzone.

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    Multiplayer And Zombies Update

    Although the official statement indicates there will be no more content carryover, we still welcome a new update to Carry Forward in Multiplayer and Zombies.

    Multiplayer

    Many may not have noticed that the official patch notes for Season 1 actually mentioned some upcoming content.

    For example, they said, "Expand Your Arsenal: Returning Black Ops 6 Loadout Content (Mid-Season)." Therefore, this content won't be available at the start of Season 1; you'll need to wait for Reloaded update to experience it.

    Black Ops 6 Loadout content will arrive midway through Black Ops 7, including one Tactical item, two Lethals, two Field Upgrades, and eight Scorestreaks! These items will be added to your Loadout options, but they won't be able to use overclocking.

    • Tactical: Shock Charge officially returns as a tactical item.
    • Lethal: Includes Impact Grenade and Thermo Grenade.
    • Field Upgrade: Morphine Injector and Tactical Insertion.
    • Scorestreak: Archangel Launcher, Combat Bow, Death Machine, Dreadnought, Grim Reaper, SAM Turret, Strategic Bomber, and War Machine.

    They stated that all these returning items can be used to complete daily or weekly challenges in CoD Black Ops 7 bot lobbies, earning Medals that unlock trophies, more XP, and a wider weapon selection.

    Zombies

    They've now done the exact same for Zombies mode.

    • Chug Mule Kick
    • Shatter Blast Ammo Mods
    • Field Upgrade: Mister Peeks, Tesla Storm & Frost Blast

    As for other items returning in the mid-season update, these include craftable items like Shock Charge, Thermo Grenade, War Machine, and Grim Reaper.

    These are the returning items in Black Ops 7, updates made to retain items. Hopefully, these Carry Forward items will get you back to BO6 form and ready to battle on the battlefield!

  • Monopoly Go December 2-3 Golden Blitz Schedule And Gold Cards | Bright & Merry And Toasty Treat

    Posted: Dec 01, 2025

    The first Golden Blitz event of Monoploy Go in December has already concluded with voting results from November 28th, and the two 5-star gold cards have also been determined.

    Since Cozy Comforts album officially ends on December 10th, and considering the remaining time, this might be the penultimate Golden Blitz event for Cozy Comforts album. If your album isn't finished yet, be sure to keep an eye on this event.

    Monopoly Go December 2-3 Golden Blitz Schedule And Gold Cards | Bright & Merry And Toasty Treat

    Date

    Each Golden Blitz event is typically spaced 5 to 7 days apart. Cozy Comforts album has already been held four times, with the last event starting on November 27th. Although the official start date for Golden Blitz hasn't been announced yet, based on the start time of the last event, this event is expected to begin on December 2nd and end on December 3rd.

    The following are the dates for all Golden Blitz events currently scheduled for Cozy Comforts album:

    • November 27, 2025 - November 28, 2025: Choco Bliss (set 21) and Holiday Train (set 16)
    • November 23, 2025 - November 24, 2025: Comfy Basket (set 19) and Festive Touch (set 21)
    • November 17, 2025 - November 18, 2025: Bark the Halls (set 16) and Snow Day! (set 18)
    • November 10, 2025 - November 11, 2025: Raincoat Ready (set 15) and Rafter Raccoon (set 17)

    The final Golden Blitz event is expected to take place on December 7th and end on December 8th. Immediately after this event, a new round of voting for gold cards will likely begin in the player community. Players still lacking gold cards should keep an eye on this final vote.

    Selected Gold Cards

    The last vote selected one 4-star gold card and one 5-star gold card. This time, all selected cards are 5-star gold cards. In this album, 4-star gold cards may no longer be eligible for Golden Blitz vote. Therefore, if you have extra 4-star gold cards, you can now consider dismantling them for stars.

    The results of this player community vote are as follows: the two selected gold cards received very close votes:

    • Set 20 - Skid Proof: 7,915 votes (13%)
    • Set 20 - Frosty Gear: 11,279 votes (18%)
    • Set 21 - The Switch: 9,475 votes (16%)
    • Set 21 - Bright & Merry: 16,215 votes (27%)
    • Set 19 - Toasty Treat: 16,216 votes (27%)

    Therefore, Golden Blitz has selected the following two 5-star gold cards: Monopoly Go Set 21 Bright & Merry and Set 19 Toasty Treat. Please check if you are missing these two gold cards in your collection. If so, it's best to ask in the player community if any players are willing to trade with you to avoid wasting trading opportunities.

    The Importance Of Golden Blitz

    Golden Blitz is the longest-running pop-up event, typically lasting 15 to 24 hours. Before each Golden Blitz event, the player community votes for two golden cards from a selection provided by the official team.

    Golden cards are normally untradeable. Aside from Golden Blitz, the only way to obtain them is through card packs, which is largely based on luck. However, if you can acquire golden cards through Golden Blitz, completing the album becomes significantly easier.

    During the first or second Golden Blitz event for each album, 4-star golden cards are usually available, while towards the end of the season, only 5-star golden cards are available. Therefore, regardless of which golden cards you need, keep an eye on Golden Blitz offerings to avoid missing the trading period.

    How To Trade Golden Cards?

    During the event, the two selected cards can be traded like regular cards. In addition to the five daily gold card trading opportunities, players will have five extra opportunities to trade gold cards.

    You can send gold card trading requests to multiple players simultaneously, but once one player responds to your trade, the others will be automatically canceled and withdrawn. Therefore, to avoid wasting valuable trading opportunities, it's best to find trading partners in the player community beforehand. The player community will be more active during Golden Blitz, and even strangers can be your trading partners.

    How To Get More Stickers?

    Besides Wild stickers, obtaining stickers under normal circumstances relies on luck. Theoretically, the more Monopoly Go stickers you collect, the higher your chance of getting gold stickers.

    There are many ways to obtain stickers in Monopoly Go. For example, there are low-star stickers given away in Quick Wins and the shop, as well as sticker packs from banner events and tournament milestone rewards. These can give you some low-star stickers.

    To obtain higher-quality stickers, such as 5-star stickers and gold cards, you need to achieve the highest rewards in Peg-E, Partner Events, and Racing Events to acquire Swap Packs and Wild stickers.

    Also, here's a tip that utilizes Stars Vaults. You can break down duplicate stickers into stars, then use those stars to exchange for sticker packs in Stars Vaults. You can redeem 1-star to 5-star sticker packs and Swap Packs, with a high probability of getting gold cards in Swap Packs. You can accumulate stars in advance and then redeem and use them during Sticker Boom to acquire even more rare cards.

    That's a general overview of Golden Blitz event. Remember to keep an eye on the event schedule to avoid missing it.

  • Genshin Impact Version 6.2 New 5-Star Character Durin | Builds, Weapons, Artifacts And More

    Posted: Dec 01, 2025

    Even if you're a die-hard fan of older Genshin Impact characters, you have to admit that new characters always garner more attention, especially those mentioned in previous main storylines, at least before and after a new version release.

    While Durin doesn't entirely possess this quality, as the only new 5-star character in Version 6.2, he has still sparked a heated discussion within Genshin Impact player community.

    Aesthetically, Durin is undeniably appealing. His attire is predominantly purple, his features are refined, and his demeanor is as haughty as a legendary vampire or demon. However, in contrast, he wields the power of fire - a Pyro character.

    So, if you plan to obtain this character in Luna III and have him aid you in battle, what should you do? We'll tell you.

    Genshin Impact Version 6.2 New 5-Star Character Durin | Builds, Weapons, Artifacts And More

    How To Obtain Durin?

    This character will be released on December 3rd along with Version 6.2 Phase 1. His exclusive banner, Rubedo of White Stone Born, will also be available at that time, allowing you to consume Primogems to try to obtain him.

    Note that this banner will only last until December 23rd. Therefore, if you haven't pulled Durin by the end of the phase, it's best to immediately obtain Genesis Crystals through Genshin Impact top up to exchange for more Primogems.

    What Kind Of Character Is Durin?

    This five-star character is a Pyro elemental DPS character who uses a sword. Other important basic stats are as follows:

    • Attack: 346
    • Defense: 822
    • HP: 12430
    • Bonus Stat: 38.4% Crit Damage

    Based on the trailer and other information, Durin possesses very strong burst fire damage output potential, comparable to other classic Pyro characters in Genshin Impact.

    Furthermore, after using her Elemental Burst skill for a period of time, Durin can continuously apply Pyro damage to enemies and reduce their Pyro and other corresponding elemental resistances after other teammates create Pyro-related reactions.

    Despite his immense damage output, Durin is surprisingly easy to use. He synergizes well with most Genshin Impact characters, making him an ideal off-field support by boosting the team's damage output.

    The only thing to note is that maximizing his power relies heavily on Elemental Bursts. Therefore, you must constantly monitor your team's resource allocation and timing of the attacks.

    Genshin Impact What Kind Of Character Is Durin?

    Which Is More Worthwhile: C1 Or Signature Weapon?

    In Genshin Impact, if you pull a character twice or more from banners, that character will gain an upgrade called Constellations. Each upgrade is called C1, and so on.

    On the other hand, when a five-star character is first released, the game equips them with a unique signature weapon, further enhancing their overall abilities. However, like obtaining Constellation, this requires consuming resources to pull from banners.

    Since both of these enhancement methods have very low drop rates, you often have to choose one. For Durin, the effects of his C1 and Signature Weapon are as follows:

    • C1: Provides a damage buff to all allies by stacking Enlightenment.
    • Signature Weapon: Provides a 6% ATK buff to all allies, while also increasing Durin's Elemental Burst damage.

    Comparatively, C1 provides a higher overall team buff, and Enlightenment is easy to accumulate, allowing for rapid multi-layer stacks to boost the entire team's output. If you're lucky enough to upgrade to C2 or C3, the effect is even stronger.

    Of course, whichever approach you choose, it requires sufficient Primogems. Otherwise, to avoid being unable to pull other characters later, focus on other methods to enhance Durin.

    How To Craft Builds For Durin?

    Durin's combat value lies in boosting allies' damage output while serving as a supportive off-field secondary DPS. Therefore, equipping him with his Signature Weapon, Athame Artis, is undoubtedly the best choice.

    Alternatively, you can consider another five-star weapon, Noblesse Oblige. It maximizes Durin's off-field output by increasing his Elemental Burst damage.

    If your resources are limited and you can only obtain a maximum of four-star weapons, then R5 Wolf-Fang or Moonweaver's Dawn are the top choices. They are not only easier to obtain from banners, but can also be acquired directly by completing missions.

    If all else fails, the three-star weapon Harbinger of Dawn is worth using, but you must refine it to level 5 to increase its critical hit rate. In summary, all available weapons are as follows:

    • Athame Artis: 5-Star
    • Primordial Jade Cutter: 5-Star
    • Mistsplitter Reforged: 5-Star
    • Absolution: 5-Star
    • Wolf-Fang: 4-Star
    • Moonweaver's Dawn: 4-Star
    • Harbinger of Dawn: 3-Star

    After deciding on your weapon, you need to further increase Druin's attack power to at least 2500 based on his existing stats to fully utilize his passive skill.

    Next, you'll need to boost his damage output by stacking Elemental Energy, Crit Rate, or Crit DMG, and stack Elemental DMG Reduction for him when there are no other Pyro characters in your party.

    How To Choose Artifacts?

    In Genshin Impact, artifacts are equipable items, which you can think of as armor or accessories. They increase character stats, and equipping multiple artifacts from the same set grants powerful set bonuses.

    If you're utilizing Durin in combat, prioritize artifacts and sets that boost Elemental Burst DMG, ATK, or Pyro DMG, such as 4-piece Noblesse Oblige - which enhances Durin while also providing an ATK bonus to allies.

    With Version 6.2 coming soon, if you're interested in the new character Durin, start accumulating resources to acquire him as soon as possible, and then utilize him using our guide to experience various adventures in Luna III! Good luck!

  • ARC Raiders Cold Snap Roadmap Update Predictions: Snowfall Map Condition, Flickering Flames & Expedition Departure Window

    Posted: Dec 01, 2025

    Dear Raiders, as we officially enter December, the next major update is just around the corner: Cold Snap update, which we previously saw on the roadmap for December.

    While this update won't include a ton of new maps and content like North Line update a few weeks ago, it will still bring new gameplay experiences.

    Next, let's discuss the possible updates for the upcoming Cold Snap. However, the full patch hasn't been released yet; we're currently only speculating based on recent statements from the developers regarding ARC Raiders and the trailers revealed, to infer what issues they might be aware of and plan to address, as well as some clues about the game's future direction.

    ARC Raiders Cold Snap Roadmap Update Predictions: Snowfall Map Condition, Flickering Flames & Expedition Departure Window

    Snowfall Map Condition

    First, this Cold Snap update will include a Snowfall Map Condition. Currently, our only understanding of this condition comes from a few outdoor snowy scenes shown in the game's launch trailer, but this area doesn't currently exist in ARC Raiders.

    Therefore, the prevailing speculation is that this is simply a preview of this important map condition. Its specific impact remains unknown.

    How Will It Work?

    Logically, we can predict it will probably be similar to Electromagnetic Storm, meaning it might affect multiple different maps, rather than being locked to a specific map like Spaceport's Hidden Bunker.

    We say this primarily because the official promotion claims it's a key part of December update, and adding a condition to only one map would be disappointing. Furthermore, blizzards shouldn't only occur in one place in the open world.

    However, this is all speculation, so we should proceed with caution. If it appears on all maps, or at least most, then its operation will probably be similar to other major map conditions like Night Raid and Electromagnetic Storm.

    Currently, no major map condition activates Raider Hatch, and all conditions provide double Trial Points. Therefore, we can assume the same applies to Snowfall.

    Furthermore, since Night Raid increases loot quality and blueprint drop rate, and Electromagnetic Storm may increase loot quality (although this is still debated), we expect Snowfall to also have one or more of these effects.

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    What Are The Implications?

    Besides this, we can speculate on what Snowfall map condition might represent.

    Sound Effects

    Our first thought is sound effects. As we all know, ARC Raiders relies heavily on sound effects; players need to listen to their surroundings to perceive their environment. Therefore, sound is crucial in the game.

    Snow has excellent sound-absorbing properties, making sounds even quieter. Therefore, we can easily imagine the game covering all outdoor areas with a fresh layer of snow. This way, players will make almost no sound when walking in the snow. The snow will absorb most of the noise on the map.

    Footprints

    Besides, walking in the snow will naturally leave clearly visible footprints. Therefore, even if you can move almost silently in the snow, you will always leave a trail behind you, meaning other players can track you. This undoubtedly creates an extremely tense and exciting combat atmosphere, making you constantly worried about other players ambushing you from behind.

    Stamina Recovery & Mechanical Operation

    Weather and extreme cold may also cause slower stamina recovery, and players may need to buy ARC Raiders items like Adrenaline Shot in Snowfall environment to restore survivability. Of course, this is just speculation.

    This not only affects raiders but also ARCs. The cold and snow will slow down the operation of ARC mechanical parts, making them sluggish in every aspect, much like some event makes them easier to defeat.

    Or you could say that Snowfall has the opposite effect. Perhaps it prevents ARCs from overheating, allowing them to utilize more energy and maintain higher power for longer periods. Perhaps it's both.

    Overall, I think the most likely effects are sound and footprints. I think this is very predictable and fits the concept of snowfall perfectly. The other things I mentioned are actually just speculation. We don't really know.

    Snowfall May Increase The Drop Rate Of Certain Blueprints

    It's worth noting that each major map condition seems to significantly increase the drop rate of a super rare blueprint. For example, Tempest blueprint is generally considered easiest to find in Night Raid; Snap Hook blueprint is easiest to find during Electromagnetic Storm; and Bobcat blueprint is easiest to find during Locked Gate.

    So, during Snowfall's activation, which blueprint will generate more frequently? We would say Deadline Mine blueprint. Since the roadmap doesn't mention adding new weapons, it's unlikely to be a new weapon blueprint.

    Deadline Mine is a very powerful new item added in Patch 1.2, tied to a brand new map condition not yet in the game. The total number of blueprints has increased, meaning there should be a corresponding map condition that increases its drop rate.

    Arc Raiders roadmap: All upcoming content and updates

    Flickering Flames Event

    Flickering Flames event is also listed in Cold Snap update section of the roadmap.

    However, the meaning of the word event is currently quite vague. Since its release, the only event officially referred to as an event in ARC Raiders is Breaking New Ground Event. It initially unlocked Stella Montis map and later evolved into a route where rewards were earned through XP.

    Therefore, Flickering Flames is likely just the next event where you can earn some small rewards for free, and they hope this type of event will continue.

    However, some believe it might be a small new event added to the map, such as Husk Graveyard, Matriarch, or Harvester.

    Expedition Departure Window To Be Launched

    Expedition Departure Window will also open around mid-December, and they will also add a Raider Deck. If Flickering Flames event works as we expect, it might launch simultaneously with this new battle pass, but we cannot be certain at this time.

    New Quests

    More quests will be added later, and we speculate these will be related to Snowfall map condition. Alternatively, it might even be a continuation of our Stella Montis map adventure, as the events associated with that map end in a few days, and there seems to be some follow-up content. So, perhaps the new quests will stem from this.

    That's all for today. This discussion revolved around ARC Raiders December roadmap and the game updates we know about, but everything is still speculation. However, Cold Snap update release is getting closer, so stay tuned!

  • Path Of Exile 2 Patch 0.4.0 The Last Of The Druids New Content Predictions | Druid Reveal, Endgame Reset, New Trials And More

    Posted: Dec 01, 2025

    Although Path of Exile 2 Patch 0.4.0 livestream scheduled for 11:00 AM on December 4th hasn't started yet, some information about the new patch has already leaked, sparking various speculations within the community.

    To help you gain a more complete understanding of this update, we've compiled this early guide from multiple sources. But you still need to watch the livestream later to learn more and earn Twitch Drops!

    Path Of Exile 2 Patch 0.4.0 The Last Of The Druids New Content Predictions | Druid Reveal, Endgame Reset, New Trials And More

    When Can You Play Patch 0.4.0?

    The official name of this patch is The Last of the Druids. It will be released on all PoE 2 available platforms on December 12th, 2025 at 11:00 AM PST. Simply update the game to start playing.

    Since the release of Patch 0.2.0 on April 4th of this year, the game has consistently released a new patch every 3-4 months. While this interval is longer than PoE 1 release league, it at least proves that PoE 2 is becoming more stable as an Early Access game.

    It's worth noting that even if you don't own Path of Exile 2, you can play all the game's content for free for three days after Patch 0.4.0 is released, including this patch! This is a great opportunity for players who are still undecided about the game.

    New Base Class Druid

    In fact, the name of this patch itself suggests that the new class Druid will be the core of this update. At launch, Path of Exile 2 only had 6 basic classes; Huntress was added with patch 0.2.0.

    Afterwards, there was various speculation within the game community about more new classes, until now, when Druid has finally been added to Path of Exile 2 as the eighth class.

    While details are still unknown, based on Druids in other games, it can be inferred that this will be a hybrid of strength and intelligence, capable of transforming into creatures like bears or werewolves for melee or elemental magic combat.

    Each class in Path of Exile series has its own Ascendancies, usually 2-3, and it is expected that the number of Ascendancies for Druid in Path of Exile 2 will remain within this range. In addition, other existing base classes may also gain new Ascendancies.

    Players and curiosity are insatiable, and fortunately, the development team is constantly working on it. They've even begun to hint that the next new class might be Duelist, who wields sword-type weapons - of course, this is just a preliminary idea.

    Endgame Reset Again

    As the most important and challenging aspect of the game, the endgame should always maintain high replayability and challenge. Therefore, Path of Exile 2 (and POE 1) almost always resets this with each new patch release.

    Patch 0.4.0 is expected to further enhance the integration of the endgame progression system with narrative elements, making the endgame structure more closely linked to the overall game.

    In fact, this move is already evident in the currently ongoing 0.3.0 version released in August. For example, the scene where Tangmazu, the Delirium, is released during Act 4 exploration - this is closely related to Delirium mechanic.

    However, this means that powerful enemies that previously only existed in the story may become real opponents. If you encounter this situation, be sure to buy PoE 2 currency to re-roll your gear affixes so that boosting your character's combat power before starting.

    Another important endgame component is Atlas Tree, which unlocks various talents and bonus nodes to improve your character's abilities or gain more loot buffs.

    However, the current PoE 2 Atlas Tree is considered by players to lack depth and autonomy, so this may be adjusted and optimized in Patch 0.4.0.

    More Ascension Trials

    Ascendancy classes we've already mentioned won't be unlocked initially through character level progression; instead, they must be completed through relevant trials. Currently available trials include Trial of the Sekhemas and Trialmaster's Challenge.

    In patch 0.3.0, Act 4 Eye of Hinekora area, you should have already noticed hints about the new Trial of the Ancestors. At that time, this content was not yet fully developed, but it is expected to be more complete and exciting in 0.4.0.

    Abyss Mechanic Will Be Retained

    This mechanic is the core of the current Rise of the Abyssal league, and the good news for those who enjoy it is that it will be permanently retained in Path of Exile 2!

    In fact, this practice of retaining the core mechanics of the previous league has been a common practice in the first game, which is why PoE 1 was so complex and difficult for newcomers to learn.

    However, considering the addition of new content, the operation of Abyss mechanic will inevitably undergo some minor changes and adjustments, but you should still be able to earn rewards by clearing Abyssal monsters.

    What Will The Core Mechanic Be?

    Regarding this most important topic, unfortunately, the developers are keeping it a secret, dedicated to maintaining the final mystery of Patch 0.4.0 until it is revealed to you during the live stream.

    But based on the past few patch updates, you'll find that their core mechanics are essentially updates or reworks of the various league mechanics in the first game. Therefore, possible themed mechanics for Patch 0.4.0 include:

    • Betrayal
    • Beyond
    • Bestiary
    • Blight
    • Delve
    • Heist
    • Harbinger
    • Harvest
    • Incursion
    • Legion
    • Settlers

    Based on existing storylines and map exploration, players believe a remake of Delve is the most likely possibility, but more specifics will only be known after the livestream.

    That concludes this introduction. We anticipate providing a more in-depth Patch 0.4.0 guide after the livestream on December 4th, but we hope this information has been helpful! Thank you for reading!

  • ARC Raiders All Main Quests Guide | Locations & Fast Reset Completion Tips

    Posted: Dec 01, 2025

    While ARC Raiders lacks purely PvE gameplay, the game's story is woven together through many main quests. If you're not interested in aimless exploration, prioritizing these quests is the best option.

    These quests not only mark the game's plot and your personal progress but also reward you with various items and coins. More importantly, they are reset through Expedition system, allowing you to continuously earn rewards.

    However, this means you must try to remember the completion methods and locations of most quests to quickly complete them after a reset and avoid wasting time.

    There are a total of 66 main quests in ARC Raiders. 60 are related to various main vendors, while the rest are distributed across two specific maps, requiring you to complete a certain number of rounds to unlock. We will provide a detailed introduction below.

    ARC Raiders All Main Quests Guide | Locations & Fast Reset Completion Tips

    All Vendor-Related Quests

    This section contains as many as 60 quests, issued by different vendors. Each vendor issues a varying number of quests, and the maps you need to travel to also differ.

    These tasks are generally not difficult; the only tricky part is that some of them involve combat and require you to complete them within a single combat round.

    Therefore, to ensure a high completion rate and avoid wasting time on failed challenges, it's best to get safe ARC Raiders products trading at IGGM to improve your overall combat power and complete the current main missions in one go.

    Next, we will list the locations and main content of these 60 missions by vendor.

    Shani

    This NPC is the security chief of Speranza and an expert in ARC robots. She has her own small shop, and although she has an eccentric personality, she is very capable. Missions related to her include:

    • Picking Up The Pieces - Any Location: Go to any area on the map marked with a loot category icon; obtain 3 containers.
    • Trash Into Treasure - Any Location: Find 6 wires and 1 battery.
    • Clearer Skies - Any Location: Kill 3 ARC robots to obtain 3 Alloys, then give them to Shani.
    • Off The Radar - Any Location: Find the Field Depot and repair the roof antenna within a single game round.
    • Down To Earth - Any Location: Find Field Crate and bring it back to the supply depot.
    • Hatch Repairs - Any Location: Repair the leaking hydraulic lines near Raider Hatch and find the key.
    • Mixed Signals - Any Location: Destroy Leaper to obtain a Leaper Pulse Unit.
    • Out Of The Shadows - Any Location: Destroy an ARC Surveyor to obtain a Surveyor Vault.
    • The Trifecta - Any Location: Kill a Rocketeer to obtain a Rocketeer Driver.
    • A Lay Of The Land - Spaceport: Loot Jiangsu Warehouse and find a LiDAR Scanner to give to Shani.
    • Communication Hideout - Buried City: Reach Red Tower in Old Town within a game and activate the antenna terminal by repairing the generator.
    • Dormant Barons - Dam Battlegrounds, Spaceport, Blue Gate: Find a Baron Husk.
    • Eyes In The Sky - Dam Battlegrounds, Buried City, Spaceport: Install LiDAR Scanners on the top of specific buildings in the three maps.
    • Lost In Transmission - Spaceport: Reach the top of Control Tower A6 in one game and establish a terminal link.
    • Our Presence Up There - Dam Battlegrounds: Find Pattern House in one game and flip the power switch there.

    Celeste

    As the leader of Raiders, Celeste experienced a profound ARC invasion in her childhood, leading her to lead and establish Speranza. She is also the only vendor in the game who accepts plant seeds as currency.

    • A Bad Feeling - Any Location: Find any ARC Probe or ARC Courier.
    • Tribute to Toledo - Any Location: Obtain a Power Rod and give it to Celeste.
    • A Balanced Harvest - Dam Battlegrounds: Find traces of an agricultural research project in Research & Administration building.
    • A Symbol of Unification - Dam Battlegrounds: Find the red flag in the Formicai Outpost and place it on the platform near the lake.
    • After Rain Comes - Buried City: Find the solar panel in Grandioso Apartments and repair it.
    • Bees! - Blue Gate: Search for bee hives around Olive Grove.
    • Celeste's Journals - Dam Battlegrounds: Find Celeste's Journals in both outposts and give them to her.
    • Digging Up Dirt - Buried City: Find two special locations.
    • Echoes Of Victory Ridge - Dam Battlegrounds: Find Major Aiva's Patch in Victory Ridge.
    • Flickering Threat - Dam Battlegrounds: Find the generator in the power plant, repair it, and then start it.
    • Greasing Her Palms - Spaceport, Dam Battlegrounds, Buried City: Find a specific location on one of the three maps.
    • Keeping the Memory - Dam Battlegrounds: Find the missing helmet in Formicai Hills and bring it back to the monument.
    • Power Out - Spaceport: Restore power to the southern power station.
    • Source Of The Contamination - Dam Battlegrounds: Investigate near Water Treatment Building.
    • Stright Record - Dam Battlegrounds: Reach Victory Ridge, find and deactivate the old EMP trap.
    • Switching The Supply - Spaceport: Find and open the valve in the tunnel beneath Spaceport.
    • The Root Of The Matter - Buried City: In Research Building, find the seed sample in the search room with a great view.
    • Turnabout - Spaceport: Find and upload the blackmail in North Trench Tower.
    • Untended Garden - Dam Battlegrounds: Travel to Hydroponic Dome Complex and upload the data to the terminal.
    • Water Troubles - Dam Battlegrounds: Locate the water inlet of the area's water supply system.

    Tian Wen

    She possesses extraordinary technological and architectural talent and is skilled in gun repair. She's happier when she's focused on her work than dealing with people.

    • A Better Use - Any Location: Request a supply airdrop from the call station.
    • The Right Tool - Any Location: Kill a Fireball, a Hornet, and a Turret.
    • Armored Transports - Blue Gate: Find the keycard to open the armored patrol car.
    • Back On Top - Buried City, Spaceport, Dam Battlegrounds, Blue Gate: Mark different locations on various maps.
    • Broken Monument - Dam Battlegrounds: Find the specified items and deliver them to Tian Wen.
    • Eyes On The Prize - Buried City: Repair the solar panel.
    • Industrial Espionage - Buried City: Take Burletta to the rival weapon cache and plant a bug.
    • Marked For Death - Buried City: Find Tian Wen's cache near Su Durante Warehouses.
    • Market Correction - Buried City: Destroy the cache near Marano Station.
    • The Major's Footlocker - Dam Battlegrounds: Find Major Aiva's mementos.
    • Unexpected Initiative - Buried City: Find Water Pump and Fertilizer and give them to Tian Wen.
    • What We Left Behind - Buried City, Dam Battlegrounds, Spaceport: Find items or markers on each map as required.

    Buy IGGM Cheap ARC Raiders Items

    Lance

    He's an interesting android skilled at providing healing; you can find various self-healing items with him.

    • A New Type Of Plant - Dam Battlegrounds: Give Possibly Toxic Plant to Lance.
    • A Reveal in Ruins - Buried City: Find ESR Analyzer and give it to Lance.
    • Doctor's Orders - Any Location: Obtain specific items.
    • Life Of A Pharmacist - Buried City: Find Arbusto Farmacia and record different details.
    • Medical Merchandise - Spaceport, Buried City, Dam Battlegrounds: Find different containers on each map.
    • Prescriptions Of The Past - Spaceport: Search the records inside Departure Building.

    Apollo

    He's a mechanic skilled at repairing various gears; you can ask him for help if needed.

    • A Warm Place To Rest - Buried City: Investigate at Abandoned Highway Camp.
    • Building A Library - Buried City: Find 3 specific books in the library.
    • Espresso - Any Location: Find Espresso Machine Parts and give them to Apollo.
    • Safe Passage - Any Location: Kill two ARC robots using any explosive grenade.
    • Sparks Fly - Any Location: Destroy a Hornet using Trigger ‘Nade' or Snap Blast Grenade.
    • What Goes Around - Any Location: Kill any robot using Fireball Burner.

    Other Missions

    The remaining 6 missions are located on Blue Gate and Stella Montis maps, requiring 18 and 24 rounds of gameplay respectively to unlock.

    Blue Gate:

    • A First Foothold - Apollo
    • Reduced to Rubble - Shani
    • With A Trace - Shani

    Stella Montis:

    • In My Image - Lance
    • Cold Storage - Shani
    • Snap And Salvage - Tian Wen

    That concludes our introduction. As the game progresses, the development team may release more exclusive new missions on other maps; be sure to complete them promptly!

  • EA FC 26 Magician Of The Right Evolution Guide | Requirements, Upgrades, And Best Players To Choose

    Posted: Dec 01, 2025

    EA FC 26's Black Friday sale not only brought numerous powerful special cards, but also many SBCs and evolutions that can significantly boost player performance.

    The newly released evolution is Magician of the Right, which can greatly improve the strength of right-wing players. This evolution is also a chain evolution with a total of 5 levels. Let's take a look at the details of this evolution and popular choices.

    EA FC 26 Magician Of The Right Evolution Guide | Requirements, Upgrades, And Best Players To Choose

    Magician Of The Right Evolution

    Magician of the Right is an evolution limited to right-wing players. The player's OVR cannot be higher than 85, and you must complete it within one week of unlocking this evolution. Furthermore, this evolution is not free; it requires 700 FC 26 points or 60,000 FC 26 coins to unlock, and cannot be repeated.

    Magician of the Right Requirements:

    • Overall: Max 85
    • Playstyle: Max 10
    • Playstyle+: Max 1
    • Not Rarity: World Tour Silver Stars
    • Position: RW

    Magician of the Right Total Upgrades

    • Overall: +15 | Max 87
    • Shooting: +15 | Max 83
    • Acceleration: +20 | Max 91
    • Agility: +20 | Max 88
    • Balance: +20 | Max 89
    • Ball control: +20 | Max 90
    • Crossing: +20 | Max 86
    • Curve: +20 | Max 87
    • Dribbling: +20 | Max 88
    • Long Passing: +30 | Max 88
    • Reactions: +20 | Max 85
    • Short Passing: +30 | Max 90
    • Free Kick: +20 | Max 87
    • Sprint Speed: +20 | Max 91
    • Stamina: +20 | Max 80
    • Vision: +20 | Max 89
    • Composure: +20 | Max 87
    • Weak Foot: +2 | Max 4
    • Skills: +2 | Max 4
    • Playstyles+: Rapid+ | Max 1
    • Playstyles: Finesse Shot | Max 6
    • Roles: Winger++/Inside Forward++/Wide Playmaker+

    This evolution makes many players who were previously not a good fit for the current game meta much more useful by adding key player styles and improving attributes. This evolution also adds Finesse Shot Playstyle to left-footed players on the right wing, completely changing their attacking threat and allowing them to cut inside and finish with high-quality shots.

    Furthermore, this evolution not only increases Playstyles, but also significantly enhances basic speed, dribbling, and shooting attributes, all of which can drastically change a player's performance.

    How To Choose Players?

    Magician of the Right evolution is quite practical, so you can't just choose players randomly. Instead, you should choose players who, after evolving, are closer to the meta Playstyle. Evaluate these players comprehensively, considering whether there are more cost-effective alternatives.

    You need to pay attention to changes in players' base stats such as speed, dribbling, and shooting. Secondly, you need to consider chemistry style pairings. For example, how can you further optimize players like Hunter, Engine, Finisher, and Marksman?

    The addition and variation of player styles is the core of the evolution. Focus on players with key Playstyles such as Finesse Shot, First Touch, Quick Step, and Rapid. These players, combined with Rapid+, will have stronger attacking capabilities.

    Additionally, you need to evaluate the suitability of players on the right flank RW, RM and even CAM positions, especially whether they have received key positional instructions such as Inside Forward. Additionally, a player's weakest foot star rating is also an important factor to consider.

    If you're unsure which player to choose, it's highly recommended to select players with their strong foot on the opposite side. This means using left-footed players on the right wing and right-footed players on the left wing, making their shots after cutting inside more threatening.

    Popular Players

    80 OVR Marcus Rashford

    While Marcus Rashford has always been popular, to include him in this evolution, you need to ensure he has earned a RW position through previous evolutions. He's not suitable for players who only have the basic card. After evolution, consider using Engine chemistry style.

    84 OVR Salma Paralluelo

    This evolution makes her more compatible with the current meta. Crucially, she gains Finesse Shot Playstyle and is better suited to the right flank thanks to Inside Forward++, allowing this left-footed player to cut inside from the right and execute Finesse Shots, greatly increasing her versatility.

    84 OVR Jérémy Doku TOTW

    This card has excellent stats after the evolution, with dribbling improving to over 90 and gaining Playstyles like First Touch. However, his weakness is that as a left-footed player, Evolution primarily strengthens the right flank, while he is better suited to the left.

    81 OVR Rayan Cherki

    81 OVR Rayan Cherki looks quite good after this evolution, especially in the attacking midfielder position. However, if you already own his previous free Evolution version, this upgrade isn't necessary.

    85 OVR Désiré Doué

    Désiré Doué's base gold card already has advantages in RW position such as Inside Forward+ and Wide Playmaker++, and he also has a 4-star weak foot. While he gains stat improvements, it doesn't create a significant change.

    78 OVR Estêvão

    This evolution grants Estêvão a significant boost to his base stats, making him fast and giving him Quick Step+ and Rapid Playstyles, making him an excellent card. The downside is that as a left-footed player, he lacks ideal player roles on left wing. If you want to build a Chelsea team, this is a pretty good choice.

    81 OVR Amaiur Sarriegi

    Amaiur Sarriegi is a powerful female footballer. After evolution, her stats are extremely high, and she possesses a large number of useful Playstyles, such as Finesse Shot, First Touch, and Technical Dribbling. She is very threatening whether playing on the wing or as a striker.

    85 OVR Marco Asensio

    This evolution adds the crucial Finesse Shot Playstyle to him, compensating for his previous weaknesses. Possessing both Tiki Taka and other Playstyles makes him an excellent choice for left-footed players on the right wing.

    The above is a general player recommendation for Magician of the Right. This evolution isn't free, so choose carefully.

  • Diablo 4 Season 11 Torment System Rework Speculation: Why Are More Difficulty Tiers Needed?

    Posted: Dec 01, 2025

    Diablo 4 fans are undoubtedly familiar with Torment difficulty system in the open world. From Torment 1 to Torment 4, each tier represents a significant increase in your character's power.

    The difficulty difference between each tier is substantial; with each increase, enemy strength nearly tenfold. Therefore, by the time you reach T4, the monsters are exponentially more difficult than your initial encounters, creating a rather steep progression curve.

    Diablo 4 Season 11 Torment System Rework Speculation: Why Are More Difficulty Tiers Needed?

    What's Wrong With The Current Torment Difficulty System?

    If Diablo 4 continued to provide highly challenging content, it would be fine. However, the problem is that there are currently only four Torment difficulty levels. T4 is the final difficulty level in the open world, with no higher challenges to overcome.

    Once you adapt to T4, the game becomes increasingly easier because your power increases, but enemy strength no longer increases. Ultimately, experienced players with superior builds can easily wipe out all enemies.

    This situation creates two main problems.

    First, the vast difference in Torment levels requires players to acquire gear that provides dozens of times the damage boost just to barely handle the current enemies. This is why current Paragon boards and glyph nodes increasingly focus on pure damage increases rather than interesting support nodes.

    Second, once we reach Torment 4, everything becomes incredibly easy; the only thing we can continuously pursue is faster map clearing speed and faster movement speed. So, since the current dominant farming builds can instantly kill all enemies and loot all Diablo 4 items, why would we need to play other builds? The existence of slower builds is also meaningless, as there's no higher level of challenge to challenge them, and their sustained damage output has no chance to be realized.

    These problems not only reduce the original customizability of mechanics like Paragon, because all the difficulty-increasing mechanisms require players to blindly pursue damage, but also stifle build diversity.

    Therefore, for various reasons, the developers recently hinted that they plan to add more Torment difficulties in Diablo 4 Season 11 and subsequent season updates, potentially increasing the number from the current four to ten.

    But will these changes really solve the problem? Why is increasing the difficulty levels reasonable in the current situation? What impact will it have on endgame content? Let's discuss this together.

    What Are The Benefits Of Increasing Torment Levels?

    First, if implemented correctly, increasing Torment difficulty levels can solve both problems simultaneously.

    Because instead of setting four vastly different difficulty levels, it's better to adjust to ten smaller levels, reducing the damage multiplier of each level from ten times to two times. This makes the leveling curve smoother, meaning you can steadily improve even without gear that provides a significant damage boost.

    At the same time, Paragon nodes can return to their role as practical support characters, rather than purely damage dealers, making the entire Diablo 4 gear system healthier.

    The bigger benefit, however, is that more Torment tiers make sense for slower builds. They were designed to trade speed for higher damage bonuses, so the Torment difficulty adjustment will give them a greater advantage.

    This is the right way to create build diversity, allowing different builds to find the most suitable development method and tier based on their own strengths and weaknesses, rather than forcing all builds to desperately chase movement speed.

    New Torment System Predictions

    Next, let's propose some ideas on how the new difficulty system will actually work. These are just preliminary ideas, but I think they show potential.

    Let's assume they add a total of 10 Torment tiers in Season 11, from T1 to T10. For clarity, we'll associate them with The Pit tiers. T1 unlocks at The Pit tier 10, T2 at tier 20, T3 at tier 30, and so on, up to T10 at tier 100.

    This would create a smoother difficulty curve and make it easier to control. You won't encounter insurmountable obstacles, but rather a steady climb.

    What's even more interesting is that content and rewards will gradually unlock as you progress through your Torment level; not everything is available in Torment 1. These tangible progress milestones provide players with a greater sense of accomplishment as they advance.

    We've also made some predictions about the content unlocks for each level, for reference only:

    • T1: The starting point at level 60. The Pit unlocks at this stage. You can also find common unique items, low-level boss materials, and standard items suitable for beginners, but not enough to build a core gameplay mechanic.
    • T2: Dark Citadel unlocks at this stage to help players adapt to the endgame system.
    • T3: Nightmare Dungeon Escalation unlocks at this stage. It guides them to try higher difficulties and understand the game mechanics.
    • T4: Higher-ranking bosses will unlock, such as Andariel, Duriel, and Lord Zir. These bosses drop powerful and unique gear that can define a build.
    • T5: The Tower will unlock. The Tower is competitive endgame content with leaderboards. By Torment 5 difficulty, players will have enough experience to understand the mechanics and its importance.
    • T6: Belial unlocks here. This is currently the last boss in Diablo 4 and one of the most difficult fights in the game, but it drops top-tier unique items.
    • T7: Expansion content may unlock here, including new systems, new events, and legendary Temper Manuals, creating another progression stage.
    • T8: Special elite monsters spawn here. These elite monsters are enhanced, possess auras and special affixes, and drop legendary gems based on previous season abilities. This gives you new build options to pursue.
    • T9 & 10: Represent even higher difficulty challenges. Not all builds can reach these difficulties, but if you do, you'll receive season-exclusive rewards, allowing players to still have something to strive for at the peak.

    Item Power And Rewards Scaling

    In addition, here's a suggestion related to Torment difficulty: incrementally increase item power in the late game.

    Currently, all Ancestral Unique Items drop the same strength at Torment difficulty. This setting was intended to make it easier for players to select loot in the early stages of the game, but it also resulted in loot drops being too mixed and random. If players wanted to obtain specific items, they could only rely on RNG or buy safe Diablo 4 items from the online store.

    What if item strength increased with Torment difficulty? The increase wouldn't need to be huge; a natural progression mechanism for loot strength would suffice. Challenging higher difficulties would yield better base items. This would make item farming more interesting.

    Furthermore, the current reward increase from challenging higher Torments is negligible. A 10x increase in difficulty only yields a 10% to 20% increase in rewards, which is clearly disproportionate.

    Therefore, increasing Torment levels and smoothing the difficulty curve would significantly improve the chances of obtaining gold, XP, Greater Affix, and material drops with each Torment challenge. While the increase may not be substantial, it is stable and significant.

    In short, the current Torment difficulty system has obvious flaws. The four levels with drastically increased difficulty, the bottleneck at T4 difficulty, and the stifling of build diversity all negatively impact the player experience. Therefore, adjusting the Torment difficulty levels in Season 11 might truly solve these problems, allowing different builds to find their optimal level with a reasonable difficulty curve and reward scaling, thus enhancing player enjoyment.

  • Diablo 4 Season 11 New Unique Items For Each Class | How Sanctification Enhances Them?

    Posted: Dec 01, 2025

    With Season 11 launching soon, are you sure you've got a good grasp of the key content from the previews? Knowing your enemy is half the battle; mastering important information beforehand will help you adapt to the new season faster.

    Of all the new mechanics, those related to gear upgrades have received significant changes in Season 11, including more consistent upgrade rates for gear affixes in Tempering and Masterworking, and the entirely new Sanctification.

    Furthermore, this season also features new unique items for each class, just like before. Therefore, in Season 11, besides mastering the basic uses of these Uniques, you'll also need to learn how to enhance them using Sanctification - we'll show you.

    Diablo 4 Season 11 New Unique Items For Each Class | How Sanctification Enhances Them?

    Rogue - Death's Pavane

    The biggest advantage of these unique pants for Rogue is that they allow for better use of the classic build Dance of Knives this season. This is because they give you a higher dodge chance when channeling Dance of Knives skill.

    Furthermore, this gear provides up to 11% base critical strike chance and a movement speed bonus. This not only increases Dance of Knives skill level and agility damage, but it's also beneficial for other highly mobile Rogue builds.

    However, we highly recommend using it to enhance Dance of Knives in Season 11. It allows you to obtain Dance of Knives items upon hitting enemies, granting a charge that increases skill damage by 20 times for 6 seconds.

    More importantly, this damage can stack up to 3 times, meaning your final damage output from Dance of Knives skill, or your entire build, will be multiplied by 3, or 60 times. Combined with your base damage, you'll dominate the dungeon!

    Note that many elite enemies have been buffed in Season 11. Therefore, to fully utilize your Dance of Knives build to counter them, you'll also need to buy Diablo 4 items that can coordinate with Death's Pavane.

    Sorcerer - Orsivane

    This one-handed mace might seem out of place for a Sorcerer on style, but it offers significant buffs, including increases to damage, maximum health, and core skill levels.

    More importantly, it has a unique effect: for every defensive skill not on your action bar, your damage increases by 20-40%, and you gain associated enchantments.

    Generally, a Sorcerer should have four defensive skills in combat, meaning this mace provides a 40x4, or 160x, damage multiplier - a huge boost.

    While this effect might not match the overall DPS of the core skills provided by the various Sorcerer gear in Chaos Armor version of Season 10, the added enchantments make up for it.

    Spiritborn - Path Of The Emissary

    This new item is a pair of unique boots that increase your movement speed and core ability damage, and these damage effects are expected to stack (otherwise, the buff would be meaningless). It also increases core ability level and debuffs.

    The boots' unique ability is that every 12 to 14 meters moved, you can summon a core ability from your Primary Spirit Hall:

    • Quill Volley - Eagle
    • Stinger - Centipede
    • Rake - Jaguar
    • Crushing Hand - Gorilla

    This effect means you can utilize Spirit Hall mechanic to create more usable Spiritborn builds in Season 11, enriching the class's playability. For example, you can apply different debuffs to enemies.

    Barbarian - Chainscourged Mail

    This unique pair's special ability is that after casting a damaging melee ability, that ability is disabled. For each disabled ability, your melee ability damage increases by 50-100%. If all melee skills are disabled, they will be re-enabled, and their cooldowns will be refreshed.

    Gear's basic functions include:

    • + All Stats
    • + Maximum Life
    • + Brawling Skills
    • Cooldown Reduction

    When playing Barbarian, you should typically carry five melee skills, activating and cycling them one by one - all you need to do is keep tapping your skill bar.

    Druid - Khamsin Steppewalkers

    These unique boots increase your movement speed and crowd control duration, and provide a reduction in nature spell cooldowns, further granting you a 25% bonus to your enhanced attacks.

    Their unique power grants a charge if you deal damage to at least 100 enemies with your storm ability. Subsequent defensive abilities will grant 1 second of maximum movement speed and Unhindered.

    Unhindered means you can pass through enemies. Each charge grants an additional second of Unhindered, and enemies you collide with during the charge will be immobilized.

    Therefore, you can add more skills or gear to stack bonuses that enhance stun effects, allowing you to better control enemies with Khamsin Steppewalkers and deal more damage in a short time.

    Necromancer - Gravebloom

    The value of this one-handed mace lies in its unique power, allowing you to summon three small golems, each dealing 40-60% of normal damage and gaining a 30% attack speed and 50% respawn speed bonus.

    Furthermore, when the golems are at full health, they reduce enemy attack speed, and summoning a golem to attack twice grants Golem Mastery. This will be very suitable for the new Golem Necromancer Build in Season 11 craft.

    Other gear benefits include:

    • + Intelligence
    • + Maximum Life
    • + Chance for Golem to Hit Twice

    Can Sanctification Enhance These New Gear?

    As a brand new system, Sanctification allows your gear to be further enhanced after utilizing Tempering and Masterworking, but the final enhancement effect is random and cannot be modified after completion.

    At first glance, this mechanism seems good, but the key issue is that if you randomly get a useless new affix, it can ruin the entire gear's value, wasting all your previous efforts to enhance it.

    Therefore, from its launch on PTR to its end and even now, the player community has consistently been pessimistic about sanctification, and we also advise against hastily sanctifying new Uniques after acquiring them.

    Based on this, we hope that after Season 11 launches, the development team can find a way to optimize this new mechanism, making it a true highlight of the new season, rather than just a filler feature.

    That concludes our introduction. We hope this helps you choose and experience classes in Season 11! We wish you all the best on your new season journey!

  • EA FC 26 Top 3 Through-Ball Techniques To Help You Break Defenses

    Posted: Nov 28, 2025

    In EA FC 26, your through balls are frequently intercepted because of defensive positioning, opponents' high pressing, and the game's AI sometimes being set to force interceptions.

    Fortunately, in the developers' recent November update feedback, they explicitly stated that CPU AI will be reworked in FC 26 v1.1.3, improving its ability to track off-the-ball runs, make quick decisions, and maintain formation, while reducing the previous tendency to aggressively push forward to intercept offside players.

    So, for now, external AI factors are being eliminated. To improve your through ball success rate and dominate Weekend League, you must change your passing style, especially against strong opponents. But don't worry, here we share three through ball techniques to quickly break through the opponent's defense and accurately pass to the target position. Let's take a look!

    EA FC 26 Top 3 Through-Ball Techniques To Help You Break Defenses

    Add Curve To Your Passes

    First, the technique we'll discuss is adding a curve to your through balls. This is highly effective when the opponent anticipates the through ball opportunity and intercepts the pass.

    Simply put, to execute this technique, hold down L2/LT button before charging the pass. This instructs your player to add a curve to the pass, making the ball go around defenders, much like a curved shot goes around the goalkeeper.

    Therefore, instead of passing a predictable straight ball, aim to get the ball around obstacles, i.e., moving attacking players. This technique is even more effective if your player has Incisive Pass Playstyle.

    Furthermore, this technique works when there are defenders between the passer and the target player, as a straight pass is too risky. Curved through balls can also be very effective when attacking players are making diagonal runs into the backline, allowing you to send the ball along their running path instead of forcing it through the wall, reducing the risk of interception.

    In crowded central areas, a curved pass to the flanks can create excellent opportunities that standard through balls cannot reach - a point many players overlook.

    Dinked Pass

    Next, we'll introduce Dinked Pass, feared by all defenders today. Simply double-click the through ball button.

    At first glance, it seems no different from a regular through ball, but you won't realize the enormous difference until the very last moment when your player gently lifts the ball.

    Instead of skimming across the grass like a typical through ball, giving defenders a chance to slide or intercept, the ball bounces off their legs, creating a fantastic opportunity for your attacking players to chase it down.

    This Dinked Pass is especially important when the defense pushes forward aggressively, leaving space. The curved trajectory allows the ball to easily bypass sliding tackles and tackles. This pass is perfect for lobbing the ball behind full-backs or center-backs, allowing your running players to make runs.

    The reason Dinked Pass is so efficient is that it doesn't fly high like a lob; it just bounces gently, which is why it reaches the attacking player's feet faster and avoids interception.

    This type of pass is very effective at close range, especially inside or near the box. If you can use Dinked Pass correctly inside the box, you can create volley opportunities.

    In FIFA 26, the success rate of this type of pass is extremely high, but it requires relatively high reaction and ball control stats from the player executing the pass. Therefore, if you want your through balls to be more effective, you can buy FC 26 coins to invest in suitable players. More importantly, coinciding with the Thanksgiving and Black Friday double celebration, IGGM is offering a limited-time lucky draw to reward users, giving you a 100% chance to win a large coupon and save money when buying coins!

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    First Time Through Balls

    Finally, let's talk about the most underrated method in the through ball mechanic: First Time Through Balls. This is an excellent way to quickly break through the opponent's defense, especially effective in a three-man backline.

    For this tactic to work, you need three players: one in the center, one running down the flank, and ideally a striker in the attacking third who will act as your link-up.

    When you have your central player dribbling the ball, point the left stick at the winger and tap L1/LB button. This will trigger his run, and he will begin exploring the space ahead.

    At this point, you need to pass the ball to your striker while observing the winger's run. However, be careful not to try to control the ball with the striker.

    While the ball is still in flight, accelerate and deliver a regular pass or a lobbed pass to the winger. Before the opponent can react, you've completed the breakthrough. Timing is crucial when executing this tactic.

    Additional Tips

    Finally, I'd like to remind you that for these three types of through balls to work, you need to keep the receiving player actively running, because the ball will travel along their running path, not their current position. If they remain stationary, these techniques will not work.

    At the same time, you can still control the ball with the player currently dribbling, but the key is to observe the runs. If the running player can safely break through the defense, you can try a through ball.

    In short, successfully executing these through ball tactics requires a lot of practice in matches. You must also understand which shooting method will lead to a goal in crucial moments, which is very important in one-on-one situations with the goalkeeper.

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