IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?
To provide players with more cost-effective gaming products and services, IGGM platform has officially launched a brand-new points system, designed to let you enjoy a superior shopping experience while spending less!
Below, we break down everything you need to know: how to earn points efficiently, use them for discounts or to redeem exciting rewards, and stack VIP benefits to maximize your savings.
Before Using the Points System - Registration Required
Please note that IGGM's new points system is available only to new-registered and logged-in users. If you haven't registered or logged in yet, you will need to do so to access Check-in and Points pages.
How to Earn Points?
Accumulating points at IGGM is simple and straightforward, primarily through two channels: daily check-ins and order rewards.
1. Daily Check-in
Simply click the "Check In Today" button on the IGGM Check-in Center page to complete your check-in; once the button changes to "️Checked In (Come back tomorrow)," your points have been successfully credited! Alternatively, you can also check in by clicking the current date on the calendar.
One-tap check-in (Easter egg)
There's a little Easter egg here! If you forget to check in for the day and land straight on the coupon redemption page, just tap the "little rocket" emoji at the bottom of the list to check in instantly - no need to navigate back to the Check-in Center. You'll still get those incremental rewards for consecutive check-ins.
Please note the visual differences between PC and mobile versions! For PC users, the small rocket only begins to shake and emit flames when you hover your cursor over it; a single click launches the rocket and credits your check-in points. For mobile users, the rocket icon shakes continuously—simply tap it to check in and earn your points instantly!
Other Check-in Entry
In addition, IGGM provides the following access points for quick and convenient daily check-ins:
1. Click "Go Now" on the coupon redemption page to visit the check-in center.
2. Click the coupon section at the bottom of the homepage to access the check-in center.
3. Click the banner at the bottom of any product page on IGGM to access the check-in center.
Incremental Rewards for Consecutive Check-ins
IGGM's check-in system rewards consistency. If you check in without interruption, your daily points will increase over time: 5 points on the first day, 6 points on the second, and 8 points on the third. From the fourth day onwards, as long as you maintain your streak, you will consistently receive the maximum reward of 10 points per day.
Notes: If you check in via the check-in banner on the product page during your shopping journey, you can return to your original page via Back Shopping at the bottom after completing the check-in and triggering the points accumulation. You don't have to worry about your shopping progress being affected!
Reset Upon Interruption
If you miss a day or break your streak for any reason, your progress will reset to zero. Your next check-in will start back at the Day 1 rate of 5 points. Please note that the daily check-in reset is based on the server's time zone; be sure to check in on time to avoid losing progress due to network issues or other interruptions.
2. Points for Orders
Additionally, whenever you make an order on the IGGM platform, the system will award you points based on your subtotal amount.
Point Accrual Rate: $1 = 1 Point
Under standard conditions, every $1 of your actual spending converts directly into 1 point. To simplify calculations for order amounts involving decimals, IGGM rounds to the nearest whole number when determining the points earned. For example, if you pay $17.35, you receive 17 points; if you pay $34.86, you receive 35 points.
To ensure system efficiency for small transactions, the subtotal amount paid for an order must be at least $1 to trigger point accrual; orders under $1 do not generate any points.
Furthermore, points for all orders will be automatically credited to your account by the system only after the order status has officially changed to "Completed"; the number of points corresponds to the amount of the qualifying purchase.
New User Perk: 10x Point Rewards
IGGM has a welcome gift for new users! Your first paid order on IGGM automatically qualifies for a generous 10x points reward (meaning you earn 10 points for every $1 spent).
Please note the calculation method: the subtotal amount is first rounded to the nearest whole number, and then multiplied by 10 to determine the points for your first order. For example, if your first order's subtotal is $17.35, you will receive 170 points ($17.35 → 17 × 10 = 170 points), rather than multiplying by 10 first and then rounding ($17.35 × 10 = 173.5 → 174 points).
However, if your first order's subtotal is less than $1, you will not receive any points, and your first-order privilege as a new user will be used up. Therefore, IGGM recommends buying higher-value items you need during your first order to make the most of the 10x point reward.
Due to the significant value of this offer, points for the first order will be credited after the order is successfully delivered and passes a security review, provided no refund occurs within 24 hours.
You can view the specific points added upon completion in the My Account → My Orders section of IGGM.com. If you have just completed a payment but do not see the points immediately, please do not worry - simply wait a short while.
Point Value and Validity
Understanding the value of your points helps you make the best use of them. In the IGGM point system, 100 points = $1 (meaning each point is worth approximately $0.01).
Please note that points are not valid indefinitely; each point expires 90 days from the date it was earned. IGGM employs a user-friendly rolling expiration policy: points earned on Day 1 will expire at the end of Day 91. The specific calculation time for rolling expiration depends on the time zone of your account's IP address.
You can check for notifications regarding points nearing expiration on the "My Points" page of your account at any time to ensure you don't miss out on benefits.
Multiple Ways to Use Points: Direct Cash Deduction and Coupon Exchange
When buying items on IGGM, you can choose to use your accumulated points to directly offset the cash cost of your order or exchange them for significant discounts at IGGM Coupon Redemption Center. The choice is entirely yours!
Option A: Direct Cash Deduction at Checkout
On the checkout page, you can use the points in your account balance to reduce the cost of your current order. However, to maintain the integrity of the IGGM points system, the proportion of the order total that can be offset by points is directly linked to your order subtotal.
Please refer to the table below for specific deduction ratios based on order subtotal ranges:
Order Subtotal Range
Max Point Deduction Ratio
$1.00 - $9.99
5%
$10.00 - $49.99
8%
$50.00+
10%
Important notes on using points for cash deductions:
Points are awarded only for successfully completed orders; orders that are voluntarily cancelled, flagged for suspected fraud, or fully refunded are not eligible for points;
Points for your first order are not credited immediately; they will be issued within 24 hours after successful delivery, provided no refund has occurred;
If an order involving points undergoes a partial refund, the system will deduct the corresponding points (rounded based on the refund amount) and return any points that were consumed. Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount);
Points can be used in conjunction with VIP discounts;
Cannot be used in conjunction with discount codes or cash coupons;
Cannot be exchanged for cash;
Cannot be withdrawn as cash;
Cannot be transferred between accounts;
IGGM.com reserves the right of final interpretation for all points-related policies.
Option B: Redeem Discount Codes or Cash Coupons
You can also visit the points redemption page to exchange points (in tiers ranging from 100 to 500 points) for discount codes (various rates) or cash coupons (subject to minimum order requirements). For example, the $10 cash coupon can only be used if your order's subtotal amount is $95 or more. If your subtotal is less than $95, the coupon will not automatically appear at checkout.
Points Spent
Discount Code
Cash Coupon (Min. Order Req.)
100
3%
$1 (Order ≥ $10)
200
4%
$3 (Order ≥ $30)
300
5%
$5 (Order ≥ $50)
400
8%
$8 (Order ≥ $80)
500
10%
$10 (Order ≥ $95)
All discount codes and cash coupons are limited to 30 per week, first come, first served! Different colors clearly indicate the current stock status: green for 21-30 remaining, orange for 11-20, and red for 1-10. When stock reaches zero, it will display "Out of stock." But don't worry, just come back next week!
By the way, if you forget to check in for the day, the little rocket emoji on this coupon page is your quick way to do so! With a simple tap, a shake of the little rocket, and your points are in the bag!
While coupons are great, please keep in mind that all discount codes or cash coupons are valid for only 3 days. Redeem them carefully and ensure the items you wish to buy are in stock to avoid wasting your points.
You can view your coupons and their current expiration status on the My Account → My Coupons page.
Note: You can quickly access the coupon redemption page via the "Coupon Center" at the bottom of the IGGM homepage. We recommend bookmarking this page for convenient future check-ins and redemptions - saving you time and effort.
Notes on Points Redemption Coupons:
Only registered IGGM users are eligible to participate in points redemption.
Each reward is limited to the first 30 users per week on a first-come, first-served basis.
All discount codes and cash coupons require CF verification upon redemption.
Redeemed discount codes/cash coupons are valid for 3 days from the time of claim.
Only one discount code/cash coupon can be used per order. They cannot be combined with VIP discounts or points deductions.
Discount codes/cash coupons are not valid for gift cards and top-up services.
Redeemed discount codes, cash coupons and free orders cannot be returned or exchanged once claimed.
IGGM.com reserves the right of final interpretation.
Hidden Option C: Direct Exchange for In-Game Currency/Items (Coming Soon)
In addition to coupons, IGGM will soon add options to the redemption page allowing you to exchange points directly for specific in-game items, such as Monopoly GO cards, Diablo 4 materials, or POE 1/2 currency.
Once you meet the points requirements and click to redeem, a pop-up window will prompt you to enter the necessary delivery details for the game. After accurately filling in the information and completing the verification, the system will automatically generate a free order and display it in Coupon Order list; you just need to wait for it to be delivered safely. More point redemption features and options are coming soon - stay tuned!
If you encounter errors during the redemption verification process, please check your network connection and try again using a reliable VPN.
Furthermore, given the nature of virtual items, returns or exchanges are not possible once an order begins processing; however, if delivery fails due to issues on the IGGM platform, the points used will be fully refunded.
VIP Ranks & Benefits
For VIP members, IGGM offers tiered discounts to all users based on accumulated spending. Once your cumulative spending hits a specific threshold, you automatically unlock a permanent VIP discount:
VIP 1: Your Spending (
ARC Raiders Expedition 5 Preparation Guide: How to Stockpile Resources Before Release?
Information regarding ARC Raiders Expedition 5 has recently been circulating in the player community. According to leaked information, the new Expedition will most likely launch in late September.
This Expedition will continue to use a phased progression model, requiring players to continuously submit resources to complete construction goals. The leaks suggest that Expedition 5 significantly increases the proportion of high-level Materials, with later stages consuming numerous rare components.
Combined with previously revealed official update plans, this Expedition is likely to coincide with the next major version update. A new skill tree and a new progression system are likely to be core content of Expedition 5.
Of course, this information has not yet been officially confirmed and may be subject to change upon release. However, if the leaked information is accurate, players who stockpile resources now will certainly find it easier.
Step 1
Step 1 requires submitting 150 Metal Parts, 100 Plastic Parts, 80 ARC Alloys, and 15 Magnets.
For experienced ARC Raiders players, this phase won't be too stressful in terms of collection. The real challenge lies with newcomers or those with poor inventory management. Therefore, players can start organizing their inventory and accumulating relevant Materials now, so they can directly advance their Step progress once Expedition 5 is released.
Metal and plastic parts are frequently found Materials during daily exploration. Industrial areas, residential areas, toolboxes, and various dismantled items all provide these resources.
Many players usually think these items take up inventory space and don't need to keep them, but after Expedition begins, they often find that these seemingly ordinary Materials are what they truly lack. Previous Expeditions have proven that the consumption of basic resources is always greater than expected.
Collecting ARC Alloys will be more challenging at this stage. These Materials mainly come from ARC units and high-level resource areas. Competition for high-level resource points among players is expected to intensify during Expedition.
While only 15 Magnets are needed, their spawn rate is limited. When you see electronic areas or small boxes, it's best to search them, as these materials tend to increase in price during missions.
Step 2
Step 2 requires 30 Durable Cloth, 25 Duct Tape, 20 Mechanical Components, and 10 Voltage Converters. Compared to Step 1, this part is more focused on crafting.
Durable Cloth mainly comes from residential areas, medical areas, and clothing resource points. Duct Tape is easier to find in industrial areas.
These two materials are usually accumulated gradually during regular ARC Raiders matches, but if you don't start accumulating them now, it will be easy to slow down your progress when you start collecting them at Expedition 5.
Mechanical Components are significantly more difficult to obtain than the basic materials, requiring you to dismantle mechanical equipment or defeat related enemies.
Voltage Converters can be obtained by trading with NPC Celeste; you can usually trade 5 Voltage Converters per day. Players can gradually accumulate enough resources by logging in daily to complete transactions and meet some of their needs.
Step 3
Step 3 requires 20 ARC Circuitry, 15 Speaker Components, 5 Bastion Cells, and 3 Magnetic Accelerators.
Expedition truly enters its late game. ARC Circuitry, Bastion Cells, and Magnetic Accelerators are high-level resources that players rarely hoard. These require players to challenge more dangerous ARC units and enter high-risk areas in ARC Raiders matches to find them.
Speaker Components currently have two acquisition methods. Celeste sells 5 Speaker Components daily, and Apollo sells 6 Noise Generators daily. Noise Generators can be recycled into Speaker Components.
For players who prefer solo play, this prime requirement might be somewhat challenging.
Step 4
Step 4 requires 2 Radios, 5 Advanced Mechanical Components, 2 Lance's Mixtapes, and 3 Rocketeer Drivers. The number of items required has decreased, but the quality has significantly increased.
Radios are relatively easy to find, mainly concentrated in communication devices and electronic areas.
Advanced Mechanical Components are obtained similarly to regular Mechanical Components, but require facing higher-level ARC enemies.
Lance's Mixtapes are usually found in Residential and Commercial areas.
Rocketeer Drivers can be obtained by attacking Rocketeers.
This stage shows that ARC Raiders wants players to actively engage in combat in the later stages of Expedition 5, rather than constantly hiding in corners searching for chests.
This design will be more motivating for players who enjoy exploration and combat; however, if players simply want to easily collect resources, the later stages may become more challenging.
Step 5
Step 5 requires submitting 200K worth of Combat Items, 100K worth of Survival Items, 150K worth of Provisions, and 300K worth of Materials.
This stage offers more freedom than the previous ones, allowing players to submit items based on their inventory. However, many players make the mistake of selling large quantities of ARC Raiders Items early on to earn money, only to find themselves short of resources in Expedition 5.
For this kind of long-term preparation, it is often better to spread the cost and resource collection over time rather than trying to solve everything right before Expedition begins.
Players who use IGGM to supplement missing items can also make use of IGGM Check in. Registered users can earn points through regular check-ins, and those points can later be used toward coupons, making your shopping at IGGM more cost-effective.
Will the Issues Players are Hoping for be Resolved?
Currently, the two most discussed issues are:
Resource Pressure
Many ARC Raiders players feel that some Expedition missions easily become repetitive Material farming. Especially rare components; if they don't drop for several hours in a row, the experience is quite poor.
However, judging from the leaked trading mechanism, the developers seem to have recognized this problem. Adding a stable NPC exchange channel will provide players with a safety net.
Later Content
This is a long-standing criticism of ARC Raiders. Its early exploration, collection, and progression are very appealing, but once players have acquired their gear, they need new goals to maintain motivation. Expedition 5, with its new system update, may be an attempt by the developers to address this issue.
Whether Expedition 5 can truly solve the long-standing problems of ARC Raiders remains to be seen, but its release indicates that the developers have recognized some issues with Expedition and are working to improve the player experience. In future updates, issues such as resource acquisition, single-player experience, and long-term progression will require more time to find solutions.