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  • Diablo 4
  • Path Of Exile 1
  • Path Of Exile 2
  • ARC Raiders
  • Monopoly Go
  • WOW Classic
  • Diablo 2 Resurrected
  • FC 26

Diablo 4

Monopoly Go May 23-24 Golden Blitz Schedule and Guide | Wake Up, Goldilocks and Forest of Thorns Selected

After a week's wait, we finally have 4th Golden Blitz event of Monopoly Go Monopoly Ever After album. With little time left before the album closes, each remaining Golden Blitz is absolutely critical. Let's go over the rules of Golden Blitz, which two gold stickers have been chosen, and how you can adjust your game strategy accordingly. The Selected Gold Stickers This time, Discord vote for Golden Blitz event was split between 4-star and 5-star gold stickers. The results are as follows: 4-star gold stickers: Set 16 – Lost Slipper: 16% (13,767 votes) Set 18 – Blue Fairy: 30% (26,761 votes) Set 20 – Home Improvements: 22% (19,604 votes) Set 21 – Wake Up, Goldilocks: 32% (28,507 votes) 5-star gold stickers: Set 22 – All Alone: 34% (32,835 votes) Set 22 – Magic Ring: 27% (25,711 votes) Set 23 – Forest of Thorns: 39% (37,076 votes) As you can see, the outcome was hardly a surprise. Wake Up, Goldilocks (4-star) and Forest of Thorns (5-star) are the winners. Thus, the gold stickers selected for this event are Monopoly Go Wake Up, Goldilocks (Set 21) and Forest of Thorns (Set 23). It is worth noting that after this Golden Blitz, the remaining events will focus mainly on 5-star gold stickers. The other 4-star gold stickers may no longer appear in Discord votes. If you are still missing any of those 4-star gold stickers, you will have to obtain them by opening sticker packs. 4th Golden Blitz Date Monopoly Ever After album has already seen three Golden Blitz events: May 1–2, 2026: Hook's Hook (Set 13) and Fox Ferry (Set 17) May 7–8, 2026: Jabberwock (Set 14) and Enchanted Forest (Set 15) May 13–14, 2026: Hightail It! (Set 19) and Feeling Snoozy (Set 21) The gap between gold sticker events is typically around 7 to 8 days, but this time the interval has been noticeably longer. Following this 4th event, there may be three more events, again focusing on 5-star gold stickers. Given the tight schedule remaining, this event should take place on May 23–24. Golden Blitz Event Rules Monopoly Go Golden Blitz event is the only period in the game when gold stickers can be traded. Each such event lasts only 24 hours, during which players must complete their exchanges. Each Golden Blitz designates just two specific gold stickers that are eligible for trading. Not any gold sticker you own can be traded - only the two explicitly listed for that event. Moreover, even if a sticker is designated, you must own at least one extra duplicate of it to be able to trade it away. If you only have a single copy, you cannot send it. During Golden Blitz, the daily limit for sending gold stickers is separate from that for regular stickers. The interface will show a gold sticker send limit of 0/5, meaning you can send up to 5 gold stickers that day. If you trade a regular sticker for someone else's gold sticker, the regular sticker you send counts toward your daily regular-sticker send limit, while the gold sticker sent to you counts toward the sender's gold-sticker send limit. In other words, you can receive any number of gold stickers, but you are limited to sending 5. Star Value of Gold Stickers A gold sticker is labeled as 4 or 5 stars on its face, yet its value inside Star Vault is double that face value. So, if you have an extra 5-star gold sticker, it is actually worth 10 stars toward the vault. If you have two extra copies of Forest of Thorn, those two duplicates contribute 20 stars to your vault (10 stars each). You can use the stars accumulated from duplicate stickers to open vaults and obtain rich rewards. Many players prefer to save up for the highest-tier vault before opening it, because its value for the cost is far better than the lower tiers. Trading Strategies and Suggestions During a Golden Blitz event, you may face decisions about how to exchange your extra gold stickers. Here are some strategies to consider. Trade by star value Because an extra gold sticker is 10 stars in the vault, you have every reason to ask for 10 stars in return. Do not worry about complaints that you are asking too much - that is exactly its fair value. Trade for the regular stickers you urgently need If you are still missing many 5-star regular stickers to complete your album, trading an extra gold sticker directly for the 5-star regular sticker you lack is also a good choice. The advantage is that you get the sticker you need immediately, without relying on luck as you would from opening vaults or packs. Think beyond the event This is an advanced idea. During Golden Blitz, you can only trade the specific gold stickers allowed. But once the event ends, those gold stickers become untradeable again. In contrast, the 5-star regular stickers you receive in exchange remain freely tradable after the event. Therefore, if you have three or four tradeable extra gold stickers, consider swapping them for any 5-star regular stickers. Then, later on, you can use those regular 5-star stickers to continue trading for other stickers you need. Hopefully, the above information will help you obtain the stickers you need during 4th Golden Blitz and successfully complete Monopoly Go Monopoly Ever After album!

EA FC 26 TOTS Career Path Starter to III Evolution Guide: How to max out your roster through easy requirements?

This week marks the grand finale of FC 26 TOTS selection process, with the rosters for all six squads now having been largely revealed. Consequently, from this Friday onwards, you can focus your efforts on earning players from Ultimate TOTS squad. However, did you notice that another Evolution campaign also entered a new chapter this week? That campaign is TOTS Career Path. TOTS Career Path originally launched on May 15th, followed by the release of Path II on the 17th; this week sees the launch of TOTS Career Path III. In this guide, we will explain how to participate in this Evolution campaign, as well as highlight the significance of the entire series in terms of upgrading your squad. What is TOTS Career Path? This is an Evolution series introduced in FC 26, running from May 15, 2026. Its purpose is to upgrade players with lower OVR ratings, boosting their overall rating and various other attributes, while also granting them TOTS Trait. Although the name includes TOTS, the objective of this Evolution is to help you elevate standard player cards into TOTS-level items; it is not a campaign restricted solely to players who already possess a TOTS card. Participation methods As a comprehensive series, the player you select must have already completed TOTS Career Path Starter and Path II stages in order to continue their Evolution in Path III, which is also the final installment of the series, released this week. The entire TOTS Career Path campaign spans three weeks, meaning you have until June 5th to evolve any player who meets the requirements for TOTS Career Path Starter stage. TOTS Career Path Starter To participate in this Evolution stage, you must ensure that your selected player meets the following statistical requirements: OVR: No higher than 89 Total Positions: No more than 4 PlayStyles: No more than 10 PlayStyles+: No more than 2 Rarity: Must not be World Tour Silver Stars Primary Position: Must not be CB Path Starter consists of three Evolution levels. The upgrade conditions for each level require you to play a match, using your selected player, in Squad Battles, Rush, Rivals, Champions, or Live Events, at a minimum difficulty setting of Semi-Pro. Upon completing each match, your player card will receive a specific set of attribute upgrades. The specific details are as follows: Level Upgrade Level 1 OVR +45, Physical +30, Finishing +40, Positioning +40, Sprint Speed ​​+40, Weak Foot +3, PlayStyles: Quick Step Level 2 Acceleration +40, Long Shots +40, Short Passing +40, Free Kick +40, Shot Power +40, Volleys +40 Level 3 Crossing +40, Penalties +40, Slide Tackle +40, Vision +40, Skills +3, PlayStyles: Incisive Pass TOTS Career Path II Starting from this section, the evolution process becomes more specialized; only players occupying LM, RM, and CAM positions are eligible to participate in their own exclusive Evolution paths. However, aside from the specific position, all other evolution requirements remain the same: OVR: Exactly 90 Total Positions: No more than 6 PlayStyles: No more than 10 PlayStyles+: No more than 3 Rarity: TOTS Evolution The conditions for earning attribute upgrades in Path II are identical to those in Starter phase; however, with each completed stage, the specific attribute upgrades a player receives will vary depending on their position (LM, RM, and CAM): Position Upgrade LM Short Passing +10, Free Kick +10, Shot Power +10, Sprint Speed ​​+25, Vision +10, Volleys +10, Composure +15, Positions: LM, PlayStyles+: Finesse Shot, PlayStyles: Rapid/Pinged Pass/Technical, Roles: Inside Forward++/Winger++ RM OVR +1, Acceleration +25, Agility +15, Balance +15, Ball Control +15, Crossing +10, Curve +10, Dribbling +15, Finishing +10, Long Passing +10, Long Shots +10, Penalties +10, Positioning +10, Reactions +15, Short Passing +10, Free Kick +10, Shot Power +10, Sprint Speed ​​+25, Vision +10, Volleys +10, Composure +15, Positions: RM, PlayStyles+: Finesse Shot, PlayStyles: Rapid/Pinged Pass/Technical CAM OVR +1, Acceleration +25, Aggression +10, Agility +15, Balance +15, Ball Control +15, Crossing +15, Curve +15, Dribbling +15, Long Passing +15, Long Shots +10, Penalties +10, Reactions +15, Short Passing +15, Free Kick +15, Shot Power +10, Sprint Speed ​​+25, Stamina +10, Strength +10, Vision +15, Volleys +10, Composure +15, PlayStyles+: Incisive Pass, PlayStyles: Tiki Taka/First Touch/Finesse Shot, Roles: Playmaker++/Shadow Striker++ TOTS Career Path III As the final installment of the entire Evolution series, the player positions eligible for TOTS Career Path III include LW, RW, and CM. Aside from the requirement of having an OVR of exactly 91, all other requirements remain identical to those of Path II. Once you have selected the player you wish to evolve through Part III, simply use them to complete three matches, just as you did for the first two evolution stages, to unlock all attribute upgrades: Position Upgrade LW OVR +2, Aggression +15, Crossing +5, Finishing +5, Long Passing +5, Long Shots +5, Penalties +5, Positioning +5, Reactions +5, Short Passing +5, Free Kick +5, Shot Power +5, Stamina +15, Vision +5, Volleys +5, Composure +5, Skills +4, PlayStyles+ Rapid / Pinged Pass, PlayStyles Low Driven Shot / First Touch / Gamechanger / Whipped Pass, Roles Inside Forward++ / Wide Playmaker++ RW OVR +2, Aggression +15, Crossing +5, Finishing +5, Long Passing +5, Long Shots +5, Penalties +5, Positioning +5, Reactions +5, Short Passing +5, Free Kick +5, Shot Power +5, Stamina +15, Vision +5, Volleys +5, Composure +5, Skills +4, PlayStyles+ Rapid / Pinged Pass, PlayStyles Low Driven Shot / First Touch / Gamechanger / Whipped Pass, Roles Inside Forward++ / Wide Playmaker++ CM OVR +2, Aggression +20, Crossing +5, Finishing +5, Heading Acc +30, Interceptions +30, Long Passing +5, Def. Aware +30, Positioning +10, Short Passing +5, Free Kick +5, Slide Tackle +30, Stamina +20, Stand Tackle +30, Strength +20, Weak Foot +4, PlayStyles+ Intercept / Tiki Taka, PlayStyles Press Proven / Pinged Pass / Inventive / Anticipate, Roles Deep-Lying Playmaker++ / Box-to-Box++ Please note that all player attribute boosts have a maximum cap; no bonus effect can push a player's final stat value beyond this established limit. That covers everything you need to know to participate in the complete TOTS Career Path evolution. If you have eligible players in your squad, seize this opportunity to enhance their abilities and have them play alongside your standard TOTS players!
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