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About Final Fantasy XIV
Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and released by Square Enix in 2010. It is the original version of the fourteenth work in the Final Fantasy XIV main series. Players create and customize a character, freely participate in the game story, explore the land, fight monsters, and interact with other players.
What is FFXIV Gil?
FFXIV Gil is the general currency used by Final Fantasy XIV players in the game, and it controls all economic trade in the game. Players can use Final Fantasy XIV Gil to get all the items they want, including weapons, equipment, houses, furniture, mounts, and so on. With it, players can continuously improve their skill level to achieve the purpose of game upgrades. In other words, every Final Fantasy XIV player need to rely on FFXIV Gil to survive, so they would better own more FF14 Gil to go further in the game.
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View More>
FFXIV Patch 7.2: What Will It Bring? - New Raid, Dungeon And PVP Updates
If you are familiar with FFXIV, you will know that it is necessary to release patches or updates regularly. Generally speaking, small patches of FF14 focus on fixing some minor bugs in the game, while large updates will provide you with more new gameplay and new content while making fixes and optimizations.
Since the release of the fifth expansion Dawntrail last July, the popularity of Final Fantasy 14 has been at a good level. In order to continue the popularity in 2025, the game will release a major update soon, namely patch 7.2. In order to make you adapt to this update faster by then, we will introduce some of its contents in advance.
Overview Of Patch 7.2
The 7.2 patch is called “Eternal Seeker” and is expected to be released in late March, and the most likely date is March 25, 2025. While this isn’t a full new DLC, you can still look forward to this patch, as it will not only continue the main story from Dawntrail expansion, but will also provide you with more opportunities to earn Final Fantasy XIV Gil, including:
- A new dungeon called The Underkeep
- A new extreme trial called Recollection
- A new raid called Arcadion: Cruiserweight Tier (best to participate if you are experienced and have a high enough character level)
In addition to the above, patch 7.2 will also bring two major new features, Cosmic Exploration and Occult Crescent. The former will allow crafters and gatherers to complete new projects and explore new planets together, while the latter will provide you with large-scale combat activities similar to Eureka or Bozja, giving you the opportunity to earn new abilities. However, before 7.2, FF14 will also release patch 7.18 on February 25, 2025 to eliminate savage loot lockouts.
New Raid & Dungeon
The mysterious new dungeon, The Underkeep, is inspired by Final Fantasy IX and is set in the world of Solution 9. While its gameplay style and story are heavily influenced by FFIX and details are being kept under wraps, it promises to provide you with a new experience and more FFXIV Gil.
The new raid series continues the game’s usual lightweight style and introduces new bosses for you to defeat, while a unique NPC shown in the live letter using a spray can may hint at some of the mechanics and themes in the raid.
It is worth mentioning that one of the arenas in the raid is a disco-themed dance floor, which should give you some fun and quirky map design. It has also been confirmed that one of the battles is very fast-paced, so if you like action-packed battles, you should be happy when you get there.
Overall, the new dungeon is suitable for both casual players and players who want to upgrade their gear, while the new raid is suitable for those who want to challenge the end content. In fact, the new content brought by patch 7.2 will keep you busy and prevent you from forgetting about the game before FFXIV Mobile is launched.
New Story & Trials
In terms of new storylines, patch 7.2 will continue the content of 7.1, based on plot and character development, and bring you the side quest stories of familiar characters outside of dungeons and main stories. For example, Inspector Hildibrand will return to embark on more interesting adventures, and Mamool Ja will let you play an important role in Eorzea as a gatherer.
In addition, a new trial called “Memories” will be available in both normal and hardcore modes, in which the main enemy looks like a robot version of Beatrix from FF9. To defeat it, you must not only have quick reactions, but also cooperate with your teammates. If you can complete the trial in hardcore mode, you will get a special Wings mount and unlock a new side quest.
For patch 7.2, the dungeon should be the most important part of this update, while quests and trials are slightly less, so the dungeon may occupy more attention than quests and trials. Fortunately, this dungeon is large enough, and it should be enough to keep you going until the next update will be released.
PVP Mode Updates
First of all, patch 7.2 will update the original PVP content in FFXIV. The first item is to open PVP series 8, allowing you to get new rewards through PVP mode, so you’d better complete all the goals of Series 7 in time. These rewards usually include special equipment, new emotes, titles and other decorative items.
The second item is the return of the revamped frontline map Secure. This map was not popular in the past, but fortunately, the developers have improved it based on player feedback. Although the specific changes have not yet been revealed, you will definitely get more interesting and balanced options, to get daily rewards and make progress in the PVP series in another way.
In addition, the new PVP content will allow you to try more new strategies and get a more balanced combat environment, ensuring that all jobs and play styles in the PVP mode are competitive. But don’t worry, because these balance adjustments are a common form of FFXIV PVP mode updates to ensure that the game combat environment can maintain a balance.
The above are the main updates of patch 7.2. It is obvious that it has very high playability and is worth your anticipation, and you will invest more time in Final Fantasy 14 after it goes online. I wish you a happy time!
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FFXIV Prishe Battle Guide: How To Deal With This Retro-Style Enemy In Jeuno: The First Walk Alliance Raid?
Final Fantasy 14’s Dawntrail expansion, released last year, is known for its new combat, with encounters that are a big step up from previous expansions. Players say they’ve had a completely unique experience since the first dungeon, with more bosses with more gimmicky attacks and tougher bosses.
Jeuno: The First Walk is a great example of this, as it’s a new Alliance Raid in the expansion, and each enemy has its own rules, giving you a variety of gameplay. On top of that, many elements of the raid are themed after the series’ first MMO, Final Fantasy 11, so die-hard fans of the series may be surprised.
However, since Prishe of the Distant Chains in this raid are the first enemies you encounter, and their moves and mechanisms are very difficult, you may need the methods introduced in this guide to unlock this raid and the strategies to fight this enemy, which will ensure that you can complete more tasks or battles in a limited time and speed up the overall exploration process.
How To Unlock The Raid?
First of all, we need to understand that Jeuno: The First Walk Alliance Raid is located in Echoes of Vana’diel Alliance Raid series, and this series requires you to complete Dawntrail Main Scenario Quest to unlock it.
After unlocking the series of raids, you can talk to Hoobigo Messager in Tuliyollal (X:13.0, Y:11.6) to obtain An Otherworldly Encounter quest. After you watch a few cutscenes, you will be sent by NPCs to investigate Yak T’el, and Jeuno: The First Walk raid will be unlocked during this process.
According to the developer, Jeuno: The First Walk is a level 100 raid that you and 23 other players will have to team up to explore. These players will be divided into three Alliances (or Full Parties), each of which will have 8 players. Like most raids, each party will have one Tank, two Healers, and 5 DPS, but it should be noted that you and all other players must be at item level 695 or higher.
Strategy For Fighting Prishe Of The Distant Chains
The Jeuno: The First Walk raid will be divided into four different boss battles and some small encounters. You will encounter the first enemies when you first enter. They are not very powerful, so you don’t have to worry too much, but you should still avoid standing between them for too long, otherwise you will suffer very high area damage over time.
Also, use your 1 minute cooldown as soon as possible, because they should come back for the real boss battle. Next up, the first challenge you’ll encounter in the raid - Prishe of the Distant Chains, is also well-known character from FF11, so hardcore fans will probably be familiar with her.
But unlike in previous games, her attacks have been overhauled, but they’re still very interesting. Here are some moves you’ll face and some strategies to deal with them.
Banishga
This is an area of effect damage to your entire team, and it can’t be dodged. So all party members should spend as much FFXIV Gil as possible to increase their health regeneration speed to deal with this area of effect damage.
Knuckle Sandwich
Prishe will draw three circles of different sizes on the ground, the smaller circle inside the larger one, and prepare to hit them. You can tell which circle she’s going to hit by how many times she says Wait for it...: if she says it once, she’ll hit the first circle inside; twice, she’ll hit the second circle; three times, she’ll hit the larger third circle.
During this move, besides paying attention to her voice, you also need to try to stay next to the circle under attack so that you can get to a safe area as soon as possible before the attack. If you are hit, the bleeding debuff will be applied. Generally, this move will be repeated twice throughout the battle, so you may want to pay special attention.
Nullifying Dropkick
At this time, Prishe will turn into a Tank Buster and stack all her damage capabilities on a random tank, so the tanks in this squad may suffer tremendous damage, so all tanks of the three alliances must be stacked to keep it alive.
Banish Storm
Normally, Banish Storm will appear immediately after Nullifying Dropkick, and Prishe will summon two scepters with arrows around the arena, and the direction pointed by the arrows will be attacked in a straight line. You and your teammates should find a safe place between all the scepters to avoid being hit by that scepter, or use FFXIV Gil to upgrade or improve your defense capabilities appropriately.
Holy
In Holy, the boss will attack random players with the diffusion debuff. If you are targeted, move away from other players who are affected by the same debuff, or you will both take unbearable debuff damage. Meanwhile, the healer on your FFXIV team needs to be nearby to restore your health and mana.
Crystalline Thorns
During Crystalline Thorns, you will see a lot of spikes around the arena, with only a few small safe areas. You will also see three ropes on all players’ backs pointing in different directions, the same color as the circles that appear in Knuckle Sandwich. At this point, she will begin to cast Auroral Uppercut.
Auroral Uppercut
As mentioned above, you will find ropes on your back, which are the connectors that the boss uses to attack you. As with Knuckle Sandwich, you can also tell which rope it will attack by how many times she says Wait for it...: once, it will hit the first rope; twice, it will hit the second rope; three times, it will hit the longer third rope.
But be careful, with saying twice, please point the middle tether to a place without spikes, otherwise you will take double damage. And be careful not to fall off the arena or fall on the spikes, which will add bleeding debuffs or even death to you.
Banishga IV
This is also another AOE damage that Prishe targets your entire team, and it will also form various spheres around the arena, which will damage you after they expand and explode. So what you can do is to find a safe position, or wait for the nearby spheres to explode and stand still to avoid your FFXIV character from contacting the damage.
Asuran Fists
After Prishe uses the attack combination of Crystalline Thorns and Auroral Uppercut again, it will target a tower and use it to cause large-scale AOE damage to you. In this case, all players must stack to share the damage, and add some gear that can increase damage reduction to your FFXIV character build to make it easier to get through this difficult time.
After Prishe falls, you and Bakool Ja Ja will encounter a forest with more normal enemies that can be defeated by just normal attacks. But leave some cooldown time so you can prepare for the subsequent boss encounter. That’s it for the current strategy for fighting Prishe, a very important enemy in Jeuno: The First Walk Alliance Raid in FFXIV Dawntrail. Hopefully, this guide will allow you to complete all the challenges in this boss encounter faster and more smoothly, and move on to the next encounter with a lot of rewards and loot. Have fun!