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  • Diablo 4
  • Path Of Exile 1
  • Path Of Exile 2
  • FC 26
  • Monopoly Go
  • WOW Classic
  • ARC Raiders
  • CoD: Black Ops 7

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EA FC 26 The Wizard & Tricks And Flicks Evolution | How To Improve Your Players Through Them?

This week is drawing to a close, have you completed all the new tasks released every day in EA FC 26 on time? If not, it's best to step up your efforts this weekend to earn more rewards to improve your club and players.

Generally, the most common and easiest way to strengthen your existing players is through the various evolution events in FC 26. You can get upgrade effects as long as you meet the event requirements.

Evolution events sometimes apply to all players, and sometimes to players in specific positions, so you need to determine who can participate in this upgrade based on the actual situation.

Based on this, we will introduce two newly launched evolution events, The Wizard & Tricks and Flicks, to help you understand how to improve your players and the entire club, and get a better experience in the game.

EA FC 26 The Wizard & Tricks And Flicks Evolution | How To Improve Your Players Through Them?

The Wizard

This evolution went live on December 5th at 6 PM and is available for one week, expiring two weeks after the release date, meaning you have approximately 21 days to participate.

This event is also held by the game to encourage you to participate in Joga Bonito promotion, mainly focusing on giving you the opportunity to improve your left winger.

It is estimated that completing this evolution requires you to complete 6 matches and consume at least 40,000 coins or 400 FC points. If you lack both, a faster solution is to buy FC 26 coins, as accumulating points is more troublesome.

Rewards And Requirements

First, only players who meet the following requirements can be strengthened through The Wizard:

  • Player OVR: Max 85
  • Player Pace: Max 89
  • Player Total Positions: Max 3
  • Player PlayStyle: Max 10
  • Player PlayStyle+: Max 1
  • Not Rarity: World Tour Silver Stars
  • Player Position: LW

In addition, the entire event includes five upgrade opportunities, and the higher the level, the better the strengthening effect. Details are as follows:

Level 1:

  • OVR: +12 (Max 87)
  • Balance: +20 (Max 89)
  • Composure: +20 (Max 85)
  • Positions: CAM
  • PlayStyles: Trickster

Level 2:

  • Acceleration: +10 (Max 90)
  • Long Shots: +15 (Max 85)
  • Penalties: +15 (Max 85)
  • Roles: Inside Forward++, Classic 10++

Level 3:

  • Passing: +10 (Max 83)
  • Ball control: +20 (Max 88)
  • Sprint Speed: +20 (Max 91)
  • Stamina: +20 (Max 85)
  • Skills: +4

Level 4:

  • Acceleration: +10 (Max 90)
  • Dribbling: +20 (Max 88)
  • Positioning: +15 (Max 87)
  • Reactions: +20 (Max 87)
  • PlayStyles: Inventive

Level 5:

  • Agility: +20 (Max 90)
  • Finishing: +15 (Max 87)
  • Shot Power: +15 (Max 85)
  • PlayStyles+: Quick Step
  • Roles: Wide Playmaker++

It's worth mentioning that when a player is upgraded, their card's visual effect in the game will also change: primarily in green and orange tones, with a strong graffiti style.

Tricks And Flicks

This event starts at the same time as The Wizard and is also part of Joga Bonito promotion, but it lasts for a shorter period, only one week. However, the advantage is that it's free; you only need to complete the challenges to get two upgrades.

To participate, you first need to ensure your player meets the following conditions:

  • OVR: Max 84
  • PlayStyle: Max 10
  • PlayStyle+: Max 1
  • Position: Not GK

Compared to The Wizard, Tricks and Flicks has fewer restrictions on players, so if you have some players who previously didn't have the opportunity to be upgraded, now is the best chance!

Level 1 requires you to complete 2 matches in any of Squad Battles/Rush/Rivals/Champions/Live Events modes using your activated EVO player on Semi-Pro difficulty. The evolution rewards are:

  • OVR: +1
  • Ball control: +12 (Max 85)
  • PlayStyles: Trickster

Level 2 challenge requirements are the same as Level 1, but the rewards change to:

  • Dribbling: +10 (Max 90)
  • Composure: +10 (Max 85)
  • Skills: +1 (Max 5)
  • PlayStyles+: Trickster

The visual effect of this evolution on the player card features red and green tones. It's worth participating in these evolution events even just for the aesthetics, regardless of the player upgrades.

Best Completion Strategy

Generally, both evolution activities are not difficult to complete. Although Tricks and Flicks requires you to participate in competitive matches, you don't need to win. You just need enough time to play FIFA 26 and enough coins to unlock The Wizard.

However, considering that Tricks and Flicks only lasts for 7 days, we recommend that you prioritize completing it and choose the competitive modes you are familiar with or good at.

Generally, if you want to complete it faster, we recommend choosing Squad Battles, because in this mode your opponent is AI, and you can play casually to quickly finish the game and meet the requirement of 2 matches for the evolution activity.

If you want to experience more fun in virtual football while participating in the evolution, the high degree of freedom in Live Events can satisfy you. The other two modes are more competitive, more suitable for FC 26 players who like excitement.

Why Should You Participate In Evolution Activities?

Collecting more players is just the basics; having more doesn't necessarily mean you're more likely to win. The strength of each player is a more important factor.

While it's satisfying to win using those star players who are already very powerful from the start, over time you'll find it boring, and it also makes those players with relatively mediocre base stats meaningless.

Based on this, evolution activities provide more possibilities for fans of these players and players who like to win unexpectedly. With just a few points and coins, or by completing simple challenges, you can get more players on the field - why not?

Considering the high frequency of new events in FUT 26, it's okay if you don't have time to complete every single one, but it's best to set aside time to check the event rewards to avoid missing out on opportunities to upgrade your favorite players.

That's all for this guide. Remember to manage your time wisely and don't miss these two excellent evolution events! May your FC 26 team become stronger and stronger!

Elder Scrolls Online Class Reworks 2026 | Pure-Class Identity, Subclass Balance & Gradual Skill Updates

The Elder Scrolls Online development team is focused on a major class rework project, aiming to rewrite classes to maintain balance and better reflect their established lore.

This information primarily stems from a new developer memo released by the combat team. They state that this is a long-term project, and updates will not be released all at once. Class reworks will be rolled out gradually throughout 2026, and may continue beyond.

Elder Scrolls Online Class Reworks 2026 | Pure-Class Identity, Subclass Balance & Gradual Skill Updates

Development Team Design Philosophy

To differentiate classes sufficiently and showcase unique gameplay and presentation, the developers plan to redesign them, focusing on their backgrounds, abilities, appearances, strengths, and weaknesses. This redesign incorporates two core concepts:

Source Of Power

Source of Power refers to the origin of these classes' power within the game. Why and how they became the class, whether their power originates from their bloodline or the deity they worship, all determine the foundation of their ability design. For example, Dragonknight's power originates from dragon fire and earth energy, while Arcanist's power comes from a pact with the demon god Hermaeus Mora.

Power Fantasy

Power Fantasy refers to the manifestation of abilities, such as the skills used by a class and their role in combat, allowing players to experience the unique feel of playing that class. For example, there's the assassin class, which excels at stealth, Nightblade, and Templar, which fights directly using divine energy.

Development Team's Goal

The development team hopes to make each class capable of fulfilling any role, including tank, healer, and DPS. This only means achieving the goal, not necessarily being the optimal one.

They want each class to match its power fantasy in terms of abilities, animations, and sound effects. Current older classes will also receive visual and auditory modernizations to bring them up to the level of classes like Arcanist.

The official plan is to use player feedback and game data to guide class updates, ensuring changes are satisfying in terms of mechanics and themes while maintaining their uniqueness.

Current Class Issues

While the development team has clearly stated that these ideas are positive, the current class identities in the game remain somewhat ambiguous.

Low Class Differentiation

Aside from distinct classes like Necromancer, many classes lack clear differentiation. Skill kits from different classes are functionally too similar. They perform similarly in direct healing, single-target DoTs, and AOE skills, with the main differences being only in buffs, debuffs, and visual effects.

For example, Nightblade should be more deeply integrated into the theme of shadows and trickery; they could emphasize the interaction between stealth and backstab damage. The description of Templar's Holy Power is not specific enough. The official description should clarify whether his focus should be on healing or tanking.

Subclassing System

The most serious imbalance currently facing classes lies in the subclassing system. Subclassing involves mixing and matching skill lines from different classes, which are far more powerful than using a single class. Even if a pure class player use Elder Scrolls Online gold to get the meta sets, it performance is still not as well-rounded as a subclass player.

The main reason for this problem is that subclasses were not considered in the initial class design of ESO. This has led to huge differences in the current skill lines of each class, while subclasses can create overly powerful configurations.

How To Solve The Problems?

The official solution is to reorganize class skill lines, distributing key abilities so that no single skill line can provide all the tools needed to achieve the goal.

Although the subclassing system essentially competes with the default class features, it gives players the initiative to build the experience, allowing for free combinations. The official team will not eliminate this gameplay.

For pure class players, there should be more powerful, satisfying, and achievable class features. For players using subclasses, they can freely customize their playstyles, but may need to sacrifice class-specific features. The strength gap between the two classes is narrowing.

Even without directly nerfing skills, a more balanced distribution of abilities will prevent players from focusing on the optimal skill tree as much as before, inevitably leading to a loss in DPS.

However, this helps improve the overall health of the game, especially addressing the current issues in PvE and PvP caused by an unfavorable difficulty curve and gameplay convergence.

Their ultimate goal is to give pure classes a powerful and satisfying class identity and strength, while simultaneously narrowing the strength gap between subclasses and pure classes, while allowing them to retain the freedom to shape their identity or pursue specialized power.

Update Order

The official update order for the upcoming classes has been announced. This order may be adjusted, and the entire process may take up to two years.

  • 1. Dragonknight
  • 2. Warden
  • 3. Sorcerer
  • 4. Templar
  • 5. Nightblade
  • 6. Necromancer
  • 7. Arcanist

Dragonknight

Official They also announced their direction for Dragonknight's adjustments, intending to position it as an attire warrior.

Refinement

Dragonknight will be given a unique damage-over-time parameter. A new passive skill called Avalanche will be added to Earthen Heart skill line, allowing Dragonknight to accumulate damage by stacking damage bonuses during combat; interrupting the attack will lose this bonus.

Reconfiguring

Dragonknight rework will retain the core resource management principle of "fire requires fuel," but provide a more satisfactory internal solution. For example, the reworked skill Inhale has been moved to Ardent Flame skill line, and Dragonknight will be able to recover a certain percentage of lost resources over time before unleashing the classic explosion.

Reworking classes is one of the most fundamental changes to the game. If done poorly or hastily, it could be a disaster for ESO simplification, but the information revealed so far is generally positive. This move may also bring back some players who left after the subclass system was introduced.

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